SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 05-22-11, 02:49 PM   #646
TheBeast
The Old Man
 
Join Date: Jan 2010
Location: Lynnwood, WA
Posts: 1,533
Downloads: 876
Uploads: 23


Default

Quote:
Originally Posted by Stormfly View Post
...seams that there is a special hardcoded routine responsible for selecting the different creak sounds, which is also selecting higher creak sample numbers (levels) if going deeper.

The problem here seams that this routine have a fixed select range (1-4), so using this shuffeling method connected with a dept range together with more than 4 creak sounds is not possible if going the "normal" way.

if not possible creating a sound trigger using a dial which trigger at different angels (deptgauge) then we have to ask the Wizard if he can code a special dll or hex the exe for it
So it is not possible to change existing Creaks 1-4 so each creak is list of sound samples?
__________________
Fear me! I am, TheBeastBelow

SHIV-MediaFire | SHV-MediaFire
TheBeast is offline   Reply With Quote
Old 05-22-11, 03:03 PM   #647
Stormfly
Serial Port Protector
 
Stormfly's Avatar
 
Join Date: Sep 2002
Posts: 1,424
Downloads: 366
Uploads: 0
Default

Quote:
Originally Posted by TheBeast View Post
So it is not possible to change existing Creaks 1-4 so each creak is list of sound samples?
not atm, if i include more then 4 creaks using s3d, it always play only the last 4 samples... but Thomson will also have a look on it, otherwise TDW should find a solution, but it seams he is very busy with things more important.
__________________
Stormy......

Stormfly is offline   Reply With Quote
Old 05-22-11, 03:06 PM   #648
stoianm
Ocean Warrior
 
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
Default

Quote:
Originally Posted by Stormfly View Post
not atm, if i include more then 4 creaks using s3d, it always play only the last 4 samples... but Thomson will also have a look on it, otherwise TDW should find a solution, but it seams he is very busy with things more important.
I think TDW is in your country atm
stoianm is offline   Reply With Quote
Old 05-22-11, 03:19 PM   #649
Magic1111
Silent Hunter
 
Join Date: Sep 2008
Location: Germany - Sailing on U-552 in North Atlantic
Posts: 4,429
Downloads: 783
Uploads: 0


Default

Quote:
Originally Posted by stoianm View Post
I think TDW is in your country atm
Yes, IIRC he travel to: http://www.osterode.de/index.htm / http://en.wikipedia.org/wiki/Osterode_am_Harz AND http://www.frankfurt.de/sixcms/detai...plate=hp_flash

Best regards,
Magic
__________________
Magic1111 is offline   Reply With Quote
Old 05-25-11, 11:26 AM   #650
stoianm
Ocean Warrior
 
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
Default

@Stormy,

Can you tell me pls how can i put back the ''torpedo trefer'' sound to be played even if i am in silent running?
stoianm is offline   Reply With Quote
Old 05-25-11, 11:35 AM   #651
Stormfly
Serial Port Protector
 
Stormfly's Avatar
 
Join Date: Sep 2002
Posts: 1,424
Downloads: 366
Uploads: 0
Default

the current playing in silent running is shorter, without crew cheers...

but easy task, copy...

source file: \data\Sound\Speech\ExecutiveOfficer\Normal\MC_CR_S O_60.ogg

destination: \data\Sound\Speech\ExecutiveOfficer\Whisper\MC_CR_ SO_60.ogg
__________________
Stormy......

Stormfly is offline   Reply With Quote
Old 05-25-11, 11:37 AM   #652
stoianm
Ocean Warrior
 
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
Default

Quote:
Originally Posted by Stormfly View Post
the current playing in silent running is shorter, without crew cheers...

but easy task, copy...

source file: \data\Sound\Speech\ExecutiveOfficer\Normal\MC_CR_S O_60.ogg

destination: \data\Sound\Speech\ExecutiveOfficer\Whisper\MC_CR_ SO_60.ogg
hmm.. last time when i checked was not played.. when you changed this?... in beta6?

EDIT: nevermind... you mean ''torpedo trefer'' is played but i can not hear the crew when is happy... anyway in das boot you can hear the crew happy sound even if they are in silent running if i am not misteaken

tnx
stoianm is offline   Reply With Quote
Old 05-25-11, 11:47 AM   #653
Stormfly
Serial Port Protector
 
Stormfly's Avatar
 
Join Date: Sep 2002
Posts: 1,424
Downloads: 366
Uploads: 0
Default

in that movie scene, they werent in a close by and direct hunted state, i also wanted to have some variation.
__________________
Stormy......

Stormfly is offline   Reply With Quote
Old 05-25-11, 11:53 AM   #654
stoianm
Ocean Warrior
 
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
Default

Quote:
Originally Posted by Stormfly View Post
in that movie scene, they werent in a close by and direct hunted state, i also wanted to have some variation.
the variation ideea is nice but usually when i hunt i am always in silent running... and i am not able to hear that nice sound anymore
stoianm is offline   Reply With Quote
Old 05-25-11, 11:57 AM   #655
Stormfly
Serial Port Protector
 
Stormfly's Avatar
 
Join Date: Sep 2002
Posts: 1,424
Downloads: 366
Uploads: 0
Default

if you`re far enough, or attacking unprotected targets, silent running isnt needed.
__________________
Stormy......

Stormfly is offline   Reply With Quote
Old 05-25-11, 11:59 AM   #656
stoianm
Ocean Warrior
 
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
Default

Quote:
Originally Posted by Stormfly View Post
if you`re far enough, or attacking unprotected targets, silent running isnt needed.
How is the minimal distance when i must start use silent running?
btw... you putted that fart sound on the hydro guy... it is making me crazy each time when i am using 4 bearing method :P
stoianm is offline   Reply With Quote
Old 05-25-11, 12:10 PM   #657
Stormfly
Serial Port Protector
 
Stormfly's Avatar
 
Join Date: Sep 2002
Posts: 1,424
Downloads: 366
Uploads: 0
Default

Quote:
Originally Posted by stoianm View Post
How is the minimal distance when i must start use silent running?
btw... you putted that fart sound on the hydro guy... it is making me crazy each time when i am using 4 bearing method :P
he maybe if farting, but also got order to hold his air while submerged... as the hydrophone devices and or connected amplivers are very sensitive, you´re receiving this farts from someone farer away, together with other crew noise arround ya
__________________
Stormy......

Stormfly is offline   Reply With Quote
Old 05-25-11, 12:11 PM   #658
stoianm
Ocean Warrior
 
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
Default

Quote:
Originally Posted by Stormfly View Post
he maybe if farting, but also got order to hold his air while submerged... as the hydrophone devices and or connected amplivers are very sensitive, you´re receiving this farts from someone farer away, together with other crew noise arround ya
What is the minimal distance when you start to use silent running?
stoianm is offline   Reply With Quote
Old 05-25-11, 12:29 PM   #659
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

Quote:
Originally Posted by stoianm View Post
What is the minimal distance when you start to use silent running?
I use it when I am waiting for a target and a DD will pass close (500m).

Or

After firing and DDs are after me.
__________________
Trevally Mods for SH5
Trevally. is offline   Reply With Quote
Old 05-25-11, 12:32 PM   #660
Stormfly
Serial Port Protector
 
Stormfly's Avatar
 
Join Date: Sep 2002
Posts: 1,424
Downloads: 366
Uploads: 0
Default

Quote:
Originally Posted by Trevally. View Post
I use it when I am waiting for a target and a DD will pass close (500m).

Or

After firing and DDs are after me.
ithink if range is going below 3000m it is a good idea using it.
__________________
Stormy......

Stormfly is offline   Reply With Quote
Reply

Tags
favorite


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:09 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.