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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#541 |
Watch Officer
![]() Join Date: Jun 2006
Posts: 338
Downloads: 0
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Alt Tab crashes mine too (which is sort of what the win key does)
My keyboard no longer has a windows key, a screwdriver fixed that. |
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#542 |
Sonar Guy
![]() Join Date: Apr 2005
Posts: 399
Downloads: 10
Uploads: 0
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alt-tab/windows key works fine for me, anyone else??
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![]() Behold, the Glory of the Sh4 engine..... Morning strole off Tokyo Bay... |
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#543 |
Helmsman
![]() Join Date: Nov 2004
Location: Switzerland
Posts: 105
Downloads: 113
Uploads: 0
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Works fine here too.
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#544 | |
Watch Officer
![]() Join Date: Apr 2005
Location: Near U-995 (Kiel, Germany)
Posts: 337
Downloads: 5
Uploads: 0
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Gute Jagd und fette Beute! |
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#545 |
Loader
![]() Join Date: Mar 2005
Posts: 86
Downloads: 0
Uploads: 0
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Got mine running fine in the background having used the windows key to minimize
Uniquemind This is most odd however, now got better fps up to 29, but when I move my mouse pointer down onto the buttons under the time, bottom right hand corner of screen the fps goes up to between 35 and 37, weird eh? lol and when I move my pointer away again to any part of the screen it drops to 29 again |
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#546 |
Officer
![]() Join Date: Sep 2002
Posts: 245
Downloads: 0
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If you start the quick mission to sink the Yamato and you switch to the deck gun, you will find that you are 90 degrees counter-clockwise when using the gun. If you zoom up to use the sight, all is well.
What I mean by this is that when you go to the desk gun, you will find it as though you were looking at the gun, the deck, etc. as if your head was truned 90 counter-clockwise. I have not seen this with other deck-guns on other sub in the game. Very puzzling.
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\"One ping to find them all, One ping to link them; One ping to promote them all, and in the darkness sink them.\" with apologies to J.R.R. Tolkien |
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#547 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Dunno if this is the right place, but aircraft bomb loads are INSANE. 3x500kg bomb on a ZERO? The real zero carried 2x60 kg bombs. SIXTY kilograms. It could carry a centerline 250kg bomb, but that was only done on suicide planes.
All the planes have similarly absurd bomb loads. |
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#548 | |
Sonar Guy
![]() Join Date: Apr 2005
Posts: 399
Downloads: 10
Uploads: 0
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![]() Behold, the Glory of the Sh4 engine..... Morning strole off Tokyo Bay... |
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#549 |
Swabbie
![]() Join Date: May 2005
Location: Denmark
Posts: 7
Downloads: 0
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Another major bug:
Sun glare doesnt work properly on ATI cards! ![]() Please see: www.subsim.com/radioroom/showthread.php?t=108789 If this is the case for all ATI-Cards it should have top priority. Had been looking forvard to thoose great pacific sunsets, like the one found in the above post by Spaxspore! Bummer! ![]() |
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#550 |
Watch
![]() Join Date: Dec 2006
Location: Germany
Posts: 27
Downloads: 0
Uploads: 0
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Something completely weird happened to me on my last patrol. I went for a little port raiding (Solomon Islands, can't recall the port's name off the top of my head right now) and sank a few ships before bailing out. I didn't take any damage and none of my crew were harmed and I went from battlestations back to normal - yet my remaining torpedoes were not being reloaded (I got the automatic switched on). When I went to take a peek through my periscope, I noticed the four tube indicator lights were blinking .. and they kept blinking for the rest of the patrol. When I switched to manual reloading to try and fix the issue, it wouldn't let me drag the torpedoes from reserves into the tubes either. I have no idea what causes this so I don't know if this is reproducable or not (only happened to me this one time in 7 patrols), but still a bug none the less.
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"Once the stone you're crawling under is lifted off your shoulders Once the cloud that's raining over your head disappears The noise that you'll hear is the crashing down of hollow years" Dream Theater - Hollow Years |
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#551 | |
Swabbie
![]() Join Date: Mar 2007
Posts: 9
Downloads: 0
Uploads: 0
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#552 | |
Sonar Guy
![]() Join Date: Apr 2005
Posts: 399
Downloads: 10
Uploads: 0
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__________________
![]() Behold, the Glory of the Sh4 engine..... Morning strole off Tokyo Bay... |
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#553 |
Swabbie
![]() Join Date: Mar 2007
Posts: 9
Downloads: 39
Uploads: 0
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Dont know if this have been pointed out bedore, but anyway.
Found a funne bug when i sailed in to Surabaya on Java. At the east part of the harbor, i could hear "Deutschland", like i the german bases in SH3. Im not kidding! So, did they just build on SH3 to make SH4? |
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#554 |
Sonar Guy
![]() Join Date: Apr 2005
Posts: 399
Downloads: 10
Uploads: 0
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yes, it was orginally goin to be an expansion.... anyhow they still havent fixed the bugs left over in sh3, they r here in sh4. IE cant save while underwater, cant save while near ships, cant save when upside down.
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![]() Behold, the Glory of the Sh4 engine..... Morning strole off Tokyo Bay... |
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#555 | |
Swabbie
![]() Join Date: May 2005
Location: Denmark
Posts: 7
Downloads: 0
Uploads: 0
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