SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
04-27-10, 04:02 PM | #1201 |
Black Magic
|
|
04-27-10, 04:16 PM | #1202 |
Lieutenant
Join Date: Jun 2007
Location: Lausanne/ Switzerland
Posts: 260
Downloads: 477
Uploads: 0
|
... something strange...
Hi TDW,
I'm trying now your v.1.9.0 in campaign all is working fine (thank you for the work) but I observed something strange with TC and the notebook in the right side: the TC don't stay a long time at high values, after 30 seconds TC turned to 1, and at the same time the notebook opened and closed going slowly up in the screen. After 10 minutes gaming, I cannot see the top right bar in the TC group. Can you help me? I'm playing with the same mods as before and your v.1.8.0 hadn't this problem. Thank you for helping.
__________________
Aperite Infernos |
04-27-10, 04:17 PM | #1203 | |
Black Magic
|
Quote:
And if you have other mods enabled disable everything. Enable only the UIs mod (and TDC add-on mod) and see if the problem still exists. |
|
04-27-10, 04:22 PM | #1204 |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
|
Looking great DW, at this rate you'll be releasing V3.0 tomorrow.
Last edited by reaper7; 04-27-10 at 04:34 PM. |
04-27-10, 04:29 PM | #1205 |
Sparky
Join Date: Mar 2008
Location: Spain
Posts: 154
Downloads: 384
Uploads: 7
|
|
04-27-10, 04:31 PM | #1206 |
Silent Hunter
Join Date: Aug 2006
Posts: 3,528
Downloads: 117
Uploads: 0
|
It better be in the next few hours or I'll miss it! I'll be offline for the rest of the week and fully expect to come back to TDW NewUI v6.5!
|
04-27-10, 04:33 PM | #1207 | |
Lieutenant
Join Date: Jun 2007
Location: Lausanne/ Switzerland
Posts: 260
Downloads: 477
Uploads: 0
|
Quote:
Correct me if I'm wrong, does the TC go to 1 every time a contact is sighted?
__________________
Aperite Infernos |
|
04-27-10, 04:36 PM | #1208 |
Chief
Join Date: Apr 2005
Location: France
Posts: 311
Downloads: 51
Uploads: 2
|
TheDarkWraith,
using your mod is a real pain ! Every time a restart SH5 I have to :
Keep up the good work, you rock !
__________________
________________________ Gimme tons of patches ! Athlonic's MCCD "More Crew Commands by Dialog" MOD for Silent Hunter 5 Version 1.04 SH5 1.2.0 Ready Athlonic's TSAF Mod : Torpedo_Speed_Abilitie_Fix_for_TDC |
04-27-10, 04:41 PM | #1209 |
The Old Man
|
The TC dropping to 1 every time a new Radio Report for new Contact is received can be turned off in TheDarkWraithUserOptions.py
|
04-27-10, 04:45 PM | #1210 |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
|
|
04-27-10, 04:46 PM | #1211 |
Black Magic
|
if you have the option set in the option file for this to happen then yes
|
04-27-10, 04:47 PM | #1212 |
Lieutenant
Join Date: Jun 2007
Location: Lausanne/ Switzerland
Posts: 260
Downloads: 477
Uploads: 0
|
Thank you, I'll have a look into it.
__________________
Aperite Infernos |
04-27-10, 04:52 PM | #1213 |
Black Magic
|
|
04-27-10, 05:03 PM | #1214 |
Black Magic
|
ok v2.0.0 passed testing. I found some bugs I had to correct.
If you have item notes enabled and you toggle the messagebox visibility they no longer float up in the air. They will move down to where the messagebox was Re-enable the messagebox visibility and the item notes move back to where it was originally. Packaging up v2.0.0 now. |
04-27-10, 05:04 PM | #1215 |
Ace of the deep .
|
Hi darkwraith , would it be possible to have a version where i have to go to the deck and flak guns my self . In other words how do i delete the guns keys . thanks .
|
Tags |
dbrn, favorite, new ui |
|
|