SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
02-17-23, 01:56 PM | #91 |
Fastest Gun Around
Join Date: Aug 2019
Location: Agua Fira, New Mexico
Posts: 2,367
Downloads: 527
Uploads: 5
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Bitting my nails right now...so excited!
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There are no secrets to success. It is the result of preparation, hard work, and learning from failure. — Colin Powell I'm not very active on the forums anymore. If you have a question, please DM me and I'll respond ASAP! |
02-20-23, 01:36 AM | #92 | |
Still Searching
Join Date: Jun 2005
Location: A country in Evolution
Posts: 871
Downloads: 364
Uploads: 0
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Quote:
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02-20-23, 01:46 AM | #93 | |
Still Searching
Join Date: Jun 2005
Location: A country in Evolution
Posts: 871
Downloads: 364
Uploads: 0
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Quote:
Last edited by Gorpet; 02-20-23 at 01:59 AM. |
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02-20-23, 04:56 AM | #94 |
Grey Wolf
Join Date: Nov 2010
Location: Texas
Posts: 887
Downloads: 1823
Uploads: 0
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OoooKaaay?
Huh?
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02-20-23, 07:03 AM | #95 |
Grey Wolf
Join Date: Apr 2011
Posts: 756
Downloads: 230
Uploads: 0
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Been away from Sub Sims for yrs and am trying to get back into them but for one thing....my eyesight is not as it used to be and I fear I am getting too old to enjoy the game at a young 52.I know many here are getting up there in yrs so I make the suggestion of increasing the size of tools and decluttering them for ease of use as we age.
The below complaints are with the ARB Wide GUI but please don't take offense as I really love it but for my reasons below. When I click the recognition manual I have a hard time seeing such small letters and on top of that the whole book is really dark.Even if the letters were slightly larger if the book is trying to simulate something by being so dark I just cant read it and the manual is worthless to me. Next is the U-jagd in upper right corner is small and I cant read the numbers at all.Maybe one line is readable for me. The compasses have so many lines and letters that I cant make anything out.Its so cluttered and I wonder why so many lines are needed? The small compass in lower right is cluttered with so many lines I must stare at it,squint,try to figure it out and then carefully click the tiniest line.Looking at an actual compass built into the sub and I can find North and everything else super easy.I can quickly set bearing for 30deg or set course for 190deg.The inner ring is a bearing indicator while the outer ring is the actual compass. Just an example of a gui with a small U-jagd.Why not make it larger as the screen has the room for it. https://i.postimg.cc/sDFD5HPk/hc-uzo.jpg EDIT: just fired up stock SH3 and my eyes are not straining.The recognition manual is very legible and very bright and hence easy to read.Looking thru scopes and the heading at top is easily readable.The compass is the simple inner and outer ring and easy to make adjustments.Its the GUIs are trying to add in too much IMO and it clutters it all. Last edited by Wolfstriked; 02-20-23 at 07:14 AM. |
02-22-23, 10:28 AM | #96 |
Gefallen Engel U-666
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Welcome back!
Wolfstriked! after a 9 year 'silent run'!
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
02-22-23, 02:28 PM | #97 |
Grey Wolf
Join Date: Apr 2011
Posts: 756
Downloads: 230
Uploads: 0
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Lord has it been that long? Its good to be back but 9 yrs?? I am kinda shook LOL
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02-25-23, 09:03 PM | #98 |
Sea Lord
Join Date: Sep 2006
Location: Adelaide, South Australia
Posts: 1,933
Downloads: 207
Uploads: 0
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02-26-23, 06:50 PM | #99 |
Grey Wolf
Join Date: Nov 2010
Location: Texas
Posts: 887
Downloads: 1823
Uploads: 0
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02-27-23, 04:06 AM | #100 |
Sea Lord
Join Date: Sep 2006
Location: Adelaide, South Australia
Posts: 1,933
Downloads: 207
Uploads: 0
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02-27-23, 05:03 AM | #101 |
Grey Wolf
Join Date: Nov 2010
Location: Texas
Posts: 887
Downloads: 1823
Uploads: 0
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03-02-23, 08:56 AM | #102 |
Swabbie
Join Date: Jul 2020
Posts: 12
Downloads: 17
Uploads: 0
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Hello, I'd like to report a little annoying bug I've found in the current GWX, so you guys can fix it if you'd like for the new update(edition?).
I'll just start off by saying I'm no expert on how SH3 works... there is a bug when swapping to a new boat keeps the name of the old one, so you get a type 7C "U-11" for instance. I believe the reason for this is that the new type of submarine becomes available a few months before the real type did, so the game is unable to find a matching name, because none existed at the time, thus the list of available names is empty and the name is not changed from the old type. This could probably be fixed by making it so players unlock new submarines later or messing with some file somewhere that determines which names become available when... As I've said I'm no expert so this could be very wrong, its just my theory, trying to help. Thanks for updating this amazing mod! edit: i should probably add that I only noticed this on the Type VIIC, the type seems to be available 2ish months too soon to have a name. Last edited by Steve_i400; 03-02-23 at 09:05 AM. |
03-02-23, 02:32 PM | #103 |
Frogman
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System Req?
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03-02-23, 11:47 PM | #104 |
Silent Hunter
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Sent some traffic your way!!! A link to this thread has been posted at Wolves of the Kaiser on FB. There was a question if WOTK will have WWII units; I explained my mod is WWI only, but recommended GWX for a great World War II experience.
We do get some subsimmers in the Wolves of the Kaiser group but we also get casual naval sim players; many probably don't use subsim regularly and may not even know about the old GWX versions - let alone this edition. So this will clearly interest them. That's the great thing about subsims; there's something for everyone and every time period. Aside from what we've already talked about I am eager to contribute more and return to the WWII theater once my workload decreases! All the best.
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03-04-23, 01:28 AM | #105 |
GWX Project Director
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Very cool of you, Iambecomelife.
Thank you. |
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