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Old 05-26-06, 12:09 AM   #811
VonHelsching
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Quote:
Originally Posted by glimmerman
Can i install the new ships with the Generic Mod Enabler?
Some of them, yes. If the shibuilders have released them in JSGME format. In any case you will have to edit the englishnames.cfg fo add a name for the ship when you see it (UZO / prriscopes).

Some of them, not, and you have to assign the ship to countries by yourself. It is not difficult, though if you read the instructions.

What I do, is that when I get a new ship, I make my own JSGME file structure and apply it that way (apart form the edit in englishnames.cfg)
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Old 05-27-06, 09:01 PM   #812
Boris
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I've been meaning to suggest this for a while...

How about cloning all the merchants so that different ones are used for warring and neutral countries. This way skins could be grey, camouflage etc. for the countries at war, but neutral vessels could retain normal colours. Of course the ship should only appear in the rec manual once (never cloned a ship before, so I'm not sure if it is possible).

I had been meaning to do this a while ago, and release it with a number of new merchant skins (similar to iambecomlife's MVP from way back), which are SH3Comd compatible to simulate the change in colours from early to late war... But of course leave the neutrals unchanged.

The integration of such a mod would best be done in larger mods such as grey wolves, as cloned ships then require scripting into the campaign.

Does anyone think this is worth the effort?
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Old 05-29-06, 08:18 PM   #813
iambecomelife
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Quote:
Originally Posted by Boris
I've been meaning to suggest this for a while...

How about cloning all the merchants so that different ones are used for warring and neutral countries. This way skins could be grey, camouflage etc. for the countries at war, but neutral vessels could retain normal colours. Of course the ship should only appear in the rec manual once (never cloned a ship before, so I'm not sure if it is possible).

I had been meaning to do this a while ago, and release it with a number of new merchant skins (similar to iambecomlife's MVP from way back), which are SH3Comd compatible to simulate the change in colours from early to late war... But of course leave the neutrals unchanged.

The integration of such a mod would best be done in larger mods such as grey wolves, as cloned ships then require scripting into the campaign.

Does anyone think this is worth the effort?
That's a very good idea. It used to seem impractical, but nowadays there are some pretty large all-encompassing mods, so the extra MB probably wouldn't be noticed. I would especially like to see the neutrals with flags and country names painted on the sides, and possibly illumination, like some of Sergbuto's most recent ships. It would be great if we could find a way to keep the searchlights on for additional illumination, but I doubt we can...
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Old 06-02-06, 01:10 PM   #814
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don't let the Hood sink again...

Uncle Warhunter wants you: http://www.subsim.com/radioroom/showthread.php?t=93964
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Old 06-02-06, 01:33 PM   #815
bigboywooly
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Quote:
Originally Posted by iambecomelife
That's a very good idea. It used to seem impractical, but nowadays there are some pretty large all-encompassing mods, so the extra MB probably wouldn't be noticed. I would especially like to see the neutrals with flags and country names painted on the sides, and possibly illumination, like some of Sergbuto's most recent ships. It would be great if we could find a way to keep the searchlights on for additional illumination, but I doubt we can...
I dont know if you have been keeping up with this thread http://www.subsim.com/radioroom/showthread.php?t=93404 but it has already been mentioned if possible to clone and rename neutrals so they can have lights and no guns on

Obviously they can have their own skins then

Will take some time and not be easy i suspect

Check out the thread its moved on from sub lights
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Old 06-02-06, 01:58 PM   #816
iambecomelife
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Yep. I was just mentioning it would be nice - I actually did this already for a freighter that I posted pictures of several months ago.




I saw a pic of the "Elin-K" with these vertical red,white and blue stripes, instead of Norway's flag - I'm not sure why they used them.

In any case this ship probably won't be released because the bridgework didn't turn out well, and "improvements" just made it look worse. However, there are a lot of other medium-sized ships based on the LL to take its place, and they can use these skins with just a few modifications.
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Old 06-02-06, 03:06 PM   #817
Trollus
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Hej, your ships look so great, I check this forum every day with hope I'll see the download link, You' re doing great job, but when do you release them? New cargos is the only thing I wait for...
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Old 06-03-06, 09:51 AM   #818
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Gerome_73's aircraft carrier "Graf Zeppelin"

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Old 06-03-06, 10:10 AM   #819
AG124
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Cool.:p I know she was never completed in real life, but I would like to download her anyway. Is there a download link available, or is she still a WIP?
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Old 06-03-06, 10:15 AM   #820
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no still WIP
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Old 06-04-06, 03:02 PM   #821
Herbert0100
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Can someone post all the best ships ( links to download) if its not too much to ask .
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Old 06-04-06, 03:36 PM   #822
AG124
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Here is a list of all the released ships of which I have heard. I can provide links for most of them. I forget who made the Iowa and Scharnhorst. But both are highly recommended. If you tell me whoch one you want, I will see if I can get you some links. I am not sure where to get the ones from Combatplanes though.

Transport (Sergbuto)
Large Cargo (Sergbuto)
Southamptom CL (Sergbuto)
Hospital Ship (Iambecomelife)
Ceramic Transport/Large Old Liner (Chris911)
Coastal Tanker (AG124)
Converted Whale Factory Ship (AG124)
Essex CV (Cdr Gibs)
Wasp CV (Combatplanes)
APD (Combatplanes)
Fast Transport (Combatplanes)
Chatham Troop Transport (AG124)
Chatham Hospital Ship (AG124)
Iowa Battleship (?)
Scharnhorst Battlecruiser (?)
MAS Torpedo Boat (?)
Rose Castle Ore Carrier (AG124)
There are also several British Destroyer clones available from Combatplanes.

I also plan on releasing a new tanker when I fix the manual image (it won't be today), and I think Iambecomelife will release his Catapult Armed Merchant when it can spawn an airgroup.
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Old 06-04-06, 03:54 PM   #823
bigboywooly
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link to the Scharnhorst and Iowa

fertiggestellt:
Schlachtschiff "USS Iowa" ----->DOWNLOAD: hier klicken
Schlachtschiff "Scharnhorst" ----->DOWNLOAD: hier klicken

this from the same site ( german ) but rapidshare so no good to me but you can try
Schlachtschiff Gneisenau

Schwerer Kreuzer Prinz Eugen

Leichter Kreuzer K-Klasse
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Last edited by bigboywooly; 06-04-06 at 04:18 PM.
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Old 06-04-06, 04:21 PM   #824
AG124
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Great - I wasn't sure where to get those (I forgot). As for most of the rest:

Transport (Sergbuto)
Large Cargo (Sergbuto)
Southamptom CL (Sergbuto)

http://web.telia.com/~u18230645/

Hospital Ship (Iambecomelife)

http://www.subsim.com/phpBB/viewtopic.php?t=43398

Ceramic Transport/Large Old Liner (Chris911)

http://www.subsim.com/phpBB/viewtopic.php?t=46474

Coastal Tanker (AG124)
Converted Whale Factory Ship (AG124)
Chatham Troop Transport (AG124)
Chatham Hospital Ship (AG124)
Rose Castle Ore Carrier (AG124)

http://dashboard.filefront.com/AG124/

Essex CV (Cdr Gibs)

http://www.subsim.com/phpBB/viewtopic.php?t=48948

I don't have links for these three, or for any of Combatplanes destroyers.

Wasp CV (Combatplanes)
APD (Combatplanes)
Fast Transport (Combatplanes)

I don't think this one is available for individual downloads.

MAS Torpedo Boat (?)

And I forgot some before:

S Class Submarine (Sergbuto):

http://www.subsim.com/phpBB/viewtopi...r=asc&start=25

Flottenbegleiter (Commander1980):

http://www.subsim.com/phpBB/viewtopic.php?t=43724

And I can't find the link for Cdr Gibs' Tirpitz, Type 36 (A) DD, or Vorpostenboot.
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Old 06-04-06, 04:31 PM   #825
Rose
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How do I incorporate these great ships into the game once I've downloaded them? Do I use JSGME?
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