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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#391 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
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no, the mod itself or last update didnt changed, its allready in !
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Stormy...... |
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#392 | |
Seaman
![]() Join Date: Jun 2010
Posts: 37
Downloads: 366
Uploads: 0
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Quote:
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#393 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
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it is just an additional advice how to customize your sound volume options...
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Stormy...... |
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#394 |
Seaman
![]() Join Date: Jun 2010
Posts: 37
Downloads: 366
Uploads: 0
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#395 |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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@ Stormfly
Servus
Just got told about these mods of yours and of course I'd like to use them. Though, before trying to activate them there is one thing I don't really understand. Reading the "readme"s and the previous pages here I can see there is some talking about migrating these mods... I do see which other mods that are required to get these mods running and I've already got them. My questions are: 1. Can I just activate them with JSGME? 2. If not - what should I do before? 3. When upgrading to a new version of the TDW's NewUIs or MO - how do you mean I could migrate these mods? Cheers |
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#396 | |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
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1. yes you can but for the optional mods, i recommend that you understand what they do, now additional there is a restriction regarding the delivered optional TDW UI`s options file, do not activate it ! ![]() 2. if you want to use the delivered optional TDW UI`s options file, you have to use TDW options migrator to "extract/injekt configuration data" (migrate) needed settings from my delivered old TDW UI`s option file into the newer TDW UI`s options file you want to use. 3. migrating is ment only for the TDW UI`s options file which i customized and delivered with this sound compilation to make things a bit more easy (fitting key UI settings and other needed stuff). You find the required programm in \SH5\data\Applications\OptionsMigrater.exe. TDW did this nice and handy tool for ppl who wont enter all their personal setting again and again each time a new TDW UI version is released. Just start the application, goto file, open old options file, select my old delivered optional TDW UI`s options file from 6.3.7, goto file, open the new options file (should be located \SH5\data\Scripts\Menu\TheDarkWraithUserOptions.py) and migrate. Dont be suprised, my options use hiding SH3 interface (you have to do a mouse over to show UI elements) together with Emtgufs reworked scopes (you have to activate this optional mod from TDW UI`s package or disable it in TDW UI`s options file). Of course, you can customize this to your own likings later, for example, there is a new TDW key for opening the radio messages box, but the "I" key is allready in use for identify a target. Just find a new key for it, for exaple "SHIFT+M", doing so open "TheDarkWraithUserOptions.py" using a text editor, find line RadioMessagesHotKey and edit it that it look like this: RadioMessagesHotKey = [ True, MenuKeyManagerWrapper.Keys.M, True ] (the "True" at the beginning is to enable a key command for this function at all) (the "True" at the end of the line is for using the key together with the SHIFT-key) it may be that you find serval TDW key's disabled ("False"), thats because i dont need them and/or they are colliding with Church`s keyb layout which is used as a base for this sound compilation. ![]()
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Stormy...... Last edited by Stormfly; 04-01-11 at 08:30 AM. |
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#397 |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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![]() Vielen Dank Stormfly! Dann habe Ich Alles verstanden. Der Migrator ist schon seit 6.3.7 ein alter Bekannter. Falls Ich bekomme einige Fragen melde Ich mich wieder. Dann geht's los. Beste Gruesse aus der Mitte der Ostsee (Gotland) ![]() (Wo in Deutschland wohnst Du?) / |
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#398 |
Soundman
![]() Join Date: Aug 2010
Location: Istanbul,Turkey
Posts: 144
Downloads: 65
Uploads: 0
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Stormfly is it possible to assaign w a s d key commands for forward backward left right instead of using arrow keys while using your great mod?
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#399 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
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of course it is, simply edit commands.cfg & TDW options file accordingly, but renember you have to find other key`s for the old "W" "A" "S" "D" key`s / functions, allrady in use.
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Stormy...... Last edited by Stormfly; 04-01-11 at 01:45 PM. |
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#400 | ||
Sparky
![]() Join Date: Apr 2010
Location: Germany
Posts: 157
Downloads: 270
Uploads: 2
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In your MODS folder make the following dirs:
Start the Keymapper and chose "Load from MyKey" Reassign your keys and like Stromfly said: Quote:
voila regards MiTon |
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#401 | |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
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for keeping things easy i would also recommend: "Arrow Up" key = Surface the boat (old "S" key) "Arrow Down" key = Dive the boat (old "D" key) "Left & Right key" = Level the boat (old "A" key) ...doing so you wont need edit the TDW options file regarding this layout change, skip cycle tube key, it seams nobody need a key for it.
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Stormy...... Last edited by Stormfly; 04-01-11 at 01:57 PM. |
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#402 |
Soundman
![]() Join Date: Aug 2010
Location: Istanbul,Turkey
Posts: 144
Downloads: 65
Uploads: 0
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tnx for the replies guys. stormy great mod by the way it is a must have for my taste.
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#403 | |
Bosun
![]() Join Date: Feb 2011
Posts: 66
Downloads: 95
Uploads: 0
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Kevin |
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#404 |
Bosun
![]() Join Date: Feb 2011
Posts: 66
Downloads: 95
Uploads: 0
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#405 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
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...edited post regarding added video for demonstartion purpose,
this video also shows nice work in progress of the upcomming nights interrior textures 1.2 !
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Stormy...... |
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