SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
08-26-17, 11:02 AM | #3556 | |
Silent Hunter
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i fixed it, vicariously. i went back to square one: deinstalled and then deleted the folder(s). rebooted and installed from cdrom. then applied the five patches and voila it started. now if i can complete a career i will die a happy man. thank you for your patience!!!! m
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 Last edited by KaleunMarco; 09-04-17 at 06:42 PM. |
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09-04-17, 05:02 AM | #3557 |
CTD - it's not just a job
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I never did find my newer OpMonsun downloads, and had to re-download it. I'll probably find all my files now that I've done that. Of course, I still haven't found my original SH4 nor my SH3 disks from way back in 2008... Oh well.
Anyway, I've got 705, 705 to 720, the Patch, OMEGU and it's patch installed, and a few of the optional mods (bearing tool, larger dials, etc.), and thoroughly enjoying it as a diversion to my woes with FotRSU and CMN modding. Gotta have time to play as well as test... - So far (knock on wood), I have no issues in OM, and it looks wonderful. I can't hit the broadside of a barn with a torpedo on the German side, but we'll eventually get there... getting lots of practicing doing the ole German paradigm of "go deep" for the avoidance early in the war... Last edited by propbeanie; 09-04-17 at 08:58 AM. Reason: You can sure tell I'd fail as a proof-reader... lol |
09-04-17, 11:34 AM | #3558 | |
Silent Hunter
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special abilities are effective with only a few subtypes. capnscurvy and i and working on trying to figure out how to make specials effective on all types. we have found that adding the property via S3D does not work. more to come on this issue. btw, the graphics are nowhere near as nice as in FOTRS. you will see what i mean when you finally torpedo a ship.
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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09-04-17, 04:21 PM | #3559 |
CTD - it's not just a job
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Oh yeah, that might take me a while to do too...
I do not recall off the top of my head, and I'll have to do me some searching on the subject, but I do remember a thread about that before, and it may well be in this thread... Was it a "language" thing for titles or rank?... man. Just a few weeks ago too... |
09-04-17, 04:49 PM | #3560 |
Silent Hunter
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bow torpedo tubes destroyed
ok, one of those verdammt Allied airplanes sneaked up on my nice, shiny Type 9D and dropped a couple of eggs. that wasnt the real insult. the worst thing was that the bombs damaged my engine room and my after torpedo room and for the remainder of the patrol, every two minutes, i received a status message of: bow torpedo tubes destroyed. {sigh}
the bow torpedo tubes were not destroyed because i went on and sunk some allied ships however the after tubes were destroyed because they would not fire anything. how can i fix this? any hints, suggestions, etc? (no bad language, please!)
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
09-04-17, 06:43 PM | #3561 | |
Silent Hunter
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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09-04-17, 09:13 PM | #3562 |
CTD - it's not just a job
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For me with the omegu mod, there are 8 mods in the folder, and all I've used is omegu itself, and left the others for now. Maybe I'll try them later, maybe not. No issues with it at all. Surely you don't have a mod-soup situation again... ??
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09-05-17, 01:37 PM | #3563 | |
Silent Hunter
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if i have a mod soup issue then it is time to find another pasttime, eh?
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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09-05-17, 05:51 PM | #3564 |
CTD - it's not just a job
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The OMEGU mod is in the OMEGU_v300_pkg folder, so be sure it's pulled out of that folder and in the MODS folder. In other words, don't activate the OMEGU_v300_pkg... Same way with the OMEGU Patch mod
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09-06-17, 07:51 PM | #3565 |
Silent Hunter
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OpMunson CTD
pb (at alia)
found a repeatable CTD playing Opmunson. 17-20 west 54 north 11/21/44 2330 hours large convoy heading appox 066 at medium speed i am approaching from east on reciprocal course. right at spawn time....bam....ctd now that i have run ME a couple of times, i will attempt to find the convoy...no promises. i suspect that LantConvoy_44 is the file and SCL2_Large_44 is the convoy. 71 ships. whew. no hard evidence though. can you see what you can see? m
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 Last edited by KaleunMarco; 09-06-17 at 08:49 PM. |
09-08-17, 01:04 PM | #3566 |
CTD - it's not just a job
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Are you referring to the area just North and West of Ireland, where all the routes converge to / from Ireland / England? I sure wish the ME would list what RGG it is that are there. There's 3 that I've found there in the area consistently. Two outbound and one inbound... The particular RGG you're referring to comes in, goes out, comes in and goes out, several times. I'll dig some more as I get the chance. Another thing we could do is build a mission near that date and near that location, and play it a few times to see what comes by, and if the game does a CTD...
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09-09-17, 01:46 PM | #3567 | |
Silent Hunter
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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09-09-17, 03:38 PM | #3568 |
CTD - it's not just a job
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Sorry 'bout that... Random Generated Group - one of the "yellow squares" you'll see in the Mission Editor that mark where a group can form.
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09-10-17, 10:51 AM | #3569 | |
Silent Hunter
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i was browsing through Lant_convoys_44 and saw 37 groups and i swear half them go through that area. so, let me see if i understand what happens when a convoy meets a player's sub: convoy is a single entity on a certain course and speed when it meets the player's sub. it then spawns into the various ships that compose it according the parameters set forth in the DOT.mis file in the Group and Unit sections? if that is true then only a percentage of the ships defined in the Group section will spawn due to the spawn percentages present? this seems terribly computer-like computing...why would the app take a dive? i have written more CPU-centric programs and "the spawn" is not very complex when compared to other programs. just thinking.......
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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09-10-17, 06:12 PM | #3570 | |
CTD - it's not just a job
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