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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#121 |
Ace of the Deep
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![]() ![]() ![]() Cheers Aces |
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#122 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,848
Downloads: 171
Uploads: 0
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I had a missing Hammer.wav file, so I created one but for some reason there is no sound, I don't think it's the sound file, this is a pic of the guy:
![]() Can anyone confirm whether this works or not? ![]() ![]() EDIT: I don't think this is part of the Sub Pens mod, I think that this is part of the WAC mod, so it probably won't work with GWX.
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Sub captains go down with their ship! Last edited by Reece; 02-23-10 at 08:36 PM. |
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#123 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,848
Downloads: 171
Uploads: 0
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BEWARE
Just recently I have found that some games have a very bad stuttering problem and my TV card just shows a black image or weird graphic blocks, the sound goes ok just the images are effected!
![]() What causes it is the editing of the boot.ini adding the following at the end of the last line "/3GB /USERVA=2990", I tested the TV card without the added text and works fine, now just to be sure I edited and rebooted the system 4 times with the text in and out, absolutely no doubt. I am going to start a new thread in the Hardware/Software section of Subsim to see it I can find out what these commands do and how to possibly fix. ![]() Edit: http://www.subsim.com/radioroom/showthread.php?t=162357 Seems that some machines cannot use this or problems!! ![]()
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Sub captains go down with their ship! Last edited by Reece; 02-23-10 at 11:57 PM. |
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#124 |
Grey Wolf
![]() Join Date: Aug 2006
Location: Augusta, Maine USA
Posts: 905
Downloads: 170
Uploads: 0
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The only sound I have is from the welder which makes the sparking sounds, but no hammer sounds. I don't think he has a sound. I am using WAC.
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#125 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,848
Downloads: 171
Uploads: 0
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I have the welder, Ambient sound of workers etc, crane and Keleun giving speech to crew, all work well, after some adjustments to the sdl settings, just no hammer noise, there is an entry in the sdl file for the worker with the hammer.
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Sub captains go down with their ship! |
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#126 | |
Commodore
![]() Join Date: Jun 2009
Location: Düsseldorf, North Rhine-Westphalia — Germany
Posts: 601
Downloads: 391
Uploads: 0
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“The sea is everything. It covers seven tenths of the terrestrial globe. Its breath is pure and healthy. It is an immense desert, where man is never lonely, for he feels life stirring on all sides. The sea is only the embodiment of a supernatural and wonderful existence. It is nothing but love and emotion; it is the Living Infinite. ” ― Jules Verne, Twenty Thousand Leagues Under The Sea My modifications for Ubisoft's SHIII can currently be found in Maik's comprehensive archives found via the Silent Hunter 3 Tab on his website: https://maikhaas.synology.me/joomla/index.php?lang=de/ |
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#127 |
Ace of the Deep
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Hi chaps,
I have XP-Pro with 4GB memory (3.5 as reported by the OS) and I haven't applied the 3GB patch etc.. I am running the mod just fine alongside GWX3 and many other mods including all the latest flag/interior/hatch mods etc. Thanks to Reece's tip I have sorted out the s3d.sdl CTD problem by adding the new lines to my previous sdl file as mentioned in the previous posting. Best Regards Aces |
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#128 | |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,848
Downloads: 171
Uploads: 0
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Sub captains go down with their ship! |
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#129 |
XO
![]() Join Date: Sep 2002
Location: New York City
Posts: 408
Downloads: 439
Uploads: 0
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Didn't get to see the pens at the start of the mission after loading the mod as it was dark when I left, but I just came back after a nearly disasterous patrol during morning hours. What beautiful subpens! I spent a good 10 minutes in free cam just nosing around.
Thanks for another indispensable SH3 mod! ![]() |
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#130 |
Loader
![]() Join Date: Jul 2007
Location: Central FL
Posts: 88
Downloads: 337
Uploads: 0
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When I watch the video of this mod I was amazed. Immediately DL and modified my enbled mods to enjoy it. I tried on top of GW3-no other mod installed. That was an install that had all other mods rolled back (I mean disabled, in an orderly manner) with JSMGE. I started a new campaign at Brest, 1944. It loaded and started running like a charm (fps lowered to the 20's, but that's OK). I spent several minutes scrutinizing every detail. Then, I decided to go on. Switched to map screen....CTD
![]() I tried to start a career again and this second time CTD withouth loading the game.... ![]() I've gone through all the post in this thread but I missed any situation like this. Other people claimed different experiences....Have no clue... Anyway I want to say thanks for this magnificient mod!
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ATROPOS-the deadly nightshade |
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#131 |
Crusty Capt.
![]() Join Date: Sep 2007
Posts: 2,752
Downloads: 40
Uploads: 25
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I can't get this mod to work without it CTDing once I'm about to start in my Uboat at the begining of the game. I've tried different ways to remove and add mods. But for some reason when I add the Subpen mod it ctd's no matter what.
![]() ![]() OLC 'Gold' MkII ~ Option 1 ~ Environment and GUI OLC 'Gold' MkII ~ MkIId Update (Enable After MkIIc) LifeBoats&Debris_v4 DD_OH_V3.09_20091209162038 DD_OH_V3.09_ConningDeckCam_Fix_20091210230737 DD_OH_V3.09_Fix_for_OLC_GUI_001 BritishAsdicMK1Final GWX - Contact Color WH_VIIB_Bluecamo_2048 b25_SF_Grass_Full_V2 RB Smoke mods Aces' Combined SH3.SDL Files v2 DFant_subFlag_2010 GWX_SH4StyleFlag_fullModel |
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#132 |
Grey Wolf
![]() Join Date: Aug 2006
Location: Augusta, Maine USA
Posts: 905
Downloads: 170
Uploads: 0
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@ WH - Have you tried the 3GB Switch ?
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#133 |
Crusty Capt.
![]() Join Date: Sep 2007
Posts: 2,752
Downloads: 40
Uploads: 25
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I'm using 64bit with 4gigs and over. That switch doesn't work for my rig.
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#134 | |
Stowaway
Posts: n/a
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![]() I installed it with no ill effect but perhaps I don't need it at all. Cheers, UG |
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#135 |
Grey Wolf
![]() Join Date: Aug 2006
Location: Augusta, Maine USA
Posts: 905
Downloads: 170
Uploads: 0
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The 4GB patch is only if you are using WAC 4.1. If you are a GWX user wanting to use the Sub Pens mod, the 4GB patch is not needed.
All I can say, is that if you can't get Sub Pens to work, try the 3GB switch (This is not to be confused with the 4GB Patch, they are 2 separate things). |
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