SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 07-25-12, 07:58 PM   #76
Caustic
Torpedoman
 
Join Date: Aug 2009
Location: Cape May, New Jersey
Posts: 118
Downloads: 362
Uploads: 6
Default

Somewhat lost in the fog right now, does anyone know what parameter controls the amount and luminosity of the stars at night?
Caustic is offline   Reply With Quote
Old 07-25-12, 09:09 PM   #77
Armistead
Rear Admiral
 
Join Date: Dec 2008
Location: on the Dan
Posts: 10,875
Downloads: 364
Uploads: 0


Default

Quote:
Originally Posted by Caustic View Post
Somewhat lost in the fog right now, does anyone know what parameter controls the amount and luminosity of the stars at night?
Gonna make the milky way, great idea. Seen where you can do it for the moon, but not stars, but interesting concept. Maybe open the texture up and edit with gimp or paint for lum..

I want the milky way.....
Armistead is offline   Reply With Quote
Old 07-25-12, 11:18 PM   #78
Caustic
Torpedoman
 
Join Date: Aug 2009
Location: Cape May, New Jersey
Posts: 118
Downloads: 362
Uploads: 6
Default

Quote:
Originally Posted by Armistead View Post
Gonna make the milky way, great idea. Seen where you can do it for the moon, but not stars, but interesting concept. Maybe open the texture up and edit with gimp or paint for lum..

I want the milky way.....


Cannot even find the texture file for the star map, where is it? Sky_pac.tga and reflex.tga are not related to it so I don't know where else to look. Mabye it's a shader? This game can be annoying sometimes.

Caustic is offline   Reply With Quote
Old 07-26-12, 02:14 AM   #79
Hylander_1314
Sea Lord
 
Join Date: May 2006
Location: 5 Miles Inland West Of Lake Huron
Posts: 1,936
Downloads: 139
Uploads: 0
Default

I think the stars are individually drawn, just from snooping around the files, and folders for sh4.
__________________
A legislative act contrary to the Constitution is not law.
-John Marshall Chief Justice of the Supreme Court

---------------------

Hylander_1314 is offline   Reply With Quote
Old 07-26-12, 11:41 AM   #80
Caustic
Torpedoman
 
Join Date: Aug 2009
Location: Cape May, New Jersey
Posts: 118
Downloads: 362
Uploads: 6
Default

Quote:
Originally Posted by Hylander_1314 View Post
I think the stars are individually drawn, just from snooping around the files, and folders for sh4.
There are ways to reduce the impact from the obnoxious stars in the game through fog and visibility changes, i'll probably go that route.
Caustic is offline   Reply With Quote
Old 08-08-12, 08:24 AM   #81
Caustic
Torpedoman
 
Join Date: Aug 2009
Location: Cape May, New Jersey
Posts: 118
Downloads: 362
Uploads: 6
Default

I'm finally finished refining everything I didn't like about Improved Stock Environment 3. Mostly changes to the colors but also touched the clouds and wave mechanics. These changes are available through two optional add-ons that should be installed after Improved Stock Environment v3, enjoy! Here are some screenshots of the mods in-game, the screenshots show the new clouds and realistic colors together.

#1 ISE New Clouds+Waves/#2 ISE Realistic Colors









JSGME Compatible, installation instructions included. #2 ISE Realistic Colors is compatible with TMO and RFB.

Download
#1 ISE New Clouds+Waves
#2 ISE Realistic Colors

These changes are pretty significant and I could of released another version of ISE but I believe that some people may enjoy the original colors in version 3. Having optional mods gives you more freedom and customization.

Last edited by Caustic; 08-08-12 at 08:52 AM.
Caustic is offline   Reply With Quote
Old 08-08-12, 07:26 PM   #82
Dignan
Seasoned Skipper
 
Join Date: Mar 2008
Posts: 698
Downloads: 262
Uploads: 0
Default

Can't wait to check it out. Although I always get a bit nervous when I see a mod with the scene.dat file modified. I worry about spotting distances being messed with. I'm using the TMO compatible version of your ISE mod so your latest update will overwrite the scene.dat file. Is it compatible with TMO?
__________________
Dignan is offline   Reply With Quote
Old 08-08-12, 07:48 PM   #83
Caustic
Torpedoman
 
Join Date: Aug 2009
Location: Cape May, New Jersey
Posts: 118
Downloads: 362
Uploads: 6
Default

Quote:
Originally Posted by Dignan View Post
Can't wait to check it out. Although I always get a bit nervous when I see a mod with the scene.dat file modified. I worry about spotting distances being messed with. I'm using the TMO compatible version of your ISE mod so your latest update will overwrite the scene.dat file. Is it compatible with TMO?
Only ISE Realistic Colors is compatible with TMO and RFB, which does not change the scene.dat file.
Caustic is offline   Reply With Quote
Old 08-08-12, 09:12 PM   #84
Dignan
Seasoned Skipper
 
Join Date: Mar 2008
Posts: 698
Downloads: 262
Uploads: 0
Default

Quote:
Originally Posted by Caustic View Post
Only ISE Realistic Colors is compatible with TMO and RFB, which does not change the scene.dat file.
ok, thanks. So if we are using TMO or RFB we shouldn't use the wave/cloud addon?
__________________
Dignan is offline   Reply With Quote
Old 08-08-12, 09:43 PM   #85
Caustic
Torpedoman
 
Join Date: Aug 2009
Location: Cape May, New Jersey
Posts: 118
Downloads: 362
Uploads: 6
Default

Quote:
Originally Posted by Dignan View Post
ok, thanks. So if we are using TMO or RFB we shouldn't use the wave/cloud addon?
Indeed
Caustic is offline   Reply With Quote
Old 08-09-12, 11:39 AM   #86
Flybywire
Soundman
 
Join Date: Mar 2001
Posts: 148
Downloads: 83
Uploads: 0
Default

I am using TMO + RSRD and your Improved Stock Enviorment for TMO and now added after those your 2 latest addons. It all works fine. Am I not supposed to use the clouds + waves latest addon?
Flybywire is offline   Reply With Quote
Old 08-09-12, 12:50 PM   #87
Caustic
Torpedoman
 
Join Date: Aug 2009
Location: Cape May, New Jersey
Posts: 118
Downloads: 362
Uploads: 6
Default

Quote:
Originally Posted by Flybywire View Post
I am using TMO + RSRD and your Improved Stock Enviorment for TMO and now added after those your 2 latest addons. It all works fine. Am I not supposed to use the clouds + waves latest addon?
I don't know, it's not guaranteed to work; at the very least it changes your gameplay experience. New Clouds+Waves was only designed to be used with the original version of Improved Stock Environment
Caustic is offline   Reply With Quote
Old 08-11-12, 04:48 PM   #88
Dogfish40
Ace of the Deep
 
Join Date: Sep 2010
Location: LA Area, Central coast, California
Posts: 1,023
Downloads: 827
Uploads: 0
Default Compatability/ GFO

Hi Caustic,
This looks great and I'm waiting to load it up, but I use GFO right now and there are a lot of files that pop-up in JSGME from GFO when I go to activate Environments 3.
Are they compatable??... (He asked hopefully)...
D40
__________________
Dogfish40
Dogfish40 is offline   Reply With Quote
Old 08-12-12, 06:59 PM   #89
Caustic
Torpedoman
 
Join Date: Aug 2009
Location: Cape May, New Jersey
Posts: 118
Downloads: 362
Uploads: 6
Default

Quote:
Originally Posted by Dogfish40 View Post
Hi Caustic,
This looks great and I'm waiting to load it up, but I use GFO right now and there are a lot of files that pop-up in JSGME from GFO when I go to activate Environments 3.
Are they compatable??... (He asked hopefully)...
D40
Since GFO is closely related to SH4 v1.5, I think Improved Stock Environment will work with it. You should overwrite the GFO environment if you want to use my mod. Also, GFO primarily changes the gameplay mechanics and the modifications to the environment are very minor.
Caustic is offline   Reply With Quote
Old 08-13-12, 08:37 AM   #90
0rpheus
Grey Wolf
 
Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
Default

Just wanted to say - I've just started using this, it's some great work! Thanks for putting it up for download
0rpheus is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:18 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.