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08-19-08, 06:59 AM | #3826 |
Admiral
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Hello Kpt. Lehmann,
first, let me say THANK YOU to you and your team for making GWX. my girlfriend is not as much happy about GWX as i am, because i am often on patrol. one question to you: in an earlier discussion about integrating the longer repair times mod into GWX you mentioned, that the GWX-team has already slightly increased the repair times. how did you do that?? background of my question: i am a pedant an i quarrel a little bit with the short repair times in sh3. THANKS, h.sie |
08-19-08, 09:38 PM | #3827 | |
GWX Project Director
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Quote:
As described, the repair time increase was 'slight.' To effectively lengthen repair times more significantly we would have had to destroy other modded elements that we'd determined to be critical to GWX and/or the simulation. |
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08-19-08, 10:15 PM | #3828 |
Rear Admiral
Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
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Im sure youve heard this hundreds of times,But. Thanks for makeing In my opinion the best supermod mod for sh3.(Eventualy for SH4) Thanks Kpt. Lehmann and the GWX crew for helping keep SH3 alive.
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Task Force industries "Taking control of the world, one mind at a time" |
08-19-08, 11:56 PM | #3829 |
GWX Project Director
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On behalf of the whole team, thanks for your kind words guys.
We are glad you enjoy our work. |
08-22-08, 05:47 PM | #3830 |
Commodore
Join Date: Jul 2008
Posts: 611
Downloads: 0
Uploads: 0
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Another Dumb question....
Is there any zoom on the deck gun, such as a sight giving a range bearing. (VIIB 9/39, default deck gun).
Edit: Info I seek was in the Player's guide. Thanks for the hard work, really enjoy myself. |
08-23-08, 02:11 AM | #3831 | |
Sonar Guy
Join Date: Jun 2008
Posts: 380
Downloads: 17
Uploads: 0
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Quote:
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08-23-08, 11:00 PM | #3832 |
Weps
Join Date: May 2005
Posts: 369
Downloads: 16
Uploads: 0
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Well, I'm installing GWX...........
Last time I played SH3 was Beery's final version of RUB. Some questions......... Is the XXI available eventually? (I never drove that boat......) I got a pretty Uber rig.......What are the state of the art graphics mods for SH3+GWX.....I'm going to install the OLC-Ubermod........ Ducimus did the AI? What are some other game experience enhancing mods that are the most popular with GWX? Thanks a bunch Kaleun's!!!
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08-24-08, 06:10 AM | #3833 |
Sailor man
Join Date: Jul 2006
Location: Finland
Posts: 46
Downloads: 105
Uploads: 0
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Sub skins in GWX 2.1
Hello,
What kind of u-boat skins are generally compatible with GWX 2.1 and what are not? Are there limitations to the file structure of u-boat skin mods to be used in GWX 2.1, or are all kinds of skin mods compatible? Many nice u-boat skins were published before GWX 2.1 and are made of files that are located in Textures\TNormal\tex folder, with no changing files in Library or Submarine folders. Are those mods compatible also? Thanks. |
08-25-08, 06:52 AM | #3834 |
Admiral
Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
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Quote:
Originally Posted by Murr44 JSGME is included with GWX 2.0. Hello , I always understood that GWX is a big mod not compatible with JSGME , because is very big mod and JSGME only can work with small or middle size Mods , can somebody tell me if I am correct or not ? thank you
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08-25-08, 08:13 AM | #3835 |
Samurai Navy
Join Date: Feb 2004
Location: Missouri
Posts: 581
Downloads: 517
Uploads: 0
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Most of the mods i have are JSGME ready & i have a large amount of them ! All for Sh-3 GWX 2.1
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08-25-08, 09:28 AM | #3836 | |
Chief of the Boat
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Quote:
http://www.subsim.com/radioroom/show...2&postcount=10
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Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
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08-25-08, 10:54 AM | #3837 |
Watch
Join Date: Aug 2008
Location: AG area
Posts: 15
Downloads: 21
Uploads: 0
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Noob :)
Hi all and thks for GWX team for nice feature
I have read these forums now and 2.1 manual and I start my career now ... I have made , what I have read here .. ofcourse some things are out of my head, cos english is not my language.. OK: I made ---> - SH3 - Patch 1.4b - GWX 2.0 - GWX 2.1 - Apply sub-mods - Apply 2.1+AOTD bugfixes Everything is ok... I start my career 2nd flotilla (Wilhelmshaven) 1.8.1939 run out and go my patrol area. My trip was about 7 days and I stok home. I was 500 reown when I start and I not bay nothing when I go first mission... Now I start 2nd mission and I use my reown (500) Is that 500 correct, when I start career?? Manual say that I get 1500??? And manual say , don t do(buy) nothing when go first mission. Ok, I don t ..so now whwn I go 2nd mission war start and I can sink ships and I get more reown? I have been many years high alt sims (flying) Now I try go little down ... and I m noob for that... but everybody is, when start Good hunting for everyone Von Rono |
08-25-08, 12:14 PM | #3838 | ||
Admiral
Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
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Quote:
Thank you very much
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08-25-08, 12:25 PM | #3839 | |
Stowaway
Posts: n/a
Downloads:
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Quote:
No renown in GWX for reach patrol grid Only have 1500 renown if pass acadamy first Otherwise start with 500 Yes you will get renown for sink ships |
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08-25-08, 01:12 PM | #3840 | |||
Chief of the Boat
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Quote:
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Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
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