SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
03-02-06, 11:42 AM | #46 |
A-ganger
Join Date: Mar 2005
Posts: 76
Downloads: 0
Uploads: 0
|
Q: what does "all sensor surveliance mean?" and is it a requirement for successful mission completion?
Trout |
03-02-06, 01:05 PM | #47 |
Silent Hunter
Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
|
I would interpret it to mean "all sensors necessary" to detect departing platforms, as opposed to "all sensors available." Using active sensors is generally a bad idea, and Bill usually isn't mean enough to force you to.
I think the mission requires you to mark evey platform departing the harbor, any sensor you do it with will count.
__________________
|
03-11-06, 08:10 AM | #48 |
The Old Man
Join Date: Jul 2003
Location: Central MO
Posts: 1,562
Downloads: 6
Uploads: 0
|
Bastion Gamit
I played Bastion Gamit and almost spit out my coffee. Here's the scenerio...
UUV and sonar pick up subsurface and surface contact pulling out of port like a bat out of hell. I'm still outside the teritorial waters and creeping at 4 knots at heading 225. I get up to see what's going on with my screaming kids while peeking at the game here and there. I sit down and classify the Grisha and Delta IV with them both still a far way off. Get up again to see the deal is with my 5 and 3 year old girls..come back and see a message..."Torpedo in the water!" What the *#%@ and hell? Lay active and passive CM's shallow (of course) and steer to 045 at flank. Torpedo behind me now still heading roughly 320 and continue with the mission. |
03-18-06, 08:47 AM | #49 |
Gunner
Join Date: Jul 2002
Location: Finland
Posts: 99
Downloads: 3
Uploads: 0
|
Got my american tin can shot to smitheerens in the last scenario. Seems to me that tico sucked Shipwreck awfully easy with LWAMI installed. I thought it was meant to be more aggressive about shooting backup volleys..
That plus almost no warning of 3 Backfires and then nice bunch of AS-4s.. With Tico out of action! Ouch. |
03-18-06, 09:19 AM | #50 | |
Master of Defense
Join Date: Mar 2000
Posts: 1,502
Downloads: 125
Uploads: 0
|
Quote:
|
|
03-18-06, 12:35 PM | #51 | |
Ocean Warrior
Join Date: May 2005
Location: Free New York
Posts: 3,167
Downloads: 2
Uploads: 0
|
Quote:
But not nearly as tough as when the AEGIS fire directors only see 10nm and they can only fire one missile at time.
__________________
LW |
|
03-18-06, 08:47 PM | #52 | |
Gunner
Join Date: Jul 2002
Location: Finland
Posts: 99
Downloads: 3
Uploads: 0
|
Quote:
Anyhow, bigger problem is that the bloody Tupolevs pretty much warped into you with no advance warning whatsoever. That's always sort of cheap. What's the CAP supposed to be doing? Impressing Iceland blond ladies? |
|
03-18-06, 10:04 PM | #53 | ||
Master of Defense
Join Date: Mar 2000
Posts: 1,502
Downloads: 125
Uploads: 0
|
Quote:
I had to 'warp' the Backfires where I did because the AI isn't smart enough to know Shipwrecks can't fly through mountains. Thus, I have the Backfires 'popping up' over a ridgeline. Think of it as them having used terrain masking to sneak up on the invasion force. |
||
04-09-06, 02:58 AM | #54 |
Bilge Rat
Join Date: May 2005
Posts: 1
Downloads: 0
Uploads: 0
|
M'kay guys. I'm blind or sth like that, i can't find rsr campaign. Please help :]
|
04-09-06, 08:58 AM | #55 |
Master of Defense
Join Date: Mar 2000
Posts: 1,502
Downloads: 125
Uploads: 0
|
I have temporarily pulled the RSR campaign (and all of my other DW missions) off of my site. Reason: They are being included as part of the 'extra content' of the Black Bean Games European release of Dangerous Waters.
|
04-10-06, 04:57 PM | #56 |
Sea Lord
Join Date: Dec 2003
Posts: 1,898
Downloads: 0
Uploads: 0
|
Bill,could you adapt this campaign for SC?
|
04-11-06, 12:33 AM | #57 | |
Master of Defense
Join Date: Mar 2000
Posts: 1,502
Downloads: 125
Uploads: 0
|
Quote:
Hmmm.. going backwards? Would have to eliminate the FFG, P-3 and H-60 playable scenarios. Also would be nice if there were an 'export' utility similar to DW's 'import', to convert _from_ DW to SC :hmm: |
|
04-12-06, 03:28 PM | #58 |
Sea Lord
Join Date: Dec 2003
Posts: 1,898
Downloads: 0
Uploads: 0
|
Bill,obviously with a re-engineer to SC you would only be dealing with submarines,so that should cut down the work a bit.perhaps just using the mission location ,and objectives would be good enough.
|
04-13-06, 11:33 PM | #59 |
Officer
Join Date: Sep 2002
Posts: 245
Downloads: 0
Uploads: 0
|
I realise that I overlook things sometimes, but I cannot find the RSR campaign on the downloads page.
I have looked through the list a number of times and I am just missing it I guess. Edit: Having now looked up a few posts, I see why I can't find them on the downloads page. Bummer. I was looking forward to them and I had your other scenarios for SC. |
04-29-06, 09:43 AM | #60 |
Bilge Rat
Join Date: Feb 2006
Posts: 1
Downloads: 0
Uploads: 0
|
Bill,
Any word on if/when you will reupload it? Having just read the book for the fifth time (one of my favorites) I had a hankering to load up all my sims, and seeing the forum for this campaign gave me such hope for some playable RSR bliss. Thanks. |
|
|