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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#91 |
Grey Wolf
![]() Join Date: Aug 2006
Location: Augusta, Maine USA
Posts: 905
Downloads: 170
Uploads: 0
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Also, the SF Removal Tool and NoCD files are available here as well...
http://www.btsmods.com/index.php?topic=363.0 |
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#92 |
Commodore
![]() Join Date: Jun 2009
Location: Düsseldorf, North Rhine-Westphalia — Germany
Posts: 601
Downloads: 391
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Thanks guys, i will d/l it for my next Installation.
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“The sea is everything. It covers seven tenths of the terrestrial globe. Its breath is pure and healthy. It is an immense desert, where man is never lonely, for he feels life stirring on all sides. The sea is only the embodiment of a supernatural and wonderful existence. It is nothing but love and emotion; it is the Living Infinite. ” ― Jules Verne, Twenty Thousand Leagues Under The Sea My modifications for Ubisoft's SHIII can currently be found in Maik's comprehensive archives found via the Silent Hunter 3 Tab on his website: https://maikhaas.synology.me/joomla/index.php?lang=de/ |
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#93 |
Admiral
![]() Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
Uploads: 1
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Hey I forgot a litlle detaill.
After install the SHIII I launched it before applying patching it to 1.4b cause it asks you for the game CD Key code the first time you run it, I found out that if you apply the Patches and SF Removal tool and No DVD patch the game will CTD. So Install SHIII launch it to the menu, and then exit and apply the game patches until 1.4b then apply the SF removal tool, the prompt window will ask you to restart your PC, and the after restart apply the NoDVD patch, and you are ready to install GWX3 or what ever you want. ![]() |
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#94 | ||
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,848
Downloads: 171
Uploads: 0
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Regarding the Vista/Win7 patch (I'm using Win XP Pro), I noticed in the pdf manual the following:
Quote:
Quote:
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Sub captains go down with their ship! |
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#95 | |
Admiral
![]() Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
Uploads: 1
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Yep that is it ![]() |
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#96 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,848
Downloads: 171
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Thanks, I will edit the boot.ini file first, chew my nails, and reboot!!
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Sub captains go down with their ship! |
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#97 | |
Admiral
![]() Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
Uploads: 1
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![]() Keep a copy of the file somewhere! ![]() |
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#98 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,848
Downloads: 171
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Well all went ok with editing the boot.ini but patching the SH3.exe file causes major glitches:
![]() I replaced with the original and works well! ![]() Also because the sh3.sdl WAC file differs from mine I had to edit my version with S3D and add the extra sounds, tested and also now works well!! ![]()
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Sub captains go down with their ship! |
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#99 |
Grey Wolf
![]() Join Date: Aug 2006
Location: Augusta, Maine USA
Posts: 905
Downloads: 170
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I guess the 3GB patch may have different effects on different systems. Just like the fps hit that Han mentioned about the Sub Pen mod, it only seems to last about 30 seconds for me, then I get the same fps as before.
Reece, are you running WAC or GWX, you mentioned the sdl file so I'm thinking the latter? I'm sure there is not a perfect match between Sub Pens and GWX, and whatever other mods you have enabled. The boot.ini may only be needed by WAC users, since WAC is so large. |
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#100 | |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,848
Downloads: 171
Uploads: 0
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Sub captains go down with their ship! |
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#101 |
Grey Wolf
![]() Join Date: Aug 2006
Location: Augusta, Maine USA
Posts: 905
Downloads: 170
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No, you also must use the 4GB patch available in the WAC thread along with the 3GB boot.ini modification.
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#102 | |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,848
Downloads: 171
Uploads: 0
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Sub captains go down with their ship! |
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#103 | |
Seasoned Skipper
![]() Join Date: Aug 2005
Location: Istanbul, Turkiye
Posts: 715
Downloads: 115
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Before, I couldn't add much SH4 and IABL ships to my install, always ending with a CTD. Now I got like 50 extra ships in there, New Interior/Open ConnTower, plus lots of other addon mods with no apparent crash, just longer load times. These two tweaks are necessary I think, If you use XP and have a large mod base. So thanks to who ever has coded the patch.. ![]()
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Lt.z.S. Barbaros Hayreddin, U-35, 2nd Flot/Kiel, Type VIIB Oct.29.1939, 2nd Patrol Eastern English Waters Running SH5/TWOS |
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#104 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,848
Downloads: 171
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Thing is my picture in Post #98 (textures flashing on and off) is what happens when boot.ini is edited and the 4Gb patch applied to sh3.exe!? Basically mine is doing the reversal, I have many mods including FM's beta mod, Merchant Fleet mod etc, no glitches or lagging!
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Sub captains go down with their ship! |
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#105 |
Ace of the Deep
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Hi chaps,
Can anyone give me a pointer to changing the type of u-boat moored in the pens and is it possible to give these boats a new skin?. I see that the type 7b and 9 files are included in harbour kit.dat. Reece I have CTD probs when using sh3.sdl so renamed it and the are gone. I don't want to do the 3GB patch what lines did you add to your existing sh3.sdl please. Regards Aces |
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