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Old 12-21-23, 03:14 PM   #556
gmetzo
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I have a question regarding the UZO. I don't know if this is realistic or not so that's why I am asking you experienced folk.

In calm seas like in the torpedo training mission , the UZO view always bobs up and down like a periscope. I was under the impression that the UZO is more stable given that it is secured tightly on pedestal and it's overall not too high from the waterline to experience crazy up and down movement like a periscope.

https://www.subsim.com/radioroom/att...1&d=1703189632

In fact in different UIs like for example MaGui , the UZO provides a very stable view , if the weather is not too bad , making it a great tool for observation and range estimation. In ARB it almost feels like you are supposed to use the binoculars instead. Which is fine , it's just that it sort of makes the UZO useless.

Additionally , from what I know , because the UZO was much larger than the regular binoculars , it should offer a greater magnification. This once again is simulated in for example MaGui with the UZO having something like a x10 or x12 magnification. In ARB the UZO has a pretty basic x6 times magnification which once again renders it useless.

I am just really curious to hear from the more experienced folk the reasoning behind this specific UZO simulation.
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Old 05-02-24, 08:33 PM   #557
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Quote:
Originally Posted by propbeanie View Post
Are you two (Jhanz and duck0872) using a Steam version of the game? Do you have the game installed in a "Program Files" folder?
I do and have this problem with bino.
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Old 05-03-24, 08:56 AM   #558
Aktungbby
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buksik! on the surface after 9 years' 'silent running'!
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Old 05-03-24, 10:57 AM   #559
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Originally Posted by Aktungbby View Post
buksik! on the surface after 9 years' 'silent running'!
Wow 9years true

I just switched to https://www.subsim.com/radioroom/sho...d.php?t=215433 and I don't have such issues.

Last edited by buksik; 05-03-24 at 12:38 PM.
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Old 05-03-24, 03:18 PM   #560
Dieselglock
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Quote:
Originally Posted by gmetzo View Post
I have a question regarding the UZO. I don't know if this is realistic or not so that's why I am asking you experienced folk.

In calm seas like in the torpedo training mission , the UZO view always bobs up and down like a periscope. I was under the impression that the UZO is more stable given that it is secured tightly on pedestal and it's overall not too high from the waterline to experience crazy up and down movement like a periscope.

https://www.subsim.com/radioroom/att...1&d=1703189632

In fact in different UIs like for example MaGui , the UZO provides a very stable view , if the weather is not too bad , making it a great tool for observation and range estimation. In ARB it almost feels like you are supposed to use the binoculars instead. Which is fine , it's just that it sort of makes the UZO useless.

Additionally , from what I know , because the UZO was much larger than the regular binoculars , it should offer a greater magnification. This once again is simulated in for example MaGui with the UZO having something like a x10 or x12 magnification. In ARB the UZO has a pretty basic x6 times magnification which once again renders it useless.

I am just really curious to hear from the more experienced folk the reasoning behind this specific UZO simulation.

In most cases according to my research the UZO was just a set of model BLC Zeiss U.D.F. 7X50's. There was no reticle other than a vertical line. There was no range finding reticle. Range could be judged by field of view. Basically estimating the length of the ship and how much of the field of view the ship covered.
The BLC was the only model as far as I know that was water proof to 30 bar pressure, in case the bino's where left on the stand during a crash dive.



Mounted in position the UZO would have same movement relative to the sea as the uboat itself. With hand held bino's you would be able to counter the movement of the boat somewhat with body movement.



Some good links:


http://www.tvre.org/en/development-o...e-kriegsmarine


https://www.fernglasmuseum.at/museum...mal50_u19.html
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Old 10-26-24, 08:56 AM   #561
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[QUOTE=Brodaga222;2495737]


====> Current version: 0.4 (01.12.2022) <====

Hello, I have a problem with the double map. I follow the instructions and a message appears
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