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Old 04-09-15, 02:48 AM   #1
bstanko6
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Default Convoy attacks in fog

Just looking to get an opinion. I found that attacking a convoy in fog too be a little more difficult than even in day. Your thoughts and tactics?

My personal method to attack in fog:

Get ahead of the convoy (well ahead).
Turn to get into the middle of the convoy path.
Submerge to around 20-25 meters (to keep conning tower from popping out of water during rough seas) and all stop.
Wait for lead destroyer to go past.
Pop up and go head first into convoy.

I have been playing with this method for awhile and it seems to be the best method for me. You have to be comfortable with strange AOB angles. But you will run into good targets that will have very little time to get out of the way of your eels! You may run into the occasional cruiser in the middle so be warned!
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Last edited by bstanko6; 04-09-15 at 03:40 AM.
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Old 04-09-15, 06:19 AM   #2
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Quote:
Originally Posted by bstanko6 View Post
Just looking to get an opinion. I found that attacking a convoy in fog too be a little more difficult than even in day. Your thoughts and tactics?

My personal method to attack in fog:

Get ahead of the convoy (well ahead).
Turn to get into the middle of the convoy path.
Submerge to around 20-25 meters (to keep conning tower from popping out of water during rough seas) and all stop.
Wait for lead destroyer to go past.
Pop up and go head first into convoy.

I have been playing with this method for awhile and it seems to be the best method for me. You have to be comfortable with strange AOB angles. But you will run into good targets that will have very little time to get out of the way of your eels! You may run into the occasional cruiser in the middle so be warned!
Works fine in the game. Real U-boats did not "hover", though. They kept some way on for depth control.
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Old 04-09-15, 07:25 AM   #3
bstanko6
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They never went all stop underwater? Interesting. I guess that makes sense.
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Old 04-09-15, 10:16 AM   #4
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I guess if you had an Engineer who was skilled enough, you would be able to 'hover', or hold steady, with no forward motion. He would be able to keep depth by alternately filling and blowing the forward and aft ballast and/or trim tanks, but it would be a juggling act in anything less than calm seas, and the smallest mistake at the right time could cost you the attack.
I don't know of too many instances when U-boat captains gave the order for "all stop", as part of their attack maneuvers....
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Old 04-09-15, 01:47 PM   #5
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I guess if you had an Engineer who was skilled enough, you would be able to 'hover', or hold steady, with no forward motion. He would be able to keep depth by alternately filling and blowing the forward and aft ballast and/or trim tanks, but it would be a juggling act in anything less than calm seas, and the smallest mistake at the right time could cost you the attack.
I don't know of too many instances when U-boat captains gave the order for "all stop", as part of their attack maneuvers....
All of this is true. The problem is doing it in combat. Running the pumps makes as much or more noise than running the electric motors. It's also less reliable and precise, especially at periscope depth where one mistake with the wrong pump could put you on the surface.
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Old 04-09-15, 02:12 PM   #6
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I try to plot the convoy's course from hydrophone bearings and then sneak submerged into the convoy's flanks. Surfaced attack is too risky, IMO, because I could get my position wrong and be rammed as the watchmen are lousy in seeing ships in fog.

So far I've been attacking from the perfect angle to minimise pistol failures. Recently I have been learning to use "curved fire" (my approach course not at a 90 degree angle to the target's course, but the torpedo still hitting the target in a 90 degree angle), and will probably attack with a non-perpendicular course from now on.

I'm not too keen on attacking in fog though. Usually fog means 15 m/s wind as well, and my eels fail too often when the wind is heavy.
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Old 04-09-15, 03:24 PM   #7
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Italian submarines were fitted with a "hover" apparatus (as far as I understand it automated pumping for depth keeping and balancing purposes) early in the war, as a lot of "sit there and wait for the targets to show up" was expected. In practice that capability was not worth the noise it generated and usual cost/mass considerations so it was removed.
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Old 04-09-15, 05:06 PM   #8
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...Recently I have been learning to use "curved fire" (my approach course not at a 90 degree angle to the target's course, but the torpedo still hitting the target in a 90 degree angle), and will probably attack with a non-perpendicular course from now on...
What is the curved fire? How do you get the torp to change angle except right after launch? Sorry if these are simple questions, but I am unsure.

I typically like to attack at not 90deg angle since I usually use mag and it gives the torps more time under the hull to detect.
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Old 04-09-15, 10:51 PM   #9
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Google this: PDF Contact Approach Attack Contact Helmut Saueregger.

You'll find a short PDF that among other things teaches how to set up for a shot like that.
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Old 04-10-15, 04:53 AM   #10
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It`s rare occasion to intercept convoy in fog. I try to pick few targets fom the side and then race away. Down side is that damaged ships are extremely hard to find. So is gathering targeting data.
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Old 04-10-15, 06:10 PM   #11
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Quote:
Originally Posted by sublynx View Post
Google this: PDF Contact Approach Attack Contact Helmut Saueregger.

You'll find a short PDF that among other things teaches how to set up for a shot like that.
Thank you! Interesting reading, and definitely going to try it out some.
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Old 04-10-15, 10:43 PM   #12
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If I remember correctly nataraj, who wrote the pdf, consulted a submarine officer when writing the instructions. Anyways it's a concise and extremely useful document.
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Old 04-13-15, 06:26 PM   #13
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Originally Posted by sublynx View Post
If I remember correctly nataraj, who wrote the pdf, consulted a submarine officer when writing the instructions. Anyways it's a concise and extremely useful document.

This is a great doc indeed. Question though, wouldn't you want the TTa = 90 and not actual AOB? Seems like that would make the chances of solid impact more likely.

Another question.... I don't think there is, but is there any way to change the reach in SH3 (how far before the torp makes it turn)? I think this would make shots of TTa closer to 90 possible when the target is leading you.
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Old 04-14-15, 09:58 AM   #14
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1. You are right about the chances of hitting being better with smaller gyro angles. Curved fire adds tactical versatility, giving more options for evading escorts while approaching and giving more options on making escaping a little bit easier. One might also find one's U-boat too close for a perpendicular launch and set up for gyro angled shot instead.

2. My guess is that reach is hardcoded.
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Old 06-14-15, 11:38 AM   #15
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Default Attacking convoys in latewar is impossible!

Hi there!

I'm getting frustrated because it's impossible to attack or even approach a convoy in late stages of the war (March 1944). As soon as you are detected by radar, you dive and destroyers start pinging you long before you get near the convoy or even see a merchant...
What's the strategy here? Attack the escorts? They can find me even when i'm submerged at 30m with the engines at full stop!!

Thanks
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