SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
01-05-21, 11:04 AM | #376 | |
Navy Seal
|
Thanks guys, but wait to try it!
Quote:
Nevertheless i think escorts are harder now, assuming when they have veteran/elite skills...because at war start it’s always easier (as in RL) And i don’t want to make Ccom12 unplayable either, due to unbelievable Difficulty! As always...compromise!
__________________
|
|
01-05-21, 11:12 AM | #377 | |
Ocean Warrior
|
Quote:
Late war is too for that matter. I approach a convoy at any time with the thought of "I wonder how many ships I'll sink this time" vs. the thought of "I wonder if I'll survive this attack". I may try looking at eliminating the affect weather has on escort sensors. I know irl it did but sometimes it's best to use ahistorical methods to achieve historical results, in this case escorts that should be respected. Anyway, good to hear.
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper |
|
01-06-21, 01:03 PM | #378 |
Navy Seal
|
IXB done and finished...now to the IXC!
__________________
|
01-07-21, 04:27 AM | #379 |
Navy Seal
|
Added my splash effects when 88/105 mm gun is starting to submerge...as well as conning tower bottom to top
__________________
|
01-07-21, 07:23 AM | #380 |
Helmsman
Join Date: Oct 2008
Posts: 102
Downloads: 471
Uploads: 0
|
Nice, waiting patiently.
|
01-07-21, 10:05 AM | #381 |
Navy Seal
|
Prepare to be wet!!
Real bad weather navigation feeling now
__________________
|
01-07-21, 10:43 AM | #382 |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,357
Downloads: 475
Uploads: 0
|
Wow!
Good hunting, FUBAR295
__________________
Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
01-07-21, 12:10 PM | #383 |
Expert Shipsinker
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
Posts: 860
Downloads: 360
Uploads: 0
|
This has got me pumped
__________________
ONEALEX 1.53 ARB / NYGM "ENHANCED Steel Coffin Edition" v6.2 DGUI / CCom12 DGUI / WAC 5.2 DGUI / Toyotagt86 v2.3 ARB / GWX3 DGUI |
01-07-21, 01:10 PM | #384 |
Sea Lord
|
Kawabonzical!
La Fifi il me semble que tu en as sous le pied
|
01-08-21, 10:17 AM | #385 |
Navy Seal
|
IXC done and tested
__________________
|
01-08-21, 11:07 AM | #386 |
Helmsman
Join Date: Oct 2008
Posts: 102
Downloads: 471
Uploads: 0
|
Will the sub skins that are in SH3 Commander that comes with CCoM 12 work with the new subs? |
01-08-21, 12:18 PM | #387 | |
Navy Seal
|
Quote:
Anyway they should work as I DIDN’T CHANGE THE SUB 3D MODEL! Again, I’m not importing German U-Boat Compilation to Ccom12, because of MEMORY issues that would certainly occur !
__________________
|
|
01-08-21, 12:25 PM | #388 |
Helmsman
Join Date: Oct 2008
Posts: 102
Downloads: 471
Uploads: 0
|
|
01-08-21, 01:10 PM | #389 |
Navy Seal
|
Type VIIB is no more green
Now same grey as others wolves! This will be a separated little mod to be activated in Commander Jsgme...because of Commander skins!
__________________
Last edited by Fifi; 01-08-21 at 01:22 PM. |
01-09-21, 03:23 AM | #390 |
Navy Seal
|
Just discovered this IXC model, available 1943/12/01...was hidden in Ccom12 Commander!
One more model i have to enhance Could someone explain me why they made this strange hull shape for IXC?
__________________
|
|
|