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View Poll Results: How fast you want the Cloud's to move in the Sky | |||
I like them the way they are | 96 | 20.43% | |
I want them a Little Slower | 94 | 20.00% | |
I want them a Lot Slower | 157 | 33.40% | |
Please give us Optional Install's | 142 | 30.21% | |
Multiple Choice Poll. Voters: 470. You may not vote on this poll |
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10-08-07, 05:14 PM | #766 | |
Eternal Patrol
Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
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Captan Cox made one for when we were doing the lightning work
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BTW guys I am out of here just got the new stuff to test from everyone. I will be back much lator on or tomarrow seeing there is Kriller2's stuff and Kapitan_zur_see's sub's bubble work and more. Catch you all lator on! Last edited by leovampire; 10-08-07 at 05:26 PM. |
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10-08-07, 09:41 PM | #767 |
Sink'em All
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Weird Graphic Using Row
I'm getting a weird graphics effect when I torpedo a ship and the ship begins burning. The fire looks like orange squares. Here's a couple of screenies to show what I mean.
I'm wondering if this has something to do with the order in which I have the Row files installed using the JSGME? Below is a screenie of my JSGME folder.
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Head Deep and Keep'em Astern" - LtCDR Samuel D Dealy SHIV Guide | Imperial Japanese Navy | US Submarines |
10-08-07, 09:52 PM | #768 |
Grey Wolf
Join Date: Apr 2005
Location: UK
Posts: 908
Downloads: 672
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Hiya,
1st off i see a discrepency but if it affects your problem i don't know Anyways, Install the TM parts as follows ...... 1st gfx pak 2nd TM 1-6 3rdly the 1.63 patch May not sort it but worth a try Next step if that does nowt is either disable mods 1 at a time until you find the cause or on the flip side disable all but TM and ROW and then add them back untill you find the cause Swings n roundabouts but it aint too hard with the great tool that's JSGME, Beats having to go into all folders and find the prob lol I have just done a 2 drive dualboot so gotta re-install sh4 etc If you still have the prob i'll DL n load same mods as you and try to work it out with you Happy Torping Ciao Def |
10-08-07, 09:52 PM | #769 | |
Eternal Patrol
Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
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hang on there is another post in here where someone had the same problem
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10-08-07, 10:00 PM | #770 | ||
Eternal Patrol
Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
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look at this posting I gave you a link to at the bottom
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10-08-07, 10:42 PM | #771 |
Sink'em All
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Problem Fixed
Thanks, Leo. I've been able to fix the problem. Setting my graphics card back to default settings did not help any. Using the second fix which involved replacing the newfire_add.dds file, only in my case the file was not in data/textures/tnormal/tex folder so I simply copied and pasted a new file into the folder. Thanks alot, I truly appreciate your help.
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Head Deep and Keep'em Astern" - LtCDR Samuel D Dealy SHIV Guide | Imperial Japanese Navy | US Submarines |
10-08-07, 10:44 PM | #772 | |
Eternal Patrol
Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
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your welcome cdrsubron7
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Dave |
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10-08-07, 10:46 PM | #773 | ||
Sink'em All
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Quote:
Thanks on both counts, Dave. Have a great evening. Now back to terrorizing Japanese shipping.
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Head Deep and Keep'em Astern" - LtCDR Samuel D Dealy SHIV Guide | Imperial Japanese Navy | US Submarines |
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10-08-07, 10:57 PM | #774 | |
Commodore
Join Date: Dec 2003
Location: Ontario, Canada
Posts: 624
Downloads: 87
Uploads: 0
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Hey leo. Did ROW change the behavior of the aircraft. Because now when ever i get near pearl there is an aircraft in the air 24/7. And well there was no night fighters in the pacific until much later in the war. Oh and it's a fighter eather the lightning, or wildcat. not that it's a real problem except i keep comming out of TC and takes forever to get back
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Ultima ratio regum. (The final argument of kings) - Inscription on french cannons, on order of Louis XIV |
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10-08-07, 11:17 PM | #775 | ||
Eternal Patrol
Join Date: Apr 2007
Location: Waterbury, CT. USA
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Nope ROW dosn't touch a single thing in the campaign layers
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10-09-07, 12:54 AM | #776 |
Commodore
Join Date: Dec 2003
Location: Ontario, Canada
Posts: 624
Downloads: 87
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Thanks Leo, I didn't think so. Maybe I've never noticed before I'm usually a Brisbane boy and not a pearly
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Ultima ratio regum. (The final argument of kings) - Inscription on french cannons, on order of Louis XIV |
10-09-07, 12:59 AM | #777 | |
Eternal Patrol
Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
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there are air patrol's scripted into te game for Pearl
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Left over from when everyone asked the Dev's to increase harbor trafic for the game and was added in patch 1.2 originaly. There are some mod's that did away with or really reduced the total traffic for the Allied harbor area's. Normaly the game will not deploy a plane from an allied base unless you are another allied ship see's an enemy within the Airbase and Airplane's range or from a Carrier. Only the Jap Carrier's and Airbases are set up for patrol's in the game for some reason or another. I actualy wish the Allied bases and Carrier's would send out recon's on their own. |
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10-09-07, 01:45 AM | #778 | ||
Grey Wolf
Join Date: Oct 2005
Location: The Netherlands
Posts: 813
Downloads: 16
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Quote:
Deepbluewolf (member of ubi forum that past away after accident) is on eternal patrol above Pearl. |
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10-09-07, 02:24 AM | #779 |
Eternal Patrol
Join Date: Apr 2007
Location: Waterbury, CT. USA
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here is a new picture of the test for Kriller2's new work
What do you guys think?
Last edited by leovampire; 10-09-07 at 02:34 AM. |
10-09-07, 05:03 AM | #780 |
Ace of the Deep
Join Date: Apr 2005
Posts: 1,227
Downloads: 19
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Do you get that bending at the bottom of the horizon allways? - I think it appears when there is fog, it's like the SH4 engine is taking the whole horizon and replaces it above the horizontline.. :hmm: If we can get rid of that bug we are home free it allso appears in old ROW, maybe patch 1.4 will correct it?
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