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04-15-19, 07:07 PM | #3706 |
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Confirmed: I have ears again with: Generic Mod Enabler - v2.6.0.157
[C:\UbiSoft\Silent Hunter 4\MODS] 1_TriggerMaru_Overhaul_2-5 1_TMO_25_small_patch RSRDC_TMO_V502 RSRDC_V5xx_Patch1 SonarTargetFix2_TMO Ok, let's try OTC and the OTC patch. See if we still have sound. |
04-15-19, 07:17 PM | #3707 |
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Odd........ I didn't expect this.
Generic Mod Enabler - v2.6.0.157 [C:\UbiSoft\Silent Hunter 4\MODS] 1_TriggerMaru_Overhaul_2-5 1_TMO_25_small_patch RSRDC_TMO_V502 RSRDC_V5xx_Patch1 SonarTargetFix2_TMO 1.5_Optical Targeting Correction 031312 for RSRDCv502 And I have no sound. So it appears OTC is breaking everything.... I don't understand how it affects sound when it's a visual mod. Going to adjust the load out to where STF2 loads after OTC and see what that does. I can't even hear my own engines (which is what had been happening in my saved Career, but I thought someone had finally modeled the 140 degree of ears these things had, and not 360. I appear to have been mistaken, that was a symptom of the problem. Also don't understand how it was breaking OM, seeing as it wasn't loaded. |
04-15-19, 07:22 PM | #3708 |
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.......... Posting this from within game........... The convoy I ran into was a fleet of fishing boats. No engines. ****........ Going to continue with the test, as I still couldn't hear my own engines in hydro.
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04-15-19, 07:32 PM | #3709 |
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Still posting from within game.
Generic Mod Enabler - v2.6.0.157 [C:\UbiSoft\Silent Hunter 4\MODS] 1_TriggerMaru_Overhaul_2-5 1_TMO_25_small_patch RSRDC_TMO_V502 RSRDC_V5xx_Patch1 1.5_Optical Targeting Correction 031312 for RSRDCv502 SonarTargetFix2_TMO This allows me to hear with my Gato on the surface. Now I understand this is something they could do at limited capacity but I didn't know was in the game. Perhaps I have forgotten it was? Regardless, I can hear. Going to P Depth just to double check things. EDIT: Yep, I can hear them at PD. On to the next test. Guess I'll shoot for Traveler's Mod+ the OTC patch. |
04-15-19, 07:42 PM | #3710 |
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Ok so with: Generic Mod Enabler - v2.6.0.157
[C:\UbiSoft\Silent Hunter 4\MODS] 1_TriggerMaru_Overhaul_2-5 1_TMO_25_small_patch RSRDC_TMO_V502 RSRDC_V5xx_Patch1 1.5_Optical Targeting Correction 031312 for RSRDCv502 SonarTargetFix2_TMO Traveller Mod v2.6 TMO Traveller Mod 2.6 OTC 1.5 Patch Traveller overrides the STF2 mod. So now I will try it with STF2 loaded after Traveller as I hear nothing, not even my own engines. |
04-15-19, 07:51 PM | #3711 |
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Ok so with: Generic Mod Enabler - v2.6.0.157
[C:\UbiSoft\Silent Hunter 4\MODS] 1_TriggerMaru_Overhaul_2-5 1_TMO_25_small_patch RSRDC_TMO_V502 RSRDC_V5xx_Patch1 1.5_Optical Targeting Correction 031312 for RSRDCv502 Traveller Mod v2.6 TMO Traveller Mod 2.6 OTC 1.5 Patch SonarTargetFix2_TMO That has given me sound back. Though I can no longer hear them on the surface. I'm fine with that, atleast I can hear them. On to the next test, let's try Webster's stuff first. Both the Lifeboat, and Maneuver with STF2 loaded last. I'm wondering if perhaps I had Webster's Stuff loaded to early, and that was breaking things. |
04-15-19, 07:58 PM | #3712 |
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As expected. With: Generic Mod Enabler - v2.6.0.157
[C:\UbiSoft\Silent Hunter 4\MODS] 1_TriggerMaru_Overhaul_2-5 1_TMO_25_small_patch RSRDC_TMO_V502 RSRDC_V5xx_Patch1 1.5_Optical Targeting Correction 031312 for RSRDCv502 Traveller Mod v2.6 TMO Traveller Mod 2.6 OTC 1.5 Patch Webster's Real Lifeboats Fix for v1.5 Webster's Ship Manuvering Fix SonarTargetFix2_TMO I still have sound. Alright. Now I'm going to uninstall WRLbF and WSMF and STF2 and place my sound mods back into the list. Then I'll install those three mods last, on top of the sound mods. I don't think it would matter if i installed the sound mods over these three, but I have a crazy hunch that may have been the issue all along. Likewise with OM, despite OM not having a specific OM folder to install. The STF2 download page list OM as being use able. I guess I will troubleshoot that all over again once I get this squared away. |
04-15-19, 08:15 PM | #3713 |
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Ok, so with this: Generic Mod Enabler - v2.6.0.157
[C:\UbiSoft\Silent Hunter 4\MODS] 1_TriggerMaru_Overhaul_2-5 1_TMO_25_small_patch RSRDC_TMO_V502 RSRDC_V5xx_Patch1 1.5_Optical Targeting Correction 031312 for RSRDCv502 Traveller Mod v2.6 TMO Traveller Mod 2.6 OTC 1.5 Patch Pacific Sound Mod DBSM Close Depth Charge BBC World Captain Midnights MORE CBS NEWS! MOD v1.2 KGBM Radio KGMB Add On Webster's Real Lifeboats Fix for v1.5 Webster's Ship Manuvering Fix SonarTargetFix2_TMO being my load out. I can now hear enemies, and hear myself. Atleast I could in the Tokyo Express Mission. I'm going to, just for ****s and giggles, attempt to load my save off Western Luzon to see if I can now hear those two DDs. It probably won't load, and if it does, I have no idea what to expect. One of the Golden Rules of Silent Hunter from as far back as 3 is: Don't save near Convoys, or Underwater. So I don't expect it to work like it should. But if I can hear them, I'm going to be surprised. |
04-15-19, 08:20 PM | #3714 |
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Well, it loaded, which gave me hope. But alas, I can't hear the DDs. I also can't hear myself.......... I don't have any idea wtf that means, but it doesn't give me any hope that loading a new career and testing it that way will work any better. Why in the **** can I hear properly in the Single Mission, but not Career? I'm going to try two things, as this career is in an S-Boat. I will try a new career with an S-Boat. See what that does, then try a new career with a Gato (The default ship for the single mission) and see if that does anything.
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04-15-19, 08:32 PM | #3715 |
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Not looking good. Grabbed an S-Boat, went to Western Luzon, found the same convoy. No sound. Not my engines, not theirs.............. I don't understand why it's suddenly not working now that I am in Career. Is the S-Boat broken? Going to load into something more modern and try again. Not expecting it to work.
How The **** Am I Supposed To Test This When I Get Different Results Just Because I'm In Career Mode Now?!?!?!?!?!?!?!?!?! |
04-15-19, 08:45 PM | #3716 |
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Grabbed the most modern thing in Manilla in 41. Still no sound on hydro. Found the exact same convoy in the exact same spot.
Hilarious! I don't see how anyone can claim they have gotten any of these mods running properly(TMO and OM). If they claim they do, I don't think they are fully aware of issues in the game. And are just ignorant to the fact that, no, the game isn't behaving at all the way it's supposed to, you just don't know what to look for. And seeing as all that effort did not fix the broken game/mod/whatever, I'm not going to waste time trying to do the same for OM. I'm just going to get the exact same result. |
04-15-19, 11:16 PM | #3717 | |||
Eternal Patrol
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I'm sorry I was unable to be more help, but my attempt, poor as it may have been, was honest. I hope you get it working to your satisfaction.
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04-16-19, 07:35 AM | #3718 |
Navy Seal
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Where can i find the different bases available dates in OM campaign please?
If someone could enlighten me
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04-16-19, 08:05 AM | #3719 | |
Silent Hunter
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will that suffice?
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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04-16-19, 10:06 AM | #3720 |
Navy Seal
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Thanks my friend, i already find it an other way...in the files.
But i will double check with your reply
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