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View Poll Results: What time period would you like the Cold War Mod to encompass?
Early Cold War: 1947 to the early 1960s 148 14.20%
Mid Cold War: 1960s to 1980s 195 18.71%
Late Cold War: 1980's to 1991 147 14.11%
I want the whole thing! 1947 to 1991 552 52.98%
Voters: 1042. You may not vote on this poll

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Old 04-06-09, 12:56 PM   #601
TitaniumRR
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Thanks for your help.

At Torpedo launch the eel comes exactly out of its tube and not from beside. Looks good again.

Works with 1.4 and Fall of the Rising Sun.

Works in single missions and war patrols BUT in career mode.

Is it accidental or deliberate?

Do you intend to activate the radar device for this hull soon?

What is still in process?

Otherwise it is quite good to sail and dive by!
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Old 04-06-09, 02:43 PM   #602
thyro
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The FX files are just meant to enhance the visual. All the other files remain as originaly released.

In summary the FX added wakes, foam, correction to sub characteristics, sensors positioning etc. Just few work hours have been put, thats why is still a work in progress since there are alot of other things too look at.

The 3D needing a bit of rework at tower and rudder to be similar to real Typhoons; paint job; the directory structure needing a change to avoid clashing with other subs; removal the "remains of source sub"; add wake layers are just few of many other things to look.

If I'm not wrong the radar is hidden on the tower since the game doesn't allow to control it

Once I get the Ohio's compartments out I'll dedicate more time to Typhoon to get more stuf done
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Last edited by thyro; 04-06-09 at 03:02 PM.
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Old 04-06-09, 03:10 PM   #603
thyro
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Now this would be an interesting mod

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Old 04-06-09, 03:27 PM   #604
Regio Sommergibile
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Ekranoplanes ??
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Old 04-06-09, 09:31 PM   #605
kiwi_2005
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What would be nice is the Kilo class diesel sub, a modern diesel boat in ww2
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Old 04-08-09, 03:56 PM   #606
thyro
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Vertical launchers (ballistic missiles)

Any news on the subject?

since torps don't allow to control vertical paramater so can't be used...

How about a modified cannon monted vertically... might sound crazy but replace a shell with a missile shape and bang ... it might work.

probably more odd is the counter measures launcher... I recall that it has some sort of speed parameter... I wonder for what...


Cheers
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Old 04-11-09, 03:17 PM   #607
Roger_Becker
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Default help me pl

Hi guys, I need your help!

I take a movie of the Typhoon, but I do not like the texture of it. Could one of you help me an make an other texture for the Typhoon for me/us?

http://allwoodships.com/Submarines/R...41,Typhoon.htm
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Old 04-12-09, 11:38 AM   #608
tomagabriel
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@Roger_Becker
I could try to make a skin for Typhoon. Anyway I can not do it immediately so it will have to wait about 2 weeks.
@Thyro
About the vertical tubes, no progress yet. I am confident a vertical launch effect can be done. But I am not sure that the tube can be oriented to shoot vertically. I have actually rotated it and it didn't work (still shoots horizontally). SH4 seems to be dead in the water when it comes to modding missiles.

By the way! There are some *.act files in the root folder of SH4. Does anyone know if they can be read somehow? I do not know exactly what lies in them, but it looks important...
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Old 04-12-09, 06:54 PM   #609
Karle94
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Default A little request

Since this is a cold war mod
would anyone be as kind to make a playable Ticonderoga Class or an Arleigh Burke Class?
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Old 04-12-09, 07:38 PM   #610
Sledgehammer427
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Welcome Aboard Karle94,
Ill break you a deal, find me a 3d model of an Arleigh Burke, or Ticonderoga, and i will talk to my buddies in the surface WArfare mod, and we'll cook one up

EDIT:
@Tomagabriel, I don't think theres anything REALLY important in the .act files, nothing of INCREDIBLE, PRESSING importance
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Old 04-13-09, 06:10 AM   #611
Karle94
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If you go to http://www.simpsonslipways.net/ you can find the Arleigh Burke the Ticonderoga and many more but thet have to be converted from VS to Sh4
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Old 04-13-09, 06:42 AM   #612
Bartolomeus
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Iam working also on a Tico. It is the Gettysburg.

Marko
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Old 04-13-09, 07:39 AM   #613
Kaye T. Bai
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Quote:
Originally Posted by Bartolomeus View Post
Iam working also on a Tico. It is the Gettysburg.
Looking great!

I can't wait until we see it in SH4.

With a few modifications to the hull classification numbers, we can change it to any Tico.

Keep up the good work!

Quote:
Originally Posted by Karle94 View Post
If you go to http://www.simpsonslipways.net/ you can find the Arleigh Burke the Ticonderoga and many more but thet have to be converted from VS to Sh4
Nice website. Thanks for posting!
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Old 04-13-09, 12:36 PM   #614
Bartolomeus
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Thx! Actually Iam not making this model for SH4. The Getthysburg is for Virtual Sailor.

But if Sledgehammer interested in the model, i will finished it and he can use the Tico for a SH4 mod.

Best Regards
Marko
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Old 04-13-09, 07:58 PM   #615
Kaye T. Bai
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Quote:
Originally Posted by kiwi_2005 View Post
What would be nice is the Kilo-class diesel sub, a modern diesel boat in WWII.
The Kilo was in World War Two?

Quote:
Originally Posted by Karle94 View Post
Since this is a cold war mod, would anyone be as kind to make a playable Ticonderoga-class or an Arleigh Burke-class?
The Arleigh Burke-class destroyer entered service when the Cold War was pretty much over.
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