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Old 02-22-10, 05:04 PM   #676
keltos01
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JB new AO map :





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Old 02-23-10, 03:34 AM   #677
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polishing up the bow

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Old 02-23-10, 04:04 AM   #678
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Default JB WIP

fixing the anchors' position and place on uv map

port :



starboard :



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Old 02-23-10, 05:45 AM   #679
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anchors textured

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Old 02-23-10, 12:56 PM   #680
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see japanese campaign thread for more pictures

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Old 03-05-10, 02:34 PM   #681
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Default C3



had to revert to an earlier version ? getting shot at at 22 m ! something's awry

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Old 03-05-10, 03:34 PM   #682
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Quote:
Originally Posted by keltos01 View Post

had to revert to an earlier version ? getting shot at at 22 m ! something's awry

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The files I sent corrected that problem on my MOD. Did you copy to the MOD folder after you changed the files?

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Old 03-05-10, 05:44 PM   #683
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will do haven't had the time to really play tonight,

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Old 03-16-10, 02:10 PM   #684
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Default torpedo .sim fix

new torpedo .sim fix

changes the straight run for the experimental turbine torpedo which was set at less than its real range.

same for the Type 95 mod 2 torpedo.


d/l :

http://www.mediafire.com/file/amyn0yizklj/Torpedo.sim


slip into the Library folder of the Jyunsen B mod


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Old 03-18-10, 04:52 PM   #685
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JB and C3 are ready, onward to the C2 (I-47) :

new C2 AO map done

doors animation fixed

dg moved back

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Old 03-20-10, 02:28 AM   #686
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Default allied ships damage mod from RFB

Real I-Boat mod v 1.0 :






LukeFF allowed us to use stuff from RFB pertaining to our side :

here is the first version of the RIB ( ) Real I-Boat mod

it contains the damage model made by Observer and LukeFF for the allied ships which gives a more natural feel to their sinking mechanics : now DDs hit with two torps don't automatically blow up and sink like in stock's.

removed are all parts that are for the US fleetboat side.

It will be kept as a separate mod for now.

enable on top of the Jyunsen B mod using jsgme

d/l :

http://www.filefront.com/15873255/RIB-Real-I-Boat.7z/


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Old 03-24-10, 11:08 AM   #687
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This mod crashes my game every time I try to start a campaign
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Old 03-24-10, 03:58 PM   #688
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I removed the non target ships, textures that belonged to US subs etc..

d/l version 1.1 of RIB :

http://www.mediafire.com/file/jy2z2m2chgz/RIB Real I-Boat v 1.1.7z


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Old 03-24-10, 04:09 PM   #689
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Quote:
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This mod crashes my game every time I try to start a campaign
what mods do you use ? which order ?

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Old 03-25-10, 12:36 PM   #690
Lazarus905
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Just, IJN sub mod 3.7a that I got off the first page. It crashes when I try to choose a boat or even enter a name. (I know I can't change harbors, so I haven't tried.)

It is worth noting that when I un-rared the files after downloading, I got a WinRAR Diagnostic message for an unexpected end to archive, that file 'IJN_Sub_Mod_JyunsenB\peritypxviii.psd.' is corrupt, followed by another nexpected end to archive.

I get these messages every time I download it.

Is it broken or am I doing something wrong? Last time I had silent hunter IV installed I had an eaarly release version of the IJN sub mod (some time in 08, I'd estimate), and never had any of these problems.
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