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Old 02-07-11, 04:48 PM   #901
Pappy55
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WOW, I just tried this mod..

It now feels like it should.. Im almost out of Kiel canel whish is further than I bothered with stock after hateing having to walk about the sub and the clumsey controls.

You sir are going to get a Knights Cross for this mod at this rate
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Old 02-08-11, 12:17 AM   #902
Church SUBSIM
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Question for you all ...

I absolutely love this mod (all of you that made the elements of it ... thanks!)

The only issue I am having is at night, it's so dark I can barely see the UZO on the bridge. For me it's just too dark and I was wondering if there is a way to lighten the night sky?

Is it possible to remove that element from the environmental mod that is included in MO (or change it so I can see at night to some degree).

Please don't take this as a knock ... I have a good idea as to the amount of work that goes into the mod and I mean no offense.

Thanks!

Church
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Old 02-08-11, 12:33 AM   #903
dcb
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Quote:
Originally Posted by Church SUBSIM View Post
The only issue I am having is at night, it's so dark I can barely see the UZO on the bridge. For me it's just too dark and I was wondering if there is a way to lighten the night sky?
I second that. It's so dark that it makes surface night attacks completely impractical, though this was the attack method of choice until the advent of the radar. I cannot see ships at less than 1 km at night.
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Old 02-08-11, 01:01 AM   #904
marleymen
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Quote:
Originally Posted by Church SUBSIM View Post
Question for you all ...

I absolutely love this mod (all of you that made the elements of it ... thanks!)

The only issue I am having is at night, it's so dark I can barely see the UZO on the bridge. For me it's just too dark and I was wondering if there is a way to lighten the night sky?

Is it possible to remove that element from the environmental mod that is included in MO (or change it so I can see at night to some degree).

Please don't take this as a knock ... I have a good idea as to the amount of work that goes into the mod and I mean no offense.

Thanks!

Church
I think you can use colour filters in all periscope (don´t know UZO) in MO (TDW UI has them since 6.3.x). Just click and change colour.
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Old 02-08-11, 02:51 AM   #905
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You can always change brightness and contrast...It will help seeing in the dark
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Old 02-08-11, 03:03 AM   #906
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i use ,,HUD'' (in obs scope, attack scope and UZO). I make an combination of RGB to have a color as close as posible to white and i use a gamma of 20 - 40. I keep my ,,hud,, setted like this and when i have dark nights i enable with a click of a mouse - in the day time i just disable. Quiq and simple
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Old 02-08-11, 03:11 AM   #907
ustahl
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Quote:
Originally Posted by stoianm View Post
i use ,,HUD'' (in obs scope, attack scope and UZO). I make an combination of RGB to have a color as close as posible to white and i use a gamma of 20 - 40. I keep my ,,hud,, setted like this and when i have dark nights i enable with a click of a mouse - in the day time i just disable. Quiq and simple
This sounds very interesting, and I would like to try it, but, I'm ashamed to confess, I don't know how.
Thus, could you pls make a little mod of this and upload it for us to try?

TIA
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Old 02-08-11, 03:16 AM   #908
stoianm
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no need for modding that my friend - this thing was implemented long time ago by TDW in his UIs so is already in magnum opus.

When you are using the attack periscope (for example) if you look in the left side of the screen you will see an icon where is writted ,,HUD'' - under the ,,RAOFB,, icon - there you must to click and play with it.

P.S. if you can not manage to find that let me know and i will post a picture for you

Salute
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Old 02-08-11, 03:42 AM   #909
stoianm
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Default using the ,,HUD'' (scope filters) for dark nights in TDW UIs

enable the ,,HUD'' like this


change colorfilters from here
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Old 02-08-11, 05:14 AM   #910
ustahl
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Hi Stoianm,

Aah, I did know those, of course, had just forgotten abt them for a tick.

Thanks for straightening me out, anyway!

What I would like, however, would be a method to make the night blackness a bit lighter to enable slightly better visibility when on deck without using any optic devices but merely own eyes. That would also improve looking at boat with external (follow) camera view at night, seeing at least a little bit.
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Old 02-08-11, 06:27 AM   #911
Church SUBSIM
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Quote:
Originally Posted by stoianm View Post
enable the ,,HUD'' like this


change colorfilters from here
Thanks for the replies in regards to this. I use the HUD option (a great mod for sure).

The problem is for me (and thanks for posting these pictures) that the night sky is as black as the black mask that makes up the scope. The only thing I can see is the white foam from the waves, the stars and the moon. I can make out a ship once it is way too close and it's had a visual on me.

If my scope at 23:35 looked like these in the images above, I would be over the moon

Thanks!
Church

(I am using a nVidia 280 w the latest graphics driver (266.58) and Win 7 x64)
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Old 02-08-11, 07:19 AM   #912
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Hi stoianm,

can I use your screenshots in my Tutorial?

http://forums-de.ubi.com/eve/forums/...8/m/6511078809

Thanks in advance

Ruby
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Old 02-08-11, 11:08 AM   #913
stoianm
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Quote:
Originally Posted by Ruby2000 View Post
Hi stoianm,

can I use your screenshots in my Tutorial?

http://forums-de.ubi.com/eve/forums/...8/m/6511078809

Thanks in advance

Ruby
Yes mate, you can use what screenshoot you wish
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Old 02-08-11, 11:16 AM   #914
stoianm
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Quote:
Originally Posted by Church SUBSIM View Post
Thanks for the replies in regards to this. I use the HUD option (a great mod for sure).

The problem is for me (and thanks for posting these pictures) that the night sky is as black as the black mask that makes up the scope. The only thing I can see is the white foam from the waves, the stars and the moon. I can make out a ship once it is way too close and it's had a visual on me.

If my scope at 23:35 looked like these in the images above, I would be over the moon

Thanks!
Church

Seems you have the value of alfa to big - look in my picture

(I am using a nVidia 280 w the latest graphics driver (266.58) and Win 7 x64)
Seems you have the value of alpha to big - look in my picture and you will see that my alpha value (when i am enabling the ,,hud'') is 30.

My night is colored a little bit blue because i do not use vanilla version - i use a colored exterior mod of mine (wich has also setted the gamma at a value of 75%). See here:
http://www.subsim.com/radioroom/show...=179961&page=2

Best regards!
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Old 02-08-11, 12:13 PM   #915
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thanks will give that a go!
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