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Old 08-04-12, 04:40 PM   #721
TheBeast
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I think Storm Condition should be considered for Decks A wash. Stormy weather should prevent running at 7.5m

Remember (Rigging boat for Decks A wash) data\Sound\Speech\ChiefEngineer\Normal\MC_CR_CHIEF _04.ogg
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Old 08-04-12, 05:11 PM   #722
volodya61
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It works fine and has a good view

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Old 08-04-12, 05:53 PM   #723
THE_MASK
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I like 8 mts . Thankyou for this mod .
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Old 08-05-12, 09:39 AM   #724
Dogfish40
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Hi TDW. Wondering? I looked to see if this was mentioned since the release.
Did we find that adjustment to keep the hatch open with decks awash but to close it while diving?
Can't wait to load this. OH, I guess I could find this out on my own but for the sake of anyone else who may want to know; when we run decks awash, is it deep enough for a hydrophone check??
Thanks Loads for these, I can't tell you how much they improve this...
PS: Is there a hotkey for the Decks Awash order, or do we specifically order 7.5m depth

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Old 08-05-12, 10:11 AM   #725
volodya61
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Quote:
Originally Posted by Dogfish40 View Post
..when we run decks awash, is it deep enough for a hydrophone check??..
No.. it's not enough deep to start hydrophone check..

Quote:
Originally Posted by Dogfish40 View Post
.. Is there a hotkey for the Decks Awash order, or do we specifically order 7.5m depth..
Not yet..
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Old 08-05-12, 10:15 AM   #726
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Quote:
Originally Posted by Dogfish40 View Post
Hi TDW. Wondering? I looked to see if this was mentioned since the release.
Did we find that adjustment to keep the hatch open with decks awash but to close it while diving?
Works just like it's supposed to - hatch will not lock closed during decks awash (iirc it does close when a new depth is ordered though) so you can reopen it. When diving it will lock closed so it cannot be opened.
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Old 08-05-12, 01:13 PM   #727
Dogfish40
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Quote:
Originally Posted by TheDarkWraith View Post
Works just like it's supposed to - hatch will not lock closed during decks awash (iirc it does close when a new depth is ordered though) so you can reopen it. When diving it will lock closed so it cannot be opened.

Great! So cool.
Now, Do I just order 7.5 depth? As volodya says, no hotkey yet, right?
Thanks
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Old 08-05-12, 01:23 PM   #728
TheDarkWraith
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Quote:
Originally Posted by Dogfish40 View Post
Great! So cool.
Now, Do I just order 7.5 depth? As volodya says, no hotkey yet, right?
Thanks
D40
Yep, just order some depth <= 7.5m. I can't make a hotkey for it until I figure out how to add new commands to the exe

I will be able to add a new icon to the depth bar in my UIs mod though that will order decks awash

OFFTOPIC:

For those of you who own a GTX690 and have Win7 Ultimate 64bit DO NOT INSTALL EVGA's LED controller! It will cause your system to ALWAYS reboot the first time it tries. Now I have to reinstall Win7 because removing the software doesn't remove the problem. It leaves behind some files!! This really pisses me off....

OFFTOPIC EDIT:

Problem was due to old BIOS! Stranger things have happended before. Upgraded the Crosshair V BIOS from 0404 to 1402 and no more problems.

Last edited by TheDarkWraith; 08-05-12 at 06:29 PM.
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Old 08-06-12, 04:55 PM   #729
Mikemike47
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Quote:
Originally Posted by TheDarkWraith View Post

OFFTOPIC:

For those of you who own a GTX690 and have Win7 Ultimate 64bit DO NOT INSTALL EVGA's LED controller! It will cause your system to ALWAYS reboot the first time it tries. Now I have to reinstall Win7 because removing the software doesn't remove the problem. It leaves behind some files!! This really pisses me off....

OFFTOPIC EDIT:

Problem was due to old BIOS! Stranger things have happended before. Upgraded the Crosshair V BIOS from 0404 to 1402 and no more problems.
I was always curious if a company allowed you to update graphics BIOS. I never made it my highest priority or did not dig deep enough on ATI forum sites. Has anyone found a link on how to update BIOS, and the download file link to update BIOS on an ATI 4670 video graphics card or similar?
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Old 08-06-12, 06:24 PM   #730
TheDarkWraith
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Quote:
Originally Posted by Mikemike47 View Post
I was always curious if a company allowed you to update graphics BIOS. I never made it my highest priority or did not dig deep enough on ATI forum sites. Has anyone found a link on how to update BIOS, and the download file link to update BIOS on an ATI 4670 video graphics card or similar?
\

I didn't update the video card BIOS, I updated my motherboard BIOS
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Old 08-06-12, 10:27 PM   #731
TheDarkWraith
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Been working dilligently on my next work of art - AI crew damage control I have code in place that will cause the AI to start pumping out water from damaged zones (boxes) I'm working on the code that will have them putting shoring and patching in place (to fix the damage). Even though the AI crew will patch and shore and pump out the flooding they will not regain the HPs lost from the unit. Those are gone forever. They will regain the HPs to the zone (box) though.

If a zone (box) has > 50% flooding:
- if less than 65% flooded and zone (box) damage is > 25% then they will let it flood completely (but they seal it off from other compartments).
- if less than 65% flooded and zone (box) damage is <= 25% then they will continue to try pumping out the water
- if >= 65% flooding then crew abandons pumping and will let it flood completely (but they seal it off from other compartments).

You can actually watch a unit rise out of the water (or recover from listing) from the AI crew pumping out the water

This will be a first for any of the Silent Hunter series
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Old 08-07-12, 12:00 AM   #732
Deke
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Is there someone who have tried to patch the steam version?
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Old 08-07-12, 02:27 AM   #733
Sartoris
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Great news, TDW! Absolutely spectacular progress!

Yesterday I used your latest patcher, and it works perfectly, so I'm wondering if we will have to first disable all of the patches before applying the new one (once it comes out)? I know it says so on the first page, but just checking.
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Old 08-07-12, 07:32 AM   #734
volodya61
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Quote:
Originally Posted by TheDarkWraith View Post
Been working dilligently on my next work of art - AI crew damage control I have code in place that will cause the AI to start pumping out water from damaged zones (boxes) I'm working on the code that will have them putting shoring and patching in place (to fix the damage). Even though the AI crew will patch and shore and pump out the flooding they will not regain the HPs lost from the unit. Those are gone forever. They will regain the HPs to the zone (box) though...
Your work approaches this game to reality more and more! And I think eventually will make it the best in the Silent Hunter series!

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Is there someone who have tried to patch the steam version?
Unfortunately it's impossible..
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Old 08-07-12, 08:30 AM   #735
gap
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Outstanding work, TDW
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