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10-04-08, 09:37 AM | #136 |
Grey Wolf
Join Date: May 2007
Location: Periscope depth
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Wrong lads,...will be placed in a ZOO!
Beta screens - periscope depth: For pre-orders revert... to the nearest pub.
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Last edited by Adriatico; 10-04-08 at 09:52 AM. |
10-04-08, 11:47 AM | #137 | ||
Eternal Patrol
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Quote:
:rotfl:
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10-04-08, 12:41 PM | #138 |
Fleet Admiral
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As long as it is dynamic and not static.
Maybe an Axis and allie subs would be cool. I still like my "Chahuahua's of the Baja" hunting drug subs. ...or DC2 that works with SH4 :hmm:
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10-04-08, 01:41 PM | #139 | |||
Chief of the Boat
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Quote:
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Wise men speak because they have something to say; Fools because they have to say something.
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10-04-08, 01:56 PM | #140 | |||
Ace of the Deep
Join Date: Mar 2005
Location: Bucharest, Romania
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Quote:
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With strength I burn... |
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10-04-08, 01:58 PM | #141 | |
Ace of the Deep
Join Date: Mar 2005
Location: Bucharest, Romania
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Quote:
In fact, I have yet to live in IL2 the same excitement I did in Falcon 3.0, in some missions. Likewise, Dangerous Waters/modern sub warfare is not the boring stuff people expect it to be.
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With strength I burn... |
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10-04-08, 03:31 PM | #142 | ||
Chief of the Boat
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Quote:
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Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
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10-04-08, 07:23 PM | #143 | ||||
Eternal Patrol
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Quote:
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10-04-08, 08:17 PM | #144 |
Sailor man
Join Date: Sep 2007
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I hope its not cold war/ current era...
For me that would be like working at home...ugh |
10-04-08, 08:33 PM | #145 |
Engineer
Join Date: Mar 2005
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Interesting. My conclusion from that statement (subcpo, #146) would be that you might do this "sub-stuff" for a living--I assume your moniker is short for "Submarine, Chief Petty Officer)...(and so you might be a bit jaded when you finally work your way down to our "populist PC simulations").
Would I be right? I don't want to put words into your mouth, but...at the same time, that's the impression I get. Apologies if I should somehow "know otherwise." Because, in fact, I really don't know. I haven't been here (SubSim.com forums) since the mainstream days of SH3 (that was the last time a ran any sort of sub sim, in fact) CS |
10-04-08, 09:34 PM | #146 |
Mate
Join Date: Aug 2007
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Eight pages of speculation! I still like Sonarman's idea:
Judging by the way U-Boat missions and SH4 multiplayer were heading my guess would be that we are looking at the addition of possibly the strategic & simulator level control of surface vessels or wolfpacks for the next game and I'd guess still in WW2. The logic says that WWII vessels that already available is the only way to do the work on time. New coding is needed to handle the more sophisticated control. This sound like a good idea to me. |
10-04-08, 09:53 PM | #147 | |
Sailor man
Join Date: Sep 2007
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10-04-08, 10:00 PM | #148 | |
Navy Dude
Join Date: Sep 2008
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Quote:
But OT; Any game released in such a short time would simply be a reworking of existing material. To start from scratch all over again would probably take years of work. Sticking with the WW2 era and with all the current content of SH4 is the only sensible option open to them if the timeframe is accurate. |
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10-04-08, 10:28 PM | #149 |
Samurai Navy
Join Date: Nov 2005
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I just hope Ubisoft will understand that "gameplay" in a simulation, are in its level of realism.
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10-04-08, 10:41 PM | #150 |
Rear Admiral
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I hope they put wolfpacks in the next SH.
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