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Old 01-27-17, 09:41 AM   #11
FPSchazly
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Quote:
Originally Posted by KilooliK View Post
How close were you when you fired the USET's? Also, did you manually type in weapons coordinates, or was autocrew turned on? Ive had the same bad luck both ways. Yeah, its hard to find enemy subs with the Kilo unless they are right on top of you. Under 4nm. But I like the challenge. Difficulty on "Hard" though is nearly impossible unless the stars align and the moon is just right.

Also, does anybody know the "default" difficulty setting on personal created missions?
There isn't really a difficulty setting. The "star" system is purely the mission editor's opinion. What separates the quick missions in terms of difficulty is that the more difficult usually means more enemies / advanced enemies. But, as p7p8 said, the quick missions are rather bugged and after playing them just a few times, you can tell how they're set up. Can't fault Sonalysts for trying to implement something like that but it could have used more dynamicism.
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