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Old 12-07-10, 05:05 PM   #121
longam
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Originally Posted by Steeltrap View Post
Well, I said I'd never buy a game with that DRM and I've not (not that I feel like I missed much; SH5 struck me as retrograde in every respect that matters to me). That's why I don't really post much these days.

Ubi? No thanks.

What I WOULD like is a completely re-done thing like "Great Naval Battles of the North Atlantic".

That game had a lot of potential (in fact it wasn't bad anyway, although suffered from terribly stupid AI of course).

What COULD be done these days could be remarkable, and I bet it would sell gangbusters.
All of these companies are so stuck on there money making FPS'ers. Quick map change, upgrade some graphics, release, That they'll never give the time needed to develop a full scale sim.
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Old 12-18-10, 12:50 PM   #122
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Originally Posted by TDK1044 View Post
I think the last thing we need is 'Silent Hunter 6 Fiasco in the Pacific' about 12 months down the line.
But thats what you get!

*nightmare mode on* Ubisaft is proud to announce:
Silent Hunter 6 - Medal of Honor Shootout Edition (Summer 2011)

Join the fights of the Pacific war, in your brandnew Tench Class Sub (only type of sub which is available, but available in 1942)
Start your Campaign in Pearl Harbor in the sunny Days of January 1942.
Cross the Pacific to fight the IJN.
Land a Combat team at the shores of Makin Island an take part in the Ground Combat Action, show them Marines how to fight.
Get back to your Sub and sink even more IJN Ships with your Mk-48 ADCAP Torpedoes.
The Collectors edition will include the long awaited Addon:
" Grey Wolves in the PTO - The Knights Cross over Guadalcanal"
Take part in the most thrilling adventures in the PTO, be a German Sub Kapitän and sink USN ships or take part in the Battle of Guadalcanal as a member of the most secret Kriegsmarine Infantry Unit ever:
"The fanboy platoon"
They where hard like steel and fight like hell!!
Show them Japs how to fight the US Marines, in your brandnew King Tiger.
Be successfull in your Type IIa and get the DLC Type IXD2 and new Torpedoes for free and free use of the top secret Kriegsmarine GPS System.

24/7 permanent Internet connection is required.
Servers may not be available at some occasions, but thats not a bug it's a feature.
First Patch will be released at the Release day.
No Game support after Patch 12124.99
Silent Hunter 6 is proudly programmed by: Ubisaft Tajikistan
*nightmare mode off*
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Old 03-22-11, 10:55 PM   #123
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I agree about how the FPS'ers "upgrade the map and some graphics and release" It's really lazy and thoughtless when you think about it, but then again people buy it. I'm content with my SH3 GWX3 and SH4 RFB. I really don't know if it can get any better than that to be honest. The only way to be the most realistic would be to join the Navy and get on a real submarine. I however don't think real sub life would be as enjoyable as playing a video game.... That being said, I really hope Ubi doesn't come out with a SH6. Enough already, what else can be done?
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Old 03-22-11, 11:26 PM   #124
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If ever sh6 is to be made, ubisoft obviously lack manpower to complete a game, they should put all manpower into cleaning up sh5 and update gfx to modern day gfx cards then spend remaining time in cleaning up the code and also improve the technics in the game, they shouldnt spend too much time in improving replayability, the mod community does a good enough job there. They should focus on cleaning up and making it even easier to mod.
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Old 03-23-11, 04:16 AM   #125
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Well if they do it has to be modern setting or cold war, hunting russian Aculas, Denzel Washington style.

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Old 03-23-11, 04:18 AM   #126
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Do you think Ubisoft would see any commercial value in SH6 at this point?

SH5 was an unfinished project there was clearly some good ideas and skill at work, if I were a lead developer I would consider going alone and folowing the example of more professional sim companies like Eagle Dynamics.
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Old 03-23-11, 05:55 AM   #127
Feuer Frei!
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SH 6 and Ubisoft will never happen.
More chance of me winning the lottery.
Their priorities lay elsewhere, SH 5 is a prime example of that.
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Old 03-23-11, 04:14 PM   #128
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I'd like to see an expansion pack with more submarines. The type IXs would be a lot of fun to sail around, especially since they were designed more for long range solo missions instead of wolfpacks, which ubisoft failed at and the modders fixed.

That being said, just ask ubisoft for a type IX with its varients, then tell them to go away. Oh and open up the campaign for 43-45 (perfect type IX timetable).

Its a shame though because I really enjoy the campaigns in these games. I played the SH4 american campaign and enjoyed it a lot, I'd really love to see them do a expansion pack based on Type IX war patrols/areas of operation.

I'd like to point out that I've yet to finish SH5 in the campaign (I keep starting over LOL). So i'm not sure if ubisoft already incorporated type IX areas of operation to the campaign.
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Old 06-07-11, 10:13 PM   #129
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I know this thread is old....I haven't been to the forum in a while...


Silent Hunter 6? I'm still playing Silent Hunter 3, haha.




So behind!! :/

I do own SH4 and the expansion though...

However, only played about 20 hours total.
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Old 07-30-11, 07:41 PM   #130
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I think Silent Hunter 6 will be great!

I read somewhere that the Ubi team was going to return to their "original" simulator type game, like SH3, instead of the console oriented gameplay.

But I have to say that the WWIII theme and the fact that it's supposed to be realistic has gotten really exited about the new release.
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Old 07-31-11, 04:01 AM   #131
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First, WELCOME ABOARD!

Second, where did you read that? There is no evidence that UBIsoft has any intention of making another Silent Hunter.
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Old 07-31-11, 07:14 AM   #132
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Quote:
Originally Posted by DelphiUniverse View Post
they should put all manpower into cleaning up sh5 and update gfx to modern day gfx cards then spend remaining time in cleaning up the code and also improve the technics in the game, they shouldnt spend too much time in improving replayability, the mod community does a good enough job there. They should focus on cleaning up and making it even easier to mod.
That was also part of the plan for SH5
However I think it would take almost a year's work for a full team in just cleaning up, fixing long standing bugs and updating the game with the modders' work
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Old 08-10-11, 07:30 AM   #133
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I found this at Ubi forums yesterday. Never is a long time.

Quote:
Unfortunately I have not received any information on a new Silent Hunter title in the works. But that being said, the community that plays this game is strong and I am pretty sure that they will continue making titles for the series.
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Old 08-10-11, 12:23 PM   #134
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Please post a link. You give no indication of who said it or what his status is. The Ubi forum is a big place.
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Old 08-10-11, 12:32 PM   #135
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What we need is a nuke sub game, using a modern GFX engine... bugger the "walkable" sub... jump to stations, sub command style, but have a top-end DX11 3d engine for the external/peri views... I'd buy that....
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