SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
05-04-20, 09:42 AM | #391 | |
Commander
Join Date: Apr 2013
Location: Buenos Aires
Posts: 456
Downloads: 159
Uploads: 0
|
Quote:
I have changed it ti add the new vídeo hidro layers and the visual corrections for mep6, I want to try to super hidef on nygm. The compilation don't have different name as nygm? You shouldn't chafe flotillas cfg?
__________________
Having a HARD TIME with CONSOLIDATE GRANMA MOD... |
|
05-04-20, 09:51 AM | #392 |
Ocean Warrior
|
- no
- don't know as I never am static; unrealistic, etc.
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper |
05-04-20, 09:52 AM | #393 |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,357
Downloads: 475
Uploads: 0
|
It is an easy fix. Remove GUC from your activated mods. Copy and replace the Sensor.dat file from NYGM to GUC and reinstall the mod.
__________________
Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
05-04-20, 10:06 AM | #394 | |
Navy Seal
|
Quote:
If doing so, you have to make sure all sensor nodes IDs corresponds! Maybe they are same, but maybe not...dunno. Just because they are linked to sensor.Val etc
__________________
|
|
05-04-20, 10:07 AM | #395 | |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,357
Downloads: 475
Uploads: 0
|
Quote:
No. I am not sure if GWX's FixallsubsGWX was meant for NYGM use. As far as I can tell the boat still sinks. That is my experience, no guarantee that it would be the same for you. Good hunting, FUBAR295
__________________
Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
|
05-04-20, 10:10 AM | #396 | |
Navy Seal
|
Quote:
FixAllSubsGWX was for the black textures due to AI subs interaction. If you don’t activate it for NYGM, and you don’t have any black textures and CTDs, then it’s not necessary...
__________________
|
|
05-04-20, 10:22 AM | #397 | |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,357
Downloads: 475
Uploads: 0
|
Quote:
Good hunting, FUBAR295
__________________
Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
|
05-04-20, 10:54 AM | #398 |
Navy Seal
|
I’m preparing for myself a GUC sensor.dat for NYGM as i reinstalled lately this mega mod.
Best is to incorporate it in the FUMO_Fix for GUC (adaption of the FUMO_Fix sensor.dat as we always have to activate it on top of GUC - so it keeps the FUMO fix)
__________________
|
05-04-20, 11:32 AM | #399 |
Navy Seal
|
Was not that long
Here is the FUMO_Fix for NYGM + GUC: http://www.mediafire.com/file/1uk23b...S_NYGM.7z/file The sensor.dat is adjusted with NYGM values (Lot of differences between GUC sensor values and NYGM sensor values!) Has to be activated on top of German U-Boat Compilation no eagle OR TKSS18 German U-Boat Compilation part 1&2 FOR use with NYGM only.
__________________
|
05-04-20, 02:04 PM | #400 |
Ocean Warrior
|
So I take it no one has an answer as to why GUBC even has a sensors.dat file in it ?
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper |
05-04-20, 02:27 PM | #401 |
Soundman
Join Date: Feb 2015
Location: Dresden, Germany
Posts: 147
Downloads: 49
Uploads: 0
|
So I've tried to install GUBC (only Type VII B and VII C models by WISE) and it seems to work fine so far, the only problem is that the commands for opening the hatches and lowering the flag (CTRL + F) don't work. How can I edit that?
|
05-04-20, 02:31 PM | #402 |
Ocean Warrior
|
Be sure to have an officer at the weapons location (hatch), and one at the watch location (flag) otherwise they won't work.
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper |
05-04-20, 03:02 PM | #403 |
Soundman
Join Date: Feb 2015
Location: Dresden, Germany
Posts: 147
Downloads: 49
Uploads: 0
|
The solution was even simpler: changing the mod order in JGSME (I had the GUBC antivated before the GUi, obviously that wouldn't work). D'uh
|
05-04-20, 03:06 PM | #404 | |
Navy Seal
|
Quote:
You can play a type VIIB career, but that’s about all (or a type VIIC first turm only)
__________________
|
|
05-04-20, 03:12 PM | #405 | |
Commander
Join Date: Apr 2013
Location: Buenos Aires
Posts: 456
Downloads: 159
Uploads: 0
|
Quote:
__________________
Having a HARD TIME with CONSOLIDATE GRANMA MOD... |
|
|
|