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Old 12-21-07, 06:29 PM   #481
lurker_hlb3
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Quote:
Originally Posted by Lopo
Hi,

Since I have installed RDRS 2.20 and its patch I receive no more radio messages...
Is it normal?
I'm in february '42 running to Bashi Channel from PH.

Thanks

The only messages you will receive are base of operations changes (i.e. new homeport) and “ULTRA” intel messages
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Old 12-21-07, 07:17 PM   #482
Lopo
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Quote:
Originally Posted by lurker_hlb3
Quote:
Originally Posted by Lopo
Hi,

Since I have installed RDRS 2.20 and its patch I receive no more radio messages...
Is it normal?
I'm in february '42 running to Bashi Channel from PH.

Thanks
The only messages you will receive are base of operations changes (i.e. new homeport) and “ULTRA” intel messages
Thanks for clarification and for your awesome work.
Have a Merry Christmas, Lurker!
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Old 12-22-07, 06:41 AM   #483
capt_frank
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Just curious...

Could I not just put the new Flotillas.upc from the patch into its corresponding file in the original download, mine being RSRDC_P2_v200, and be done with it? Just one less file to have to mess with in the JSGME program.

Just love RSRDC btw. I also added the two other AI kick-butt files from the latest version of TM to your already fantastic MOD, along with some other graphical MODS. That gives me the reality of your campaigns, the tenacity of the enemy, with graphics I like. Really a great combination.

Thanks!
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Old 12-22-07, 09:38 AM   #484
lurker_hlb3
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Quote:
Originally Posted by capt_frank
Just curious...

Could I not just put the new Flotillas.upc from the patch into its corresponding file in the original download, mine being RSRDC_P2_v200, and be done with it? Just one less file to have to mess with in the JSGME program.

Just love RSRDC btw. I also added the two other AI kick-butt files from the latest version of TM to your already fantastic MOD, along with some other graphical MODS. That gives me the reality of your campaigns, the tenacity of the enemy, with graphics I like. Really a great combination.

Thanks!
Yes go right ahead
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Old 12-22-07, 04:18 PM   #485
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Due to “another oversight” on my part I failed to change the XXX_shp.dds files to be compatable with TM 172. This patch corrects the problem. Patch 1 for v220 is also included. Just de-install “RSRDC_P2_Patch1_for_V220” from JSGME and install this replacemrnt.



RSRDC_P2_Patch2_for_V220

http://files.filefront.com/RSRDC+P2+.../fileinfo.html
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Old 12-22-07, 05:07 PM   #486
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Wow.... that was quick!

Thanks Lurker

JD
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Old 12-23-07, 05:52 AM   #487
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Quote:
Originally Posted by lurker_hlb3
Quote:
Originally Posted by AVGWarhawk
Thanks Lurker! Does the new download contain the message fix deal you have going?
No it doesn't, I knew I forgot something, here the link for the fix

http://files.filefront.com/MSGFIX+fo.../fileinfo.html



Probrably a dumb question, but is this fix still needed in Phase2, or was it already incorporated into the new release? Thanks, and MERRY CHRISTMAS!
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Old 12-23-07, 07:59 AM   #488
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Quote:
Originally Posted by Fish40
Quote:
Originally Posted by lurker_hlb3
Quote:
Originally Posted by AVGWarhawk
Thanks Lurker! Does the new download contain the message fix deal you have going?
No it doesn't, I knew I forgot something, here the link for the fix

http://files.filefront.com/MSGFIX+fo.../fileinfo.html



Probrably a dumb question, but is this fix still needed in Phase2, or was it already incorporated into the new release? Thanks, and MERRY CHRISTMAS!
Message fix is in the current download.
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Old 12-23-07, 09:41 AM   #489
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Quote:
Originally Posted by lurker_hlb3
Run Silent, Run Deep





The Campaign





Phase II





“Run Silent, Run Deep, the Campaign” (RSRDC) is a major rewrite of the campaign layers of SH4 and is designed to overcome the following major “stock” campaign problems:
  • The various stock “battle” layers (i.e. BurmaJawa.mis, BattleOfMidway.mis, BattleofGuadalcanal.mis, etc) are sub-standard, not only from a ship content point of view but also from a track generation point of view and in my view completely un-reliable from a game play point of view. The reason for this is that these layers are written in a “Scripted” format that is completely unreliable when playing in “Career” mode.
  • The various Taskforce, Convoy, and Merchant layers that are total devoid of reality.
  • The mission objectives are sub-standard and need a major rewrite
  • The Special missions are also sub-standard and need work.
RSRDC solves all these problems:


Installation / Compatibility

Use RSRDC_P2_v200 for stock 1.4

Use RSRDC_P2_TM_v220 for TM172

Use RSRDC_P2_RFB_v240 for RFB


RSRDC Phase II is a Rollup of all changes to RSRDC since release. “DO NOT” use “ANY” Phase I versions with this mod or you are going to get a CTD. Save games from Phase I “should work” with Phase II, except in the following cases:

Narwhal Campaign using TM172. Due to the rework of the Narwhal Stationing at Pearl Harbor ( 12/7/41 to 12/31/43 ) and Fremantle ( 1/1/44 to 9/1/45 ) plus new missions assignments, you will have to start a new campaign.

Campaigns starting at Mios Woendi. The position of this base was wrong and has now been corrected.


Phase II Overall Changes:

The major change is a complete rewrite of the “Single Merchant / Convoys” campaign layers that were originally in Phase I. Using the Senji Yuso Sendan Shi (Wartime Transportation Convoys History), by Shinshichiro Komamiya, RSRDC has recreated 1055 convoys from early 1942 to the end of war and rebuild all the single merchant and tanker shipping routes.

All IJN/USN battles / campaigns / ship movements have been recreated in all theaters from Dec 7 1941 to June 1 1944.

================================================== =======

RSRDC Detailed Changes from Phase I to Phase II

Air

B5N2_Kate
D3A1_VAL
A6M2_Zero
F1M_Pete
G4M_Betty
H6K
H8K


Revised weapons Loadouts from “Better IJNAF Bomb Loads version 1.3” by tater
Added Type3 Mark6 Airborne Radar to G4M Betty and H8K flying boats.
Added new Air_Visual sensors from TM172

New

G4M2

New version of the Betty that carries torpedos

Removed

F6F

Campaign:

Patrol Objectives


Added 20 New patrol and 1 New SpecOps Objectives

Main Campaign files


(a)XX_Jap_Convoys: These layers have been rewritten from scratch using Senji Yuso Sendan Shi
(b)XX_Jap_Merchants: These layers have been rewritten from scratch from Phase I
(c)XX_Jap_SubHunters: These layers are now 0 length files.
(d)XX_Jap_TaskForce: 41a, 42a, 42b,43a have been rewritten to show the historical movements of major IJN units (BB, CV, CA, CL and Task Groups). The 44a and 44b layers are CA/CL/DD based task groups and are “not” historically correct and are currently “place holder” for Phase III upgrade.
(e)XX_Jap_TroopConvoys: These layers are now 0 length files, IJN troop convoys are now part of XX_Jap_Convoys files
(g)“Battle Layers”: AleutiansCampaign.mis (new layer), BattleOfGuadclcanal.mis, BattleofMidway, BurmaJawa.mis, CoralSeaBattle.mis, NewGuineaCampaign.mis ( new layer) PearlHarborAttack.mis SolomonIslands.mis and EastAsiaCampaign.mis layer are rewritten to provide historically accurate recreations of these battles. BattleofPhilippine.mis, BattleofPhilippineSea.mis, BattleofTruk.mis, and are zero length files and are currently “place holder” for Phase III upgrade..
(h) Revised messages.txt


Special Notes/Known Problems:

(a) For those of you who enjoy “reverse engineering”, if you use the SH4MissionEditor on the “Battle” or “Task Forces” layers, under no circumstances make changes or select “ok” in the “Group Properties” window. If you do, you will cause All the tracks within the layer to longer generate correctly. The reason is that I’m making “hand” edits to these files to ensure that the tracks generate “on time”

Library



Changes:

Bombs.XXX, DepthCharges.XXX and DepthCharges_IJN.XXX have revised settings


Added:

AI_Sensors_AB.dat (IJN Airborne radars)
AI_Visual_Sensors.dat (New visual sensors from TM)

Menu

“V220 & V240 Only”

Added a Defense Mapping Agency 5090 Maneuvering Board nomograph. This nomograph is very accurate and I use this in my personal build.

If you do not want to use it, go to the data directory in RSRDC and remove the “Menu” directory.

Roster

(a) various additions / changes of Air/Sea units in American / Japan directories.


Sea

Changes


Revised ship models for the following

Atlanta Class Light Cruiser
Benham Class DD
Bristol Class DD
Porter Class DD
Sims Class DD
Sumner Class DD
TYPED Coastal Defense Ship

New

Aikoku Maru Class Auxiliary Cruiser
TYPE A/B Coastal Defense Ship
TYPE C Coastal Defense Ship
Auxiliary Gunboat
Auxiliary SubChaser
Sokuten MineLayer
Clemson Class APD
Yubari Light Cruiser
PB 102 (ex USS Stewart DD224 )
PB 103-105-107 ( captured USN ships )
Otori/Tomozuru Torpedo Boat

Removed

Mastu DE

Submarine

Added Narwhal Class SS

UPCData\UPCCampaignData

The CareerStart.upc, Flotillas.upc and PatrolObjectives.upc have been revised to support Phase2.



==============================================


Credits Phase II

Tater

Better IJNAF Bomb Loads v 1.3 and modified to support RSRDC

IJN DC Mod, v0.92

XPC from ICL v0.78 and converted into Auxiliary SubChaser


Ducimus


Air_Visual sensors from TM172/TM173Patch
Narwhal Class SS

FooFighters

NDD_Benham_sil
NDD_Bristol_sil
NDD_Porter_sil
NDD_Sims_sil
NDD_Sumner
NCL_Atlanta
NDD_C&D_sil
NDD_J_sil
NDD_V&W

From “SHIV recognition manual by FooFighters”

------------------------------------------------------------------------------

Testers : Tater, AVGWarHawk, FooFighters



Permissions:

- Absolutely nothing found within the RSRDC may be used for any commercial product of any size, shape or form.

- RSRDC is freeware, made by the SH4 modding community. All permissions of individual mods are subject to their author's permissions.

Links

RSRDC_P2_v200 for stock 1.4

http://files.filefront.com/RSRDC+P2+.../fileinfo.html

RSRDC_P2_TM_v220 for TM172

http://files.filefront.com/RSRDC+P2+.../fileinfo.html


RSRDC_P2_RFB_v240 for RFB

http://files.filefront.com/RSRDC+P2+.../fileinfo.html



================================================== =

Required patch for all versions


Links

RSRDC_P2_Patch1_for_V200

http://files.filefront.com/RSRDC+P2+.../fileinfo.html

RSRDC_P2_Patch2_for_V220

http://files.filefront.com/RSRDC+P2+.../fileinfo.html

RSRDC_P2_Patch1_for_V240

http://files.filefront.com/RSRDC+P2+.../fileinfo.html
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Old 12-23-07, 09:50 AM   #490
thumper
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Default Multiple explosions

I installed the mod and now everytime i hit a target or i am depth charged I hear many explosions. I am talking 30+ explosions from one torpedo and over 100 depth charge explosions from only one depth charge attack...Something ain't right in denmark.. Now if i cannot fix it , how do i remove it??
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Old 12-23-07, 10:07 AM   #491
AVGWarhawk
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Default

Quote:
Originally Posted by thumper
I installed the mod and now everytime i hit a target or i am depth charged I hear many explosions. I am talking 30+ explosions from one torpedo and over 100 depth charge explosions from only one depth charge attack...Something ain't right in denmark.. Now if i cannot fix it , how do i remove it??
You might want to show what other mods you have installed. Particular mods have to be loaded in the correct order. Also, are you using JSGME? If so, just deactivate the mod and you are back to square one.
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Old 12-23-07, 10:12 AM   #492
lurker_hlb3
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Default

Quote:
Originally Posted by thumper
I installed the mod and now everytime i hit a target or i am depth charged I hear many explosions. I am talking 30+ explosions from one torpedo and over 100 depth charge explosions from only one depth charge attack...Something ain't right in denmark.. Now if i cannot fix it , how do i remove it??

Which version ?

What other mods do you have installed?

Did you use JSGME to install ?

When and where was your attack ?
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Old 12-23-07, 12:07 PM   #493
ridgewayranger
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Default RSRDC

Hi There,
I've D/Ld 2 of the mods, one for stock sh4 (works perfectly) and one for RFB. This is installed over 01-RFB_1.4_for_stock_RC1. Everytime I start a career it CTDs. Am I doing something wrong? The error I get is simdata.dll
Any help appreciated.
RR

Last edited by ridgewayranger; 12-23-07 at 12:40 PM. Reason: Added info.
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Old 12-23-07, 02:04 PM   #494
lurker_hlb3
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Default

Quote:
Originally Posted by ridgewayranger
Hi There,
I've D/Ld 2 of the mods, one for stock sh4 (works perfectly) and one for RFB. This is installed over 01-RFB_1.4_for_stock_RC1. Everytime I start a career it CTDs. Am I doing something wrong? The error I get is simdata.dll
Any help appreciated.
RR

What your start date and homebase
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Old 12-23-07, 02:26 PM   #495
ridgewayranger
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Default RSRDC

Pearl Harbour Dec.'41
RR
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