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01-17-11, 05:04 AM | #6046 | |
Sea Lord
Join Date: Jun 2008
Location: Noch dabei
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01-17-11, 05:11 AM | #6047 | |
Grey Wolf
Join Date: Jan 2009
Location: Finland
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01-17-11, 05:25 AM | #6048 |
Sea Lord
Join Date: Jun 2008
Location: Noch dabei
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01-17-11, 08:23 AM | #6049 |
Chief
Join Date: Oct 2010
Location: Highlands UK
Posts: 323
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There seems to be an issue with the TDC dials. The range to target dial does not have a "send to TDC button", but regardless of this when you set the range, and then send data from either the AOB or Speed dial, it automatically re-sets the range to target dial to 3000m, thus denying you of setting a range difference!
Also, im not sure what the "Bearing dial" is next to the AOB dial, but it does not seem to be linked to scope movement...further to that, when you move the bearing dial hand it takes the AOB hand with it, yet moving the AOB hand, does not carry the bearing dail hand with it?? |
01-17-11, 09:35 AM | #6050 | |
Black Magic
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If: - you are sufaced then your detect factor is 900 (changing to 700 in patch 5) - you are submerged then your detect factor is 600 (changing to 400 in patch 5) The detect factor is multiplied by the previous result thus giving the actual detection factor. A random number is generated between 0 and 1000 and if the random number generated is less than your detection factor then you are detected. If you are not detected and are still within the range of possible detection then a random number between 60 and 120 is generated. That random number is the time to wait before the ship can try and detect you again. If you are submerged and your periscopes are not breaking the surface then the ship is given no chance to detect you and send a radio message about it. So yes range does play a part in the detection. |
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01-17-11, 10:09 AM | #6051 | |
A-ganger
Join Date: May 2005
Posts: 75
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1. Does weather take a factor in the calculation? 2. What about the time of day, is this in the calculation as well? 3. When is the first detection calculated? ie as soon as you enter 8000m range? 4. 60 to 120 - I'm guessing this is in minutes. 5. is 8000m too far as a default? especially if weather isn't used in the calculation. As I said I couldn't even see the ship so not sure how he could spot me. EDIT: TDW - Possible BUG: I've just loaded my game up again, using the external camera, I followed the hydrophone line and found the ship - it was 25.8 KM away... not even close to 8000m. Looked at the radio message but it I now don't have any (guess they are not saved). If it wasn't this ship at 25km away that spotted me, then I'll really confused as what ship spotted my scope as no others are around. If it happens again, I'll report it. Has anyone else had any problems with radio messages spotting scopes? Last edited by harag; 01-17-11 at 10:26 AM. |
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01-17-11, 10:15 AM | #6052 | |
Black Magic
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60 to 120 is in seconds. 8000 could be too far a default but since range between you and ship is a factor it should be ok. If range to ship is 5000m then: 5000 / 8000 = 0.625 1 - 0.625 = 0.375 let's say your surfaced then the detect factor is 700. 700 * 0.375 = 262.5 263 / 1000 = 0.263 or the ship has a 26.3% chance of detecting you at 5000m |
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01-17-11, 10:46 AM | #6053 |
A-ganger
Join Date: May 2005
Posts: 75
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thanks for the calculation explaination. appreciated.
It looks like I edited my post above after you replied (not refreshed my browser). can you please take a quick look at the above post. ie.. Does TIME of day count in calcualtion? night/day. also possible bug. cheers |
01-17-11, 01:07 PM | #6054 | |
Black Magic
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The radio message is generic so it can account for all subs, even yours. If you look at the lat and long they report you can get an idea if they are talking about your sub or another one. Time of day is not figured into the calculations for sub sighted. I might add that though before I release the next patch. |
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01-17-11, 01:53 PM | #6055 | |
Admirable Mike
Join Date: Mar 2004
Location: Canada
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I've wondered too about those radio messages.
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01-17-11, 01:57 PM | #6056 |
Black Magic
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the radio messages from the ship is not fiction as the ship does exist. Now whether the sub it sighted exists or not...more than likely not. It's just a random chance that if it just so happens to pass the chance it spawns this message. This is more for illusion of immersion I can't tell if a contact is a ship, a sub, a plane, I can't tell much about them so I have to do the best with what I've got to use.
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01-17-11, 04:18 PM | #6057 | |
A-ganger
Join Date: May 2005
Posts: 75
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thanks for clearing that up, it was the first time I saw one so assumed it was me they spotted, but what made it worse was two planes flew over me not long after. Since then I have started the game again and just done the tutorial mission. coming into kiel was a pain as I got so many "sub sighted" messages from my own guys... is there a way to stop this? Glad to see that your thinking of including time of day into the calculation, would be more realistic. I'll take note of the locations of the reports from now on |
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01-17-11, 04:20 PM | #6058 |
Black Magic
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01-18-11, 07:45 AM | #6059 |
Serial Port Protector
Join Date: Sep 2002
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does it also include a customisable sound trigger for incomming radio messages ?
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01-18-11, 12:24 PM | #6060 |
Grey Wolf
Join Date: Feb 2009
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Is possible to put into sghip's journals logs about time, course and speed?
It can help to use Real Nav... For example: 1) start mission 2) 1st course change: 15.23, after 17 km course is changed to 090 3) 2nd course change: 18.36, after 103 km course is changed to 080 ...
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