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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#451 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,815
Downloads: 171
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Thanks for that Bert, I get a better picture now, I'll give it a go later!
![]() Cheers. Edit: The Links to the tracking room are dead, any ideas?
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Sub captains go down with their ship! Last edited by Reece; 08-02-08 at 09:19 AM. |
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#452 | ||
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
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I still hope one day I can make a map generator for SHIV, however it shall be be more lightweight and without most ingame stuff however. It depends on whether I will ever start playing SHIV, right now I still dont have a computer to run it ..
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#453 | |
Ace of the Deep
![]() Join Date: Dec 2005
Location: Canada
Posts: 1,124
Downloads: 110
Uploads: 0
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edit/add: Yup, I just checked by running the tracking room export feature. GE will correct me if I have anything wrong, but you click export (btw before you generate/export make sure that sh3Gen is pointing to your latest save game). It automatically creates a user data folder which is where it puts the tracking room files, organized by your career name and subfolders for saved games. So you would then open the Tatik viewer and point to your sh3Gen/userdata/savegame folder/tracking files.
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#454 |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
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Tracking Room is integrated, and the full documentation is available from the Sh3Gen application ( Resources->Documentation ) . Or you find the files inside Sh3Gen\Documentation\Web
There was a problem with an older version of the viewer, but it was fixed. This version of Sh3Gen should work with any version of the viewer. If you can live with an older version you can simply get it here: www.christian-wendt.org/tatukgis.zip
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#455 |
Captain
![]() Join Date: May 2007
Posts: 518
Downloads: 62
Uploads: 0
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I think the person in charge of gathering Intell. should be reassigned to scrubbing the ballast tanks.....
[img]http://i257.photobucket.com/albums/h...telligence.jpg[/img] It's September and there are Icebergs.......... in the Azores?!?
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NASA's budget in 2011... $19 billion. Result: Hi-resolution images from 127 million miles away. AT&T's budget in 2011... $20 billion. Result: Still can't get any signal from my bathroom. Last edited by Fr8monkey; 08-02-08 at 01:42 PM. |
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#456 |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
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Well if you look further back in this thread it has been discussed many times before. My statement that they are environmental object types added by the newer mods, and they get misidentified as icebergs. To solve this one must either drop icebergs from the feature list, or release hand tuned versions regularly, both of which I am not inclined to do.
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#457 |
Captain
![]() Join Date: May 2007
Posts: 518
Downloads: 62
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Sorry. I hadn't looked through all the pages. I should have figured someone would have seen it by now.
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NASA's budget in 2011... $19 billion. Result: Hi-resolution images from 127 million miles away. AT&T's budget in 2011... $20 billion. Result: Still can't get any signal from my bathroom. |
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#458 |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
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No problem.
Dolphins, lightships and such were added in GWX 2.0 upwards, and they use the same id as icebergs, so that's the reason why Sh3Gen misinterprets them. Possible short term solutions and what I think about them: - remove icebergs from Sh3Gen feature list -> possible if you ppl prefer this - rewrite parser and release in new version -> I have no time, besides it sounds like a dirty solution - leave everything as is -> this is where I currently stand For the moment you can help yourself by changing the textstring Sh3Gen uses for icebergs, here is a repost of the fix: All output text strings can be found in files and the "iceberg" string can be found in: Sh3Gen\Database\Dictionary\English\Map.names or Sh3Gen\Database\Dictionary\German\Map.names if you are using german as output language. If you now look for the line <Name Key="Iceberg">Icebergs</Name> and change it to (for example) <Name Key="Iceberg">Unknown</Name> it should not bother you any more.
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#459 |
Watch Officer
![]() Join Date: Jan 2007
Posts: 339
Downloads: 76
Uploads: 4
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This tool looks pretty handy GE. Thanks for the hard work to put this together!
I hope you don't find this offensive, but I have some suggestions on the UI and additoinal options. I haven't been using SH3Gen for very long but am a somewhat established programming for some .Net languages. If you wanted some help with the project, I would look forward to the opportunity to work with you on it. |
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#460 |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
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That's really nice of you, but I must dissappoint you. Due to lack of time and loss of interest, I'm no more working on this project.
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#461 |
Gunner
![]() Join Date: Feb 2008
Posts: 95
Downloads: 18
Uploads: 0
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Is this addon compatible with GWX 2.1?
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#462 |
Gunner
![]() Join Date: Feb 2008
Posts: 95
Downloads: 18
Uploads: 0
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And one question more. Should i always start the patrol and when the game begins in port, save it, close SH3 and then use SH3Gen? Or is it possible to export the data to the game between patrols?
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#463 |
Ace of the Deep
![]() Join Date: Dec 2005
Location: Canada
Posts: 1,124
Downloads: 110
Uploads: 0
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It works fine with GWX2.1
![]() Wait until you've started a patrol and made your first in-patrol save. Then run SH3Gen. In fact, you can run it in between in-patrol saves, as often or as little as you like.
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#464 |
Watch Officer
![]() Join Date: Jan 2007
Posts: 339
Downloads: 76
Uploads: 4
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GE I've got a problem with the map viewer here. My apologies if I missed someone else's mention of it. The viewer does not show any terrain data. I check and the file is there and is 35MB, and the layer is checked and refrences the proper file. Also, the readme mentions a default terrain file in the template base folder, but I don't see one. Any tips on fxing this issue?
[EDIT] I just thought to mention that I have the latest viewer from the site you have to register at. Also, why not change the iceberg to something more generic such as ... drawing a blank here ... enviromental obstical? |
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#465 | |
Gunner
![]() Join Date: Feb 2008
Posts: 95
Downloads: 18
Uploads: 0
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And should i load this save to have SH3Gen incorporated in game? Or only Alt Tab game and continue to playing? Because its 7 or 10 minutes more to again load the game. |
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