SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
09-28-09, 09:06 AM | #481 |
Stowaway
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I notice the mod version located in the link at the bottom of the first post is for version 3....does anyone have a link to the latest version (3.2) ?
Cheers, Ug. |
09-28-09, 09:11 AM | #482 | |
Canadian Wolf
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Quote:
I'll update that first post |
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09-28-09, 12:03 PM | #483 |
Stowaway
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Got'em....thanks RDP!
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10-01-09, 05:08 PM | #485 |
Engineer
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should i oweriten the 3.0 with 3.2 or just activate the 3.2 and deactivate 3.0?
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10-01-09, 07:21 PM | #486 |
Watch Officer
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I believe that the 3.1 and 3.2 updates are each just patches, so you will have to apply 3.0, then 3.1, then 3.2 for them to work right.
Alternatively, the compiled link above is a smaller file in the common rar format which only requires you to apply one mod and includes the ambient hydro sound fix. |
10-02-09, 08:22 AM | #487 |
Engineer
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Ok i started the download.
Thanks |
02-06-10, 02:33 PM | #488 |
Engineer
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I'm having some difficulties with Thomsen's Sound Pack - I just got it last night, and while I like it very much, I am unable to change the settings in the TDC!
The issue seems to be a conflict with the Hitman Optics Mod - there is no button to switch from manual to automatic TDC updating in this mod, you have to hit CTRL+T. Sadly, with Thomsen's mod active, I am unable to convince the TDC to do anything when I hit CTRL+T. It just stays put - can't change AOB or target speed, both of which are kind of important! Does anyone know what the issue would be, and what I need to do to fix it? I would love to keep using both mods if at all possible.
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SH3: 100% Realism, DID, GWX 3.0 + SH3 Commander 3.2 + HITMAN'S BETA GUI FOR GWX 3.0 (in a word: AMAZING) + FM Interiors + SH5 Water + Thomsen's Sound Pack 3.2 + BillCar's Sonar Ping http://tinyurl.com/billcarpingmod SH4: 100% Realism, DID, RFB / TMO1.9+RSRDC / OM+OMEGU. |
02-06-10, 02:40 PM | #489 |
Seasoned Skipper
Join Date: Aug 2005
Location: Istanbul, Turkiye
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Thomsen's pack uses commands_en.cfg which overwrites the GUI mod. Not sure what Thomsen uses that for (one is I think the engine start sound) but you can delete that file from Thomsens's mod and enable it like that.
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Lt.z.S. Barbaros Hayreddin, U-35, 2nd Flot/Kiel, Type VIIB Oct.29.1939, 2nd Patrol Eastern English Waters Running SH5/TWOS |
02-07-10, 10:44 AM | #490 |
Engineer
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Thanks! I'd like to keep the start-up sequence, but I have to give the Hitman Optics precedence over that, since I'd only really be listening to it at the start of my patrol anyway.
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SH3: 100% Realism, DID, GWX 3.0 + SH3 Commander 3.2 + HITMAN'S BETA GUI FOR GWX 3.0 (in a word: AMAZING) + FM Interiors + SH5 Water + Thomsen's Sound Pack 3.2 + BillCar's Sonar Ping http://tinyurl.com/billcarpingmod SH4: 100% Realism, DID, RFB / TMO1.9+RSRDC / OM+OMEGU. |
02-07-10, 01:15 PM | #491 |
Seasoned Skipper
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You probably know this but you could merge the engine startup key sequence to Hitman's commands_en.cfg they are just text files
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Lt.z.S. Barbaros Hayreddin, U-35, 2nd Flot/Kiel, Type VIIB Oct.29.1939, 2nd Patrol Eastern English Waters Running SH5/TWOS |
03-08-10, 05:50 AM | #492 |
Weps
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Did anyone discover what effect removing these 3 files from Thomsen's SP has? Or maybe someone can tell me what the top two files are responsible for.
commands_en.cfg en_manu.cfg steam burst.wav Thanks. Excellent variety of hull creaks and really like the raise and lower scope sounds. Still undecided on the ambience with German voices (I know there are two alternatives). Also, small glitch that the chief engineer's speaking animation no longer matches the shortened response sound when giving orders although this is very minor.
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Windows 8 Pro 64-bit, Intel Core i7-2760QM @ 2.40GHz, 8GB RAM, AMD Radeon HD 6990M |
11-09-10, 11:35 PM | #493 |
Loader
Join Date: Jul 2009
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Thomsen's sound pack
I notice with both stock sound and Thomsens sound that when i go to different rooms like the nav room I still hear the wind blowing and then when I dive I still hear the wind blowing so I am disableing the mod until I find out why that is. If anyone know I would like to fix it thanks
Ivo Last edited by IVO; 11-10-10 at 12:05 AM. |
11-10-10, 02:11 PM | #494 | |
Commodore
Join Date: Oct 2009
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Quote:
And return to port too |
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11-10-10, 02:23 PM | #495 |
Commodore
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Location: Helsinki, Finland
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And question for BillCar.
How are you able to use both FM interiors and Hitmans' GUI together? When loading my computer crashes with those mods enabled. |
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