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Old 03-25-10, 05:15 PM   #31
Daggothus
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Originally Posted by IanC View Post
Hold on! I didn't buy SH5 (can't and won't untill DRM goes) but you have to go all the way to the engine room for speed changes??
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Originally Posted by Neal Stevens View Post
No, he means to use "special abilities" like overcharging the diesels.
Some of the "special abilities" are tied to the function keys, but you still must have the moral to do it. I shouldn't have to man the deck gun myself right out of port...lazy tossers.

Also, being the sucker I am (), I ponied up for the special edition on Steam for the "guide". I found it:

A) Hard to find, and
B) it is the quality of floaters shipmates have left for you in the head.
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Old 03-25-10, 05:22 PM   #32
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Originally Posted by Neal Stevens View Post
Very good review, imo. Sounds like Brett put some time in with the game and made some sound observations.



He makes a good point, there should have been more options to give commands to the crew without necessarily having to move.



Why would you run to the engine room when it's hotkeyed, and for the morale until it get's fixed it's not a great hardship to get the cook to brew up something special a few times during patrol.

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Old 03-25-10, 05:27 PM   #33
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Since when does CNET hijack reviews from Gamespot? Oh well, I gave SH5 a 5.0 score there a while back so I feel quite pleased with the reviewer's score. A very good review, both for fans and for newcomers.

On the other hand I did just get my Prince of Persia free download so I guess I'll raise the score to a 6.0
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Old 03-25-10, 06:38 PM   #34
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You do wonder why these things weren't so apparent to Ubisoft themselves.
That's what baffles me as well.
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Old 03-25-10, 06:41 PM   #35
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That was a good, and fair, review. I've put in about 25 hours now with SH5 and I can't find anything there to argue with.

Overall though I do enjoy the game, as I did with SH2-SH4 and DC. But as is obvious to you all, many things can and should be improved upon..

Cheers
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Old 03-25-10, 06:58 PM   #36
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Default Gamespot review 5/10

http://www.gamespot.com/pc/sim/silen...r5/review.html

edit: sorry guys, did'nt know it was the same as CNET. Just delete
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Old 03-25-10, 08:01 PM   #37
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Originally Posted by Justy View Post
...and if it weren't for my bro downloading some mods and telling/showing me how to install them (thank god he's a geek and follows this game even though he doesn't own it!)...
Who you callin' a geek you landlubber you!
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Old 03-25-10, 08:04 PM   #38
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Originally Posted by 609_Avatar View Post
Who you callin' a geek you landlubber you!
Being able to install a bit of software and then press butan isn't my definition of a geek
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Old 03-25-10, 08:10 PM   #39
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Originally Posted by Noren View Post
http://www.gamespot.com/pc/sim/silen...r5/review.html

edit: sorry guys, did'nt know it was the same as CNET. Just delete
Yes Cnet own Gamespot apparantly.

Still waiting on a review from IGN... don't think we'll see one from 1up.com though because the guy couldn't even play it
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Old 03-25-10, 08:18 PM   #40
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Being able to install a bit of software and then press butan isn't my definition of a geek
True, but you don't know my brother-in-law and what he uses for a dictionary! Plus I'm sure that's not the only reason for his comment, he has a lot of other examples to go from.
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Old 03-25-10, 08:36 PM   #41
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Having to race around giving commands is annoying. It's impossible to do it effectively during combat, because by the time you get back to the engine room to tell your engineer to overcharge the diesel, you're on the bottom of the ocean.
Do you really HAVE to run around the boat in SH5? Why would this even be in game, what skipper would EVER have done this in RL? He'd utter an order, and it would get passed one way or the other (who cares, as skipper, that's not my job) to the person that needs to do his duty and execute my order.

It's not really like that in stock, is it?
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Old 03-25-10, 08:39 PM   #42
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Originally Posted by tater View Post
Do you really HAVE to run around the boat in SH5? Why would this even be in game, what skipper would EVER have done this in RL? He'd utter an order, and it would get passed one way or the other (who cares, as skipper, that's not my job) to the person that needs to do his duty and execute my order.

It's not really like that in stock, is it?
No. The engine telegraph and depth gauges work as they always have. The only time you need to actually walk up to someone and talk to him is if you want to activate their "special orders" like the overcharge engines command or load torpedoes super fast and other gamey crap like that. Hence, I never do it. The one exception is telling your XO to order silent running, but he's in the control room so its no big deal.
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Old 03-25-10, 08:43 PM   #43
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Sounds like they did everything possible to try and force you to walk around all the interiors.

When I first saw (stunningly impressive, BTW) mod work to model interiors, I was awestruck at the look for a few seconds, then immediately thought, "yeah, but what USE is it?" The bottom line is "no use at all."



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Old 03-25-10, 10:20 PM   #44
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Originally Posted by tater View Post
Sounds like they did everything possible to try and force you to walk around all the interiors.

When I first saw (stunningly impressive, BTW) mod work to model interiors, I was awestruck at the look for a few seconds, then immediately thought, "yeah, but what USE is it?" The bottom line is "no use at all."



tater
Exactly what I've been saying since this feature was announced way back when. I'd rather they spent the time on things that mattered instead of a fully modeled interior. I was shouted down by the "I want IMMERSION folks." C'est la vie.
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Old 03-25-10, 10:31 PM   #45
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