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03-25-07, 07:23 AM | #31 | |
Ace of the Deep
Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
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Quote:
And thanks to Capt Cox... I think this double tracking only happens when you go High TC at the same time as the next track is loading up. thats when it happend to me. Oh and it wasnt a matter of two tracks playing over each other..it was the same track that just kept repeating over and over. |
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03-25-07, 07:30 AM | #32 |
Mate
Join Date: Mar 2007
Location: Minnesota
Posts: 56
Downloads: 0
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Thank you but Need some Help With Radio Mod
I would also like to thank you for offering this to the community. Though I have played SH3 with GWX, I have never added a mod to any game. I am downloading at present, but please need some instructions on how to apply it. Thanks
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03-25-07, 07:34 AM | #33 | |
Sea Lord
Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
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Quote:
Just pasted this from another thread, but get the JSGME and just follow the instructions and you should be fine.
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03-25-07, 07:42 AM | #34 |
Machinist's Mate
Join Date: Mar 2005
Posts: 122
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Ah, GWX 16k atmosphere. How I would love to have this in SH4! I did try enabling it in SH4 but the colours looked weird.. Actually I'm surprised it worked at all.
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03-25-07, 07:48 AM | #35 |
Mate
Join Date: Mar 2007
Location: Minnesota
Posts: 56
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Thank you Captain Cox
Thank you ! That was a very quick response and it is much appreciated. Dane (but also of Swedish and German heritage and proud of them all) in Minnesota
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03-25-07, 08:04 AM | #36 | |
Seaman
Join Date: May 2003
Location: Greece
Posts: 33
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Quote:
For example if u want to choose Washington,or Los Angeles,or Honululu u have to guess??? |
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03-25-07, 08:05 AM | #37 |
Watch
Join Date: Mar 2007
Posts: 21
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I'm pretty gimpy when it comes to computers, can we have a self extracting mod please? lol
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03-25-07, 08:20 AM | #38 | ||
Sea Lord
Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
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Quote:
The JSGME is self extracting the mod in to the game You just need to install it and follow the simple steps I posted earlier.
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03-25-07, 09:40 AM | #39 | |
Admiral
Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
Posts: 2,497
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Quote:
If anyone knows of a fix to this problem please let us know, as this arcade game soundtrack is making me want to scream.
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"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. |
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03-25-07, 09:51 AM | #40 |
Grey Wolf
Join Date: Mar 2005
Location: St. Louis, MO, USA
Posts: 772
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Just move or delete the files in the music folder EXCEPT for the music.cfg file.
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03-25-07, 02:09 PM | #41 |
Admiral
Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
Posts: 2,497
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Ah thanks
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"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. |
03-25-07, 02:45 PM | #42 |
中国水兵
Join Date: Oct 2006
Posts: 281
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Yes tokyo rose would be very interesting but I havent looked to see if there are even enough recordings of the rose to make it worh while. As far as the range of a shortwave broadcast goes, there are a lot of factors to consider. Mainly what the propogation is like at the time. The sun produces solar flares which affect the ionosphere when they reach earth. So the exact date and time can play a huge role in whether the signal will make it across the globe or only a few hundred miles. Also the amount of power that the perticular station is running, and the type of antenna (directional or omnidirectional) make a difference. And finally,...the freq band that they are using at the time affects range. Shortwave stations often have a fifferent frequency for night time operation then they do for daytime as some freq work best at certain times of the day. If anyone can tell me what station they wpuld like to know the range of I may be able to ballpark it if I had an idea of how much power the station was runni
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Your sister swims towards troop ships. |
03-25-07, 02:52 PM | #43 |
Mate
Join Date: Mar 2007
Location: Minnesota
Posts: 56
Downloads: 0
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I thought I would get this right?
First, let me again thank you for your assistance. I downloaded as instructed and the generic mod enabler said the radio mod was enabled. Yet I can't get it in the game. First thing is I can only scan thru the radio stations and cannot get it to stop on the 30.0 frequency. It only stops at 22.0 Washington and the end. Any ideas? When downloading this feature (Captain Midnights Mod) I couldn't find any .exe file or a file to extract though I did download a file that was 150,128KB).. Thank you
Looking closer at the file, it is an "RAR" file. Is that correct? |
03-25-07, 04:58 PM | #44 |
Sea Lord
Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
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Hm...I am not 100% clear as to what you mean, but if I presume you never opened a RAR file before am i right? I only base this on your statement, so no bad feelings OK. Anyhow you need Winrar in order to "Unrar" that RAR file "unpack" it OK, its whats inside you need to drop in the MOD folder in the game...not the actual RAR.
Hope that helped
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03-25-07, 06:21 PM | #45 |
Mate
Join Date: Mar 2007
Location: Minnesota
Posts: 56
Downloads: 0
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Winrar?
I have extracted files that have come "zipped" but this file didn't appear that way. No offense taken, this is new to me though I have been familiar with some applications of computers.. I will search for winrar unless I hear otherwise.
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