SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
|
Thread Tools | Display Modes |
07-30-16, 09:45 AM | #16 |
Silent Hunter
|
enemy detected value.
ok. as soon as i complete this mission i will have to check it out. thank you very much. no wry bread, please.
__________________
there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
07-30-16, 10:10 AM | #17 |
Rear Admiral
|
Most use some TC to get across the ocean, i usually go around 3. Often your PC will lag out at high TC with no drop in it, which means a group has enter inside the game coded contact zone around your sub. Most see this and go to sonar where you yourself can locate it, where you equipment is limited by type, a game flaw.
If you're playing stock expect numerous contacts where they don't belong in mass. Early war without radar, often you'll get bombed or get hammered by shore guns and dead before you can get TC down. To bring it down fast, simply hit a key for a station, instead of beating on the lower key..
__________________
You see my dog don't like people laughing. He gets the crazy idea you're laughing at him. Now if you apologize like I know you're going to, I might convince him that you really didn't mean it. |
07-31-16, 06:55 AM | #18 | |
Swabbie
Join Date: Jul 2015
Posts: 8
Downloads: 18
Uploads: 0
|
Quote:
I mean, you said you start your attack at 2000 yards from the outside escort, for me that seems like a suicide range to pop out to surface at. I am using TMO btw. |
|
|
|