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10-11-07, 11:05 PM | #31 | |||
Navy Seal
Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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But as you say, it's only an issue for those that like their simulations to have some resemblance of visual accuracy. The majority of players will still be more than happy. Quote:
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10-12-07, 12:12 AM | #32 |
Lucky Jack
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Buy SHIII, join the modding community, be rewarded with.... crap. Wohoo!
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10-12-07, 12:17 AM | #33 |
Navy Seal
Join Date: Aug 2005
Location: Sinking ships off the Australian coast
Posts: 5,966
Downloads: 1
Uploads: 0
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I think with these new aircraft I won't mind being killed by them to see what they look like (The crew shudder and make a run for the hatch, planing to join the infantry in the Russian front)
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10-12-07, 01:08 AM | #34 |
Ocean Warrior
Join Date: Apr 2007
Location: in my sub
Posts: 2,741
Downloads: 47
Uploads: 0
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stunnishing
i take they are even more deadlyer now
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Gruß |
10-12-07, 01:18 AM | #35 |
Watch
Join Date: Sep 2007
Location: Belfast N.I.
Posts: 26
Downloads: 3
Uploads: 0
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Is that a Whitley??????
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10-12-07, 01:19 AM | #36 |
Rear Admiral
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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Welcome aboard Big Paul
It is indeed a Whitley |
10-12-07, 01:29 AM | #37 |
Fleet Admiral
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I've had to get a waterproof keyboard because during beta testing I keep drooling over the pretty planes. I've lost count of the times I've forgotten to crash dive because I'm looking at them instead of trying to survive.
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10-12-07, 01:48 AM | #38 |
Commodore
Join Date: Apr 2005
Location: Brewsky, Galore
Posts: 618
Downloads: 19
Uploads: 0
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Hubbah hubbah......me like...
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Daddy cool |
10-12-07, 01:49 AM | #39 | ||||
Silent Hunter
Join Date: Jan 2006
Location: UK
Posts: 3,750
Downloads: 11
Uploads: 0
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When you have 25+ aircraft models to create/edit map and skin within a set time frame - compromises have to be made, you cant get everything 100% perfect, (just try it!) If I built them to the standards that you perhaps desire, I would still only be half way though the list. Now if i had only had to build half a dozen OR had a full time skinner helping me out, it might have been a different story. Perfection was not quite my intention anyway, rather it was to improve the flight models to get them looking closer to Serg's and Denis's models for that sake of consistancy, hats off to both of those said modders for raising the bar in the first place. Denis's models are superior? - well yes he's a very talented guy and Id agree that some of them certainly are superior, but perhaps you could try to appreciate that Denis didnt have to model 25+ planes within 6 months.. I think Denis himself will agree with me on this as he knows how time consuming 3D work can be, espcially when you have a full time job and a girlfriend to attend to. Apart from the Rufe, I dont belive there is one plane that myself and denis have both modelled, correct me if I'm wrong here. Personally - i will be using his aircraft in addition to our own So to anyone else who doesnt like the appearance of the aircraft in 1.04 all I can say on my part is; Hell I tried, feel free to make your own or use the Ubi stock models. Thats all. Last edited by JU_88; 10-12-07 at 05:04 AM. |
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10-12-07, 02:20 AM | #40 |
Captain
Join Date: Apr 2005
Location: Sweden
Posts: 529
Downloads: 267
Uploads: 0
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Cool fantastic!
Mikael |
10-12-07, 02:24 AM | #41 |
Lieutenant
Join Date: Apr 2005
Posts: 256
Downloads: 0
Uploads: 0
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Hi guys!
1. Great job on those planes. Brings so much more immersion to the game. Thank you to all involved. 2. Just a quick one: Will you also include Fw 190? 3. Kaptain, I happened to notice your harbor building textures on you plane screenshots. Are those from GWX 1.04? It seems a bit strange to me to see fuel/water tanks with brick texture. Plus on the screenshot with Arado float plane flying low over an uboat, those buildings in the background seem to have some strange texture mapping. A side of the building is brick with small windows, the other seems like having huge glass windows only. Sorry for hacking the thread. Maybe I should post these observations over PM? |
10-12-07, 03:56 AM | #42 | |
Planesman
Join Date: Apr 2006
Location: Madrid, España
Posts: 198
Downloads: 13
Uploads: 0
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OL zS. Siegfried Rollmann, U 108 in WaW IV, 6th war patrol with GWX 3.0 Gold (111.829 BRT) Lt zS Klaus Doldinger (U 36), 4th war patrol with GWX 3.0 Gold (50.713 BRT) SH3 Cmdr 3.1 GWX 3.0 GWX 16 Km atmosphere GWX no medals on crew GWX open hatch GWX Saint Nazaire, Schleuse and units OLC GUI 1.2.7 Thomsen´s sound Torpedo damage final Rubini´s lifeboats and debris D.i.D. |
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10-12-07, 03:56 AM | #43 |
Frogman
Join Date: Feb 2005
Location: Florence Italy
Posts: 307
Downloads: 64
Uploads: 0
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beautyfull ...but dears sirs the wait wears out.
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10-12-07, 04:30 AM | #44 |
Commander
Join Date: Aug 2004
Location: Linkoping, Sweden
Posts: 478
Downloads: 176
Uploads: 0
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Taking my hat off!!!
You´re great. Air cover in 1.03 was Hölle! Now...... sheeesh Can´t wait for 1.04 now!!!!! Cheers /OB
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SHIV:TMo 2.5, RSRD, SCAF OLC, Ralle's modpack SHIV: WDAD, Med Campaign SHIII: GWX3 GOLD, OLCII Gold, ACM-reloaded interface mod, SHIIIcmndr 3.2, Full Realism/DiD SHIII: LSH3 2015 Cold Waters with all bells and whistles Finally SHV but still unmodded and still a noob.... |
10-12-07, 04:32 AM | #45 |
Sonar Guy
Join Date: Apr 2007
Location: Newfoundland,Canada
Posts: 397
Downloads: 6
Uploads: 0
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Good work Gentlemen
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GWX crew member. Come Hell or High water, we get it done! |
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