SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: How would you prefer? | |||
All in a single mod (only 1 Big Mod) | 42 | 52.50% | |
Just the way it is (in parts) | 38 | 47.50% | |
Voters: 80. You may not vote on this poll |
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Thread Tools | Display Modes |
02-11-12, 12:12 PM | #121 |
A-ganger
Join Date: Mar 2010
Location: Magdeburg, Germany
Posts: 77
Downloads: 246
Uploads: 0
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Changing TDW UI style is not a problem -- the problem is that the keybindings in your mod collection don't fit the included keybinding help files. So perhaps include a list of the keybindings of your mod, then everything is good.
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02-11-12, 06:15 PM | #122 |
Sailor man
Join Date: Apr 2006
Posts: 47
Downloads: 24
Uploads: 0
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Well I just got SH5 (patched) and installed this mod... but I won't work for me...
I can activate parts 1-4 without problems, but when I try to activate part 5, the game freezes just after the loading bar and I never get into the game... Specs: AMD Phenom 9750 Quadcore Nvidia Geforce GTS 250 2 GB RAM Is it possible, that my system is simply not capable of running these mods, or is it something else? As I said its all about part 5... which I want most... |
02-11-12, 06:21 PM | #123 | |
Seasoned Skipper
Join Date: Apr 2007
Location: Huelva, Spain
Posts: 664
Downloads: 301
Uploads: 0
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Quote:
First thing you notice using this part is that the game loading time is quite longer. In my machine it takes about 7 minutes to load a "New campaign". Not big issue, (just take a coffee, OR THREE , in between). Once started , to load a "saved game" takes less than 2 minutes. Sometimes it takes 10 minutes to load, so just give it time. Edit: Sorry i saw now your 2 GB of Ram , i think you simply canŽt load part 5 with so few Ram. Even with 4 GB there are issues. Good luck. Last edited by pedrobas; 02-11-12 at 06:41 PM. |
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02-12-12, 12:34 AM | #124 |
Sailor man
Join Date: Apr 2006
Posts: 47
Downloads: 24
Uploads: 0
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And that does show before actually starting a game already? I thought I should at least get to the main menu no matter what....
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02-12-12, 02:04 AM | #125 |
Watch
Join Date: Apr 2009
Posts: 15
Downloads: 67
Uploads: 0
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Waow exactly what I'm trying to do yesterday...I had not seen your post before ! Great works so many thanks...
Just a few question do I need these mods and where can I put them in that case ? -Historical Ship Equipment 1.3 -AirTorpedoes -A Fistful of Emblems v1.51 -Black_Skin_albrecht -Church's NavMap v1.0 -Icebergs v2.4 -Officers skin by Naights -Old Style Explosions V1.1 -SteelViking&Community's Underwater Mod -SD_MapCourseLine_tiny_arrows_ocred -SD_MapLocationNameFix_v1_2 -Emtgufs Aspect ratio 16_9 -SAS special abilities simplified -AOB slide ruller for TDW UIs and MO by stoianm -Kriegsmarine Grid Map for MO and TDW UIs by stoianm -sobers realistic hydrophone operator SH5 There is a translation FR for the Open Horizon 2 where can I put it ? (yes I'm french). Thank you |
02-12-12, 02:18 AM | #126 |
Torpedoman
Join Date: Jul 2002
Location: BCN
Posts: 118
Downloads: 131
Uploads: 0
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Typhaon, imaybe you could try to install only OHII instead of all p5... Mtns is really demanding. Mtns is the cherry on top of the cake, but I would call OHII the cake. And be pation on the loading screen. Getting to the main menu can take some time, and the screen will be black, have faith. THEN, when you select a new campaign, you will have to wait the 7 minutes pedro is talking about. For me, getting to my sub usually takes me 15 minuts! Good luck!
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02-12-12, 02:36 AM | #127 | |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 366
Uploads: 0
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Quote:
Download Stormy`s options files for NewUi`s 6.9.0 and SDBSM (Helpful config files for TDW`s NewUI`s 6.9.0 and SDBSM) http://subsim.armedassault.eu/Stormy...ions_files.rar
__________________
Stormy...... |
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02-12-12, 07:08 AM | #128 |
A-ganger
Join Date: Mar 2010
Location: Magdeburg, Germany
Posts: 77
Downloads: 246
Uploads: 0
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Maybe the game only seems as if it would freeze. With 4 GB RAM, after the loading bar, it takes about 1 minute where there's only a black screen and a strangely looped sound, but after that the main menu appears. Perhaps with 2GB you just need to wait even a little longer?
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02-12-12, 12:57 PM | #129 | |
Sailor man
Join Date: Apr 2006
Posts: 47
Downloads: 24
Uploads: 0
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Quote:
I also messed around with the mods included and discovered some strange things... I tried to load those single mods which I thought might be best for gameplay experience from this mod pack and the following things happened: 1. Loading OHII (even light) causes graphic glitches (strange texture overlays or blinding bloom) in the submarine bunker... getting into the sub when starting a mission solves this issue... even if I go on deck in the bunker again... strange. 2. Loading my favourite mod loadout (OHII with MTNS and several other small mods) make the game CTD when loading a new champaign. 3. Strange enough using this mega mod, which includes all these mods along with several more mods does not cause a CTD... This is very strange indeed, since I though that using the single mods (and less mods overall) would improve things... Well I will just try on till I find my solution... |
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02-12-12, 01:20 PM | #130 | |
Seasoned Skipper
Join Date: Apr 2007
Location: Huelva, Spain
Posts: 664
Downloads: 301
Uploads: 0
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From the first post:
Quote:
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02-12-12, 03:53 PM | #131 |
Seasoned Skipper
Join Date: Apr 2007
Location: Huelva, Spain
Posts: 664
Downloads: 301
Uploads: 0
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Im working now on version 0.2 of MMM after the new OHII v1.7 (thanks Trevally) and the new update of mnts for OHII (many thanks to Uekel, who did almost all my work for part 5). This night iŽll start the tedious process of uploading, due to my crap connection.
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02-12-12, 08:08 PM | #132 |
Seasoned Skipper
Join Date: Apr 2007
Location: Huelva, Spain
Posts: 664
Downloads: 301
Uploads: 0
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Included "Compatible Conus00's Graphic Mod+SV's work" in part 2
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02-12-12, 09:15 PM | #133 |
Seasoned Skipper
Join Date: Apr 2007
Location: Huelva, Spain
Posts: 664
Downloads: 301
Uploads: 0
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And also included in part 2 is "Pascal-sh5-Crew-Uniforms. 12.2011"
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02-13-12, 07:19 AM | #134 |
A-ganger
Join Date: Mar 2010
Location: Magdeburg, Germany
Posts: 77
Downloads: 246
Uploads: 0
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Thanks for your work! Already looking forward to updating.
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02-13-12, 08:37 AM | #135 |
Seasoned Skipper
Join Date: Apr 2007
Location: Huelva, Spain
Posts: 664
Downloads: 301
Uploads: 0
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After have been testing with silenotto, iŽve found several problems that iŽm trying to correct, so v0.2 will be uploaded when everything is ok. Sorry.
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