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Old 02-09-11, 05:03 PM   #106
Magic1111
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Quote:
Originally Posted by Church SUBSIM View Post
Another dumb question inbound ... what is the Otto Chalkboard for?
Thanks!
Yes, I´m interested too....! Because I don´t know too !

Anybody an answer please ?

Best regards,
Magic
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Old 02-09-11, 05:09 PM   #107
stoianm
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Quote:
Originally Posted by Magic1111 View Post
Yes, I´m interested too....! Because I don´t know too !

Anybody an answer please ?

Best regards,
Magic
In das boot movie they used for counting dept charge, bearings changes listened at hydro, in game i use to detect my position (i play real nav)

trevally use in these situations:
http://www.subsim.com/radioroom/show...&postcount=102

best regards

Last edited by stoianm; 02-10-11 at 06:10 AM.
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Old 02-10-11, 01:31 AM   #108
Magic1111
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Quote:
Originally Posted by stoianm View Post
In das boot movie they used for counting dept charge, bearings canges listened at hydro, in game i use to detect my position (i play real nav)

trevally use in these situations:
http://www.subsim.com/radioroom/show...&postcount=102

best regards
Okay, thanks !
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Old 03-23-11, 01:24 AM   #109
THE_MASK
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Using version 5 with the latest UI version 6_4_0 .
Trying to use stoianm search pattern but after it does the first Advanced_knuckle the game stays on 1TC . It should go to 128TC but doesnt .
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Old 03-23-11, 02:57 AM   #110
Trevally.
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Originally Posted by sober View Post
Using version 5 with the latest UI version 6_4_0 .
Trying to use stoianm search pattern but after it does the first Advanced_knuckle the game stays on 1TC . It should go to 128TC but doesnt .
Thanks Sober,

I have just checked the script and it looks ok.
I will test in game and see what is happening
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Old 03-23-11, 03:03 AM   #111
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Thanks Sober,

I have just checked the script and it looks ok.
I will test in game and see what is happening
I agree the script looks fine .
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Old 03-23-11, 03:28 AM   #112
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worked ok for me.

By using the Advanced_knuckle, stoianm found that this was the only
way to control the speed at 7.5knots for all boats. So the trained crew
speed boost did not affect speed set. This way your trained crew will
increase your fuel efficiency instead. TC during this turn had to be at 1
for this to work.

The advanced knuckle is a useful command as it is one of the few that
will wait untill it is complete before moving to next command.

So that is why TC1 is used during the turn. When turn is finished there
is another speed check, then a 10sec wait before TC should goto 128.

Could it be a messege or some other factor setting your TC to 1
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Old 03-23-11, 03:46 AM   #113
THE_MASK
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Thanks for that , TC1OnRadioMessageReceived = False and works now . I had it True .
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Old 04-24-11, 06:40 AM   #114
u 271
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hey,

i think im using the wrong UI do i need to use this one? http://www.subsim.com/radioroom/down...o=file&id=1811
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Old 04-24-11, 06:43 AM   #115
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Quote:
Originally Posted by u 271 View Post
hey,

i think im using the wrong UI do i need to use this one? http://www.subsim.com/radioroom/down...o=file&id=1811
Use the ones from here: http://www.subsim.com/radioroom/show...69&postcount=1
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Old 04-24-11, 06:43 AM   #116
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Quote:
Originally Posted by u 271 View Post
hey,

i think im using the wrong UI do i need to use this one? http://www.subsim.com/radioroom/down...o=file&id=1811
Yes. Automation is only available in my UIs mod. You'll want to download the latest version (v6.5.0) though
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Old 04-24-11, 06:46 AM   #117
u 271
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Quote:
Originally Posted by TheDarkWraith View Post
Yes. Automation is only available in my UIs mod. You'll want to download the latest version (v6.5.0) though
doh lol i was wondering why it wast working
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Old 04-24-11, 06:48 AM   #118
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Quote:
Originally Posted by TheDarkWraith View Post
Yes. Automation is only available in my UIs mod. You'll want to download the latest version (v6.5.0) though
oh btw where can i get the latest? (6.5.0)? cause in downloads there is only an older version
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Old 04-24-11, 07:02 AM   #119
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Here you go http://www.subsim.com/radioroom/showthread.php?t=166093
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Old 04-24-11, 07:04 AM   #120
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thanks
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