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Old 02-01-08, 09:12 PM   #3166
Madox58
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Watch the Freaking Army!!!

They told me Military Aircraft couldn't land once airborne
so I jumped outta the danged things for 4 years!

Freakin LIARS!!!

:rotfl:
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Old 02-01-08, 09:37 PM   #3167
onelifecrisis
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Gents (and Lady)

Something you might want to fix in 2.1...

The environment (sky/ocean) colour maps (TGA's stored in the SkyColorXXX.dat files in data\Env\) are different in the GWX2 16km atmosphere mod to what they are in the default GWX2 (8km) files. See the screeny below for an example.

Scapa Flow Mission, start location, time: 21:56 (looking to port)

8km on left / 16km on right


Personally I think the darker (16km) colours are more realistic
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Last edited by onelifecrisis; 02-01-08 at 09:53 PM.
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Old 02-01-08, 11:40 PM   #3168
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Will look into it OLC. Thanks. (Might leave as-is though too.)

@Privateer: I know what you mean. From the arty standpoint... how could we be sure that we were aimin' at the badguys.

I mean... considering how many lies a recruiter will tell ya to get you IN the army... ... and considering that the army brass tells the recruiters what to do....

ITS ALL A PACK OF LIES!!!

For all I know... we were blowing up shopping malls and churches!

Our only feedback was "target destroyed... good job."

"Enemy infantry in the open" my butt!



[Flashback... 1993... Great Salt Desert... Dugway proving grounds... this really happened... my launcher was lead firing unit for the MLRS platoon I was in... and following the platoon leader's hummer.]

Hey LT...!!! Didn't you say that the old NBC test ranges were marked off with dye dropped by aircraft?

Yes Sargeant! Why do you ask?

... The Nerve Agent alarms are going off in here!

[Lieutenant turns white as a ghost... and reaches for test kit.]

... Lt. looks at reading... throws test kit on the ground... grabs another test kit... hands shaking.

60 seconds pass... Lt. throws kit on ground... faces the convoy... and sends the most terrifying hand-signals and verbal warning you will ever see or hear...

"GAS GAS GAS!!!"

90 more seconds pass... and I find myself in full chemical gear, yelling through my gas mask on the radio and trying to make myself understood to a disbelieving Battalion Operation Center...

... because the desert had just received its 100 year rains... washing the dye away... and because we followed a Lieutenant who said, "We're supposed to go this way" right smack-dab into an old Nuclear-Biological-Chemical weapons impact range.

Moral of the story... the Army LIES!!!

Second moral of the story... "Lieutenant! With all due respect sir... Please STEP AWAY from the map! You aren't old enough to look at that yet sir! Maps are very bad for you sir and may cause cancer without prior instruction in special handling precautions."
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Old 02-01-08, 11:48 PM   #3169
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Quote:
Originally Posted by Kpt. Lehmann
considering how many lies a recruiter will tell ya to get you IN the army... ... and considering that the army brass tells the recruiters what to do....
Quote:
Originally Posted by Kpt. Lehmann
Moral of the story... the Army LIES!!!
You mean to tell me after almost 20yrs in the Army; I've been lied to.... Damn; I knew that recruiter bloke looked shifty back in 1988

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Old 02-01-08, 11:50 PM   #3170
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Yep. Venatore. We've been had!
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Old 02-02-08, 12:10 AM   #3171
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LIES!

I new there was something strange about my life; now that I know its all lies this is all starting to make sense......:hmm:

It reminds me of..........
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Old 02-02-08, 12:20 AM   #3172
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Quote:
Originally Posted by Venatore
I new there was something strange about my life; now that I know its all lies this is all starting to make sense......:hmm:

It reminds me of..........
EXACTLY!!!

Though it only took me SEVEN years to figure it out instead of TWENTY!!! :p

We were SLAVES in the MATRIX!!!

Did we take the blue pill or the red pill though?
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Old 02-02-08, 12:38 AM   #3173
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They gave me a green pill and said we will feed you, new clothes, give you a room, you will travel the world, play with big toys and all we ask in return is your soul

I thought gee thats not a bad trade off, I'm only 18 yrs old, I'll never grow old, I'll meet new friend and those "Recruit Instructors will be really nice guys to get to know..

Bloody green pill

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Old 02-02-08, 07:57 AM   #3174
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Quote:
Originally Posted by Kpt. Lehmann
Will look into it OLC. Thanks. (Might leave as-is though too.)
(darth vader voice)

I FIND YOUR LACK OF CONCERN DISTURBING, CAPTAIN.



OK, but can you at least say which of the two is correct? I mean is GWX intended to be light at night, or dark?
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Old 02-02-08, 09:02 AM   #3175
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Exactly what i thought Venatore, when i joined the RAF.

Not so much nice places anymore

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Old 02-02-08, 10:58 AM   #3176
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Quote:
Originally Posted by onelifecrisis
Quote:
Originally Posted by Kpt. Lehmann
Will look into it OLC. Thanks. (Might leave as-is though too.)
(darth vader voice)

I FIND YOUR LACK OF CONCERN DISTURBING, CAPTAIN.



OK, but can you at least say which of the two is correct? I mean is GWX intended to be light at night, or dark?
Both were intended to be "light" due to differences in monitors that typically made for darker display on LCD monitors.

Apparently it has escaped notice until now... including by myself.

Being a graphic issue, it takes second-seat to coding issues. Assuming the ENV file TGA's can be ported from the 8km default visibility mod to the 16km visibility mod... it should be no problem. If there is more to it... We'll see what happens.

(Darth Lehmann voice)

Pray I don't alter the deal.

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Old 02-02-08, 05:05 PM   #3177
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Quote:
Originally Posted by Rasher
Exactly what i thought Venatore, when i joined the RAF.
Not so much nice places anymore
I think I must be lucky in my work then! :hmm:
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Old 02-02-08, 05:21 PM   #3178
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I know the "Crew" must feel the same way...but what a VERY pleasent relief to see this thread finally start to settle down!
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Old 02-03-08, 07:51 AM   #3179
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Quote:
Originally Posted by donw
I know the "Crew" must feel the same way...but what a VERY pleasent relief to see this thread finally start to settle down!
.................
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Old 02-03-08, 01:27 PM   #3180
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Is the original game to blame for my fortunate patrol or do I give you guys the credit? I had a DD force me deep, the first time I saw it on free view, it had it's DC racks. I had to do the funky chicken a few times so I was too busy to look topside, but 15 mins later he goes away when my SO picks up two WS contacts that are close. I decide to pop up to take a looksy and 2000 meters away I see 2 auxillary cruisers streaming. I set up a two eel snap shot and score on the lead ship. I see that the DD ain't too happy and dive again. I look in the free view and see the DD again now w/out it's back racks. Yee Haw. I set up on the second and 2 WS's worth over 27,000 tons. I'm running GWX2 with the Uboat1-2 for fwiw. BTW the armed forces could learn a thing or two about deception from my employer, the cpd.

Additional: I decided to tie up loose ends and torp the V/W class DD. Both times I CTD when I connected with an eel. Any ideas, Thanks.

GWX - 16km Atmosphere
GWX - Captain America's Officer Icons
GWX - Enhanced Damage Effects
GWX - Late War Sensors Snorkel Antennas
GWX - Lite Harbor Traffic
GWX - No Medals on Crew
GWX 2.0 Armed Trawler Patch
U-Boat 1.2 For GWX 2.0 (IO)
Optional Menu 5
Campaign Screen optional
Library
Improved Wave Textures
RealWeatherFixMod

Update: I took out all the mods after armed trawler patch, same CTD when I torped the rackless DD.

Last edited by 1480; 02-03-08 at 04:13 PM.
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