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Old 03-19-11, 09:48 AM   #6841
Feuer Frei!
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Thank you TDW, for your excellent work and continued support of this supermod!
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"History is the lies that the victors agree on"- Napoleon

LINK TO MY SH 3 MODS
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Old 03-19-11, 10:16 AM   #6842
TheDarkWraith
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Quote:
Originally Posted by charognard View Post
hi, i have a little bug with radio message since 6.4 release :

Any idea about this probleme or someone else have it ?
switch the radio message language back to English and see if you still have the problem. You set it back to English by editing the user options file.

# the language for the random radio messages in game
# Current supported languages are: English
# Note: language MUST be enclosed in quotation marks!
RadioMessageLanguage = "English"
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Old 03-19-11, 10:30 AM   #6843
Meldric
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I have "English" in my settings file (was not aware that there was another option, as the comment clearly says there is only english ) --> Have the same issue.
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Old 03-19-11, 10:34 AM   #6844
TheDarkWraith
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Quote:
Originally Posted by Meldric View Post
I have "English" in my settings file (was not aware that there was another option, as the comment clearly says there is only english ) --> Have the same issue.
This user option let's others make different language versions of the radio messages. I know a German version has been done. Wasn't aware of a French version or any other language version for that matter.

For those having this problem, please post what language your computer is using and what language the radio message user option is set to. That might possibly shed some light on what the problem could possibly be. You can have the OS setup to use French language with the user option set to English and there will be no problems. This is because in \data\RadioMessages there is an English folder already. If you wanted to use French radio messages then a folder (and resulting data) needs to exist in \data\RadioMessages for French.
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Old 03-19-11, 10:38 AM   #6845
charognard
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my message language setting is on English too, i have just check now. At this time i have desable radio message... :/

I m testing now creat a French directory into RadioMessage folder and tell u if it solve the bug.

The good news is i haven t SOAN desapear bug anymore
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Old 03-19-11, 10:38 AM   #6846
Meldric
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My system is german and the setting is "English".

Something else (sorry, if I missed it in the documentation):
Heading overlay is not yet zooming with the mousewheel, right? (at least for me it does not change size according to zoom level).
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Old 03-19-11, 10:44 AM   #6847
Silent Steel
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Anyone wanting a swedish translation of the radio messages?

If some of you all would like to have the radio messages translated to swedish just PM me so I can see if it's worth the effort.

If so, I'm happy to do this.

/
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Old 03-19-11, 10:49 AM   #6848
TheDarkWraith
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Quote:
Originally Posted by Meldric View Post
Something else (sorry, if I missed it in the documentation):
Heading overlay is not yet zooming with the mousewheel, right? (at least for me it does not change size according to zoom level).
Which heading overlay? Which UI style? The SH5Enhanced UI style's heading/rudder dial does zoom.
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Old 03-19-11, 10:57 AM   #6849
Meldric
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Hi!

No, I mean the heading overlay on the map and the TAI... The one that is enabled by the small blue triangular button to the bottom right of the TAI...

SH5Encanced Style.

And that reminds me of something else I found: If I switch to free camera or the next/previous units view (toolbar to the top) I have very ofter the issue that the right mousebutton does not work (to switch to camera movement mode).
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Old 03-19-11, 11:03 AM   #6850
charognard
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Well i m running on a french game, german voices.

Just test now to create a Frenh folder, i have test with English and French setting into TDWoption.py

All test are bad, no message text appear.

I m using New UI since age, i haven t this issue with any old version incluing 6.40 test 9...
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Old 03-19-11, 11:06 AM   #6851
TheDarkWraith
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Quote:
Originally Posted by Meldric View Post
Hi!

No, I mean the heading overlay on the map and the TAI... The one that is enabled by the small blue triangular button to the bottom right of the TAI...

SH5Encanced Style.

And that reminds me of something else I found: If I switch to free camera or the next/previous units view (toolbar to the top) I have very ofter the issue that the right mousebutton does not work (to switch to camera movement mode).
You must be talking about the bearing overlay then for the map and the TAI? If so, no I haven't been able to get that to zoom according to the map's zoom level yet. Still working on it.

If you use the camera bar to enable external cam, free cam, or next/previous object view you need to use it to get back to the sub via the interior cam view also. Not doing so can cause some strange behavior with the game.
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Old 03-19-11, 11:07 AM   #6852
TheDarkWraith
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Quote:
Originally Posted by charognard View Post
Well i m running on a french game, german voices.

Just test now to create a Frenh folder, i have test with English and French setting into TDWoption.py

All test are bad, no message text appear.

I m using New UI since age, i haven t this issue with any old version incluing 6.40 test 9...
With the release version of v6.4.0 I changed the radio messages to scale to only the size needed. I'm currently looking into why this would be a problem to some and not all
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Old 03-19-11, 11:11 AM   #6853
Meldric
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Quote:
Originally Posted by TheDarkWraith View Post
You must be talking about the bearing overlay then for the map and the TAI? If so, no I haven't been able to get that to zoom according to the map's zoom level yet. Still working on it.

If you use the camera bar to enable external cam, free cam, or next/previous object view you need to use it to get back to the sub via the interior cam view also. Not doing so can cause some strange behavior with the game.
1/
Yes, I was talking about the bearing overlay. Thank you for clarification!

2/
If I use the toolbar to switch to free camera, I am not able to use the right mouse button (and because of that I am not able to rotate the camera at all). I can move it by the cursor keys, but no rotation. Sometimes it will work if I change the camera back to normal and try again (not always helps). And I am always using the toolbar to change cameras (and it very often does give me this behaviour from the beginning).

Anyone else?

EDIT: Just tested. It seems to work if I switch from external view to free camera but not from the normal camera to free camera... That is basicly solving the issue as it is a usable workaround. But maybe there is a reason for this that a modder could see.
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Old 03-19-11, 11:20 AM   #6854
TheDarkWraith
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ok, I think I know why some of you are missing the message portion of the radio messages. Ensure you install the latest version of v6.4.0 LAST (i.e. the last mod to enable via JSGME). See if that solves the problem or not. If it does then the restriction to enable it last is lifted but heed the below:
If it does or doesn't solve the problem then what you have to ensure is that nothing is overwriting the following file:
\data\Menu\StyleSheets\German.SHSS

If that file is overwritten then you will never see the message part of any radio message.

Last edited by TheDarkWraith; 03-19-11 at 12:18 PM.
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Old 03-19-11, 11:24 AM   #6855
Meldric
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Hi!

My mods:

Generic Mod Enabler - v2.6.0.157
[C:\Spiele\Silent Hunter 5\MODS]

000_00_sh5.exe patch (hydro) v0.0.1(german version)
001_00_RemoveLogoIntroTheDarkWraith
001_02_SD_MapLocationNameFix_v1_2
002_00_Real Environment MOD Reworked
002_02_EnhancedFunnelSmoke1.2_SH5
002_03_ShadowImprovement LR
002_04_Detailed Caustics v1.0
002_04_OldStyleExplosions V1.1
002_05_ConusGraphicMod v1.1
002_06_SH3_to_SH5_sub_physics
002_07_NoDamnBubblesNoDamnHalo
002_08_Dooms Decks for VIIABC41 1.4
002_20_AilRain 1.0
002_21_AilClouds 3.0
002_99_CustomEmblem - Wolf
003_00_MightyFineCrewMod v1.2.1 - Alt w beards
003_03_LiteCampaign v1.21
003_05_CriticalhitsTorpedos v1.1
004_00_CapthelmsAudioMod
004_03_Stormys DBSM SH5 v1.3 Basemod
004_04_Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy
004_05_Stormys DBSM SH5 v1.3 optional NavMap babelling
004_06_Stormys DBSM SH5 v1.3 optional remaining orig sounds converted to 22Khz
004_07_Stormys DBSM SH5 v1.3 HOTFIX 3
004_08_DBSM Music 1_0_5
004_10_MightyFineLessAnnoyingFootsteps v1.0
004_12_GrossdeutscherRundfunk
005_10_BRF 1.3 full
006_00_NewUIs_TDC_6_4_0_ByTheDarkWraith
006_01_NewUIs_TDC_6_4_0_Das_Boot_Crew_Mod_by_Illyu strator
006_03_NewUIs_TDC_6_4_0_Manos Scopes-patch for 5x4
006_05_NewUIs_TDC_6_4_0_ERM_Reaper7_NightVision
006_06_NewUIs_TDC_6_4_0_ERM_Reaper7_NightVision_Bl ack_Skin
006_07_NewUIs_TDC_6_4_0_New_radio_messages_German
006_08_Trevally Automated Scripts v0.5
006_15_Krauters Automated Scripts (v5_0_0 compatible)
006_20_IRAI_0_0_30_ByTheDarkWraith
006_21_IRAI_0_0_30_No_Aircraft_Spotting_At_Depth
006_23_SUB_hyd_fix_SH5
006_24_AirTorpedoes
006_50_Sub_Exhaust_1_0_5_byTheDarkWraith
006_51_SubFlags_0_0_5_byTheDarkWraith
006_52_Sobers_3D_DeckSpray Mod V7
007_00_IO_StrategicMap_4_0_for_TDWv640&MO
007_01_IO_MapCourseLine_sharp pencil_mod
007_03_IO_ShapeTexturesColor
007_04_EQuaTool 01.01 by AvM - double set - Large plus Flat Style
007_10_Trevally Harbour & Kiel Canal Pilot v2.4
020_00_Stoianm EnvNights compatible blue Atlantic water for MO (low)v1
020_03_Stoianm Color (Gray)

In yellow are the mods installed after 6.4.0, possibly overwriting files (I have not checked exactly which ones are overwritten).

Meldric
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