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Old 06-17-20, 03:38 AM   #46
Ruby2000
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HI,


NP.:-)

If you hide the mission objectives, the green dot will also disappear. ;-)
And with the middle mouse button its possible to activate/deactivate TC.



Cheers Ruby
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Old 07-10-20, 11:16 AM   #47
Ruby2000
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HI,

The manual for the Torpedovorhalterechner T. Vh. Re. S3 (TDC - MOD) is
online. An English and a German version.

Furthermore we would like to thank the community member DERSTOSSTRUPP, who provided us with historical information that we were allowed to add to the manual. Many thanks for this!

Enjoy reading!

https://steamcommunity.com/sharedfil...?id=2161212854

Cheers Ruby
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Old 07-10-20, 01:52 PM   #48
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Was curious if theres a download source for the mod that exists outside of steam workshop for those of us who have the game on GOG?
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Old 07-10-20, 01:55 PM   #49
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Default welcome aboard!

gavsboat!
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Old 07-10-20, 02:15 PM   #50
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Ahoy hoy
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Old 07-10-20, 02:18 PM   #51
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Dear Ruby,


would you be so kind and allow me to post a short description on how to download your fantastic mod via SteamCMD so that non-Steam UBOAT Kaleuns can also use the Torpedovorhalterechner?


Kind regards,
telephono
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Old 07-10-20, 03:12 PM   #52
gavsboat
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Quote:
Originally Posted by telephono View Post
Dear Ruby,


would you be so kind and allow me to post a short description on how to download your fantastic mod via SteamCMD so that non-Steam UBOAT Kaleuns can also use the Torpedovorhalterechner?


Kind regards,
telephono
Your comment alone gave me enough clues to figure out how to get it so great thanks. I now have downloaded it using steamCMD. However now im clueless as to where i should actually put it in my gog uboat files?

Update
I figured it out and have it up and running woop! Thanks Ruby, Freekoly ZNC and telephono

Last edited by gavsboat; 07-10-20 at 03:49 PM. Reason: update info
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Old 07-11-20, 05:45 AM   #53
Ruby2000
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Quote:
Originally Posted by telephono View Post
Dear Ruby,


would you be so kind and allow me to post a short description on how to download your fantastic mod via SteamCMD so that non-Steam UBOAT Kaleuns can also use the Torpedovorhalterechner?


Kind regards,
telephono
Hi telephono,

of course, gladly!
Thanks!

Cheers Ruby
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Old 07-14-20, 05:55 AM   #54
telephono
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Support How to install this mod for non-Steam users

To install this mod in non-Steam UBOAT you need to download and set up SteamCMD.


SteamCMD can be downloaded here: https://developer.valvesoftware.com/...ading_SteamCMD

We need to extract the steamcmd.exe into it's own directory.


Let's asume we use the following directory:
Code:
C:\SteamCMD
C:\SteamCMD\steamcmd.exe
steamcmd.exe can be run from the Command Prompt but let's create a batch file instead so we can update the mod later with a few simple clicks.


Create a batch file update_mods.bat in the same directory you put the steamcmd.exe
Code:
C:\SteamCMD
C:\SteamCMD\steamcmd.exe
C:\SteamCMD\update_mods.bat
with the following content:

Code:
steamcmd +login anonymous +workshop_download_item 494840 2282199115 +quit
This runs SteamCMD and does the following things:
  • login anonymous - We don't need to login with a real user to download workshop items
  • workshop_download_item <app id> <workshop item id> - Download the specified workshop item
  • quit - Quit SteamCmd
Okay, so now let's run our update_mods.bat batch file. It should take a while to update SteamCMD. This will add a lot of files into our directory. After updating itself, it will download the Real TDC mod.

The Real TDC mod will be downloaded into the following directory:
Code:
C:\SteamCMD\steamapps\workshop\content\494840\2282199115\
Now the only thing left is to copy this directory into the UBOAT Mods folder.
For UBOAT from GOG.com the Mods folder is located here:
Code:
C:\Users\<username>\AppData\LocalLow\Deep Water Studio\UBOAT\Mods\
But let's not copy the Real TDC mod folder from SteamCMD into the UBOAT Mods folder but rather create a link (or Directory Junction like Windows likes to call it) to save some disk space and avoid copying the folder everytime the mod was updated through SteamCMD.

First, delete the Mods folder. We will create a link to the Steam workshop folder, instead.

Open a Command Prompt and use the following commands to go into the UBOAT Mods folder and create a junction to the Real TDC Mods folder inside SteamCMD directory structure:
Code:
CD %APPDATA%\..\LocalLow\Deep Water Studio\UBOAT
MKLINK /J Mods C:\SteamCMD\steamapps\workshop\content\494840
That's it. The Real TDC Mod should now be available in your non-Steam UBOAT.

Last edited by telephono; 06-07-21 at 08:29 AM. Reason: Link the entire Steam workshop folder for UBOAT, instead of single mods
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Old 07-14-20, 07:04 AM   #55
Ruby2000
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Hi telephono,

thank you very much!

Cheers Ruby
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Old 07-17-20, 05:22 AM   #56
Ruby2000
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HI,

a new Version is Online!


NEW VERSION: v1.7.5

MOD DOES NOT COMPATIBLE WITH B126 VERSION ANYMORE!
PLEASE USE RECOMMENDED GAME VERSION: B127 Hotfix 4

Changed:
- Returning to v1.7 full lighting system (it was simplified in v1.7.2, due to
B126 compatibility reasons)

Fixed:
- UI hierarchy sequence


Removed:
- B126 compatibility


Have fun and good hunting!

Cheers Ruby
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Old 07-22-20, 03:18 PM   #57
Ruby2000
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HI,

Ya está disponible la versión en español del manual de la TDC!
Muchas gracias a Tordo, quien tradujo el manual al español. ¡Muchas gracias!

A Spanish version of the TDC manual is online!
Many thanks to Tordo, who translated the manual into Spanish. Thanks a lot!

https://steamcommunity.com/sharedfil...?id=2161212854

Cheers Ruby

Last edited by Ruby2000; 07-22-20 at 03:41 PM.
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Old 07-22-20, 03:22 PM   #58
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Super Mod!!!
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Old 07-22-20, 03:39 PM   #59
Ruby2000
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Thanks a lot Topo!
Cheers Ruby
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Old 01-10-21, 10:23 AM   #60
JconradH
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Default Where do I get this if I'm not using STEAM?

Thank you telephono for information for non-steam versions!!
Jeff

Last edited by JconradH; 01-10-21 at 11:03 AM.
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