SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 02-25-14, 11:28 AM   #3151
Husksubsky
XO
 
Join Date: May 2008
Location: oslo,Norway
Posts: 424
Downloads: 254
Uploads: 0
Default

Quote:
Originally Posted by sober View Post
sobers 0500 24022014
added
sobers TDWUserOptions for mega mod +Menu SH5 V2
Fog report is accurate again .
I use my own options now and it reports imaccurate. where do I repair that ?

Edit: found the strings 4100-4103. guess that do the trick

Last edited by Husksubsky; 02-25-14 at 02:15 PM.
Husksubsky is offline   Reply With Quote
Old 02-25-14, 02:28 PM   #3152
THE_MASK
Ace of the deep .
 
THE_MASK's Avatar
 
Join Date: Jan 2006
Posts: 9,226
Downloads: 901
Uploads: 73


Default

Quote:
Originally Posted by vdr1981 View Post
Sober , if you like I can upload for you zone.cfg file which is compatible with FXU0.0.22, OHII v2.4, RSD v5.5 and TDW AI damage control patch.
I have no idea what files i need . I am getting random ctds atm .
THE_MASK is offline   Reply With Quote
Old 02-25-14, 02:38 PM   #3153
THE_MASK
Ace of the deep .
 
THE_MASK's Avatar
 
Join Date: Jan 2006
Posts: 9,226
Downloads: 901
Uploads: 73


Default

sobers 0530 26022014
added
R.S.D. v5.5 - OHII v2.4 Compatibility Patch
THE_MASK is offline   Reply With Quote
Old 02-25-14, 05:20 PM   #3154
RushTheBus
Engineer
 
Join Date: Feb 2014
Posts: 206
Downloads: 211
Uploads: 0
Default

Sober, quick question. I installed more or less everything (substituted some minor graphical things here and there) in your lovely mod list. However, i'm noticing that when i flood a torpedo tube or switch to magnetic detonation it repeats the sound twice like "flooding tube two, flooding tube two" or "magnetic detonator switched on, magnetic detonator switched on." Ever encounter that?
RushTheBus is offline   Reply With Quote
Old 02-25-14, 06:04 PM   #3155
THE_MASK
Ace of the deep .
 
THE_MASK's Avatar
 
Join Date: Jan 2006
Posts: 9,226
Downloads: 901
Uploads: 73


Default

Quote:
Originally Posted by RushTheBus View Post
Sober, quick question. I installed more or less everything (substituted some minor graphical things here and there) in your lovely mod list. However, i'm noticing that when i flood a torpedo tube or switch to magnetic detonation it repeats the sound twice like "flooding tube two, flooding tube two" or "magnetic detonator switched on, magnetic detonator switched on." Ever encounter that?
Its a PITA , I don't know what is causing it . What computer specs as a matter of interest ?
THE_MASK is offline   Reply With Quote
Old 02-25-14, 07:08 PM   #3156
RushTheBus
Engineer
 
Join Date: Feb 2014
Posts: 206
Downloads: 211
Uploads: 0
Default

Quote:
Originally Posted by sober View Post
Its a PITA , I don't know what is causing it . What computer specs as a matter of interest ?
I'm going to do a fresh install, its very possible i missed a setp or miscalculated something during installation. You are using TDW's snapshot for his patcher, right?

Computer sepcs:
i7 4770
16GB HyperX RAM @ 1866 Mhz
x 2 GeForce GTX 780 in SLI
124 GB SSD (windows install)
2 TB data drive (games, etc)

i have integrated sound on my Gigabyte G1 Sniper 5...think it has a creative sound core chip.
RushTheBus is offline   Reply With Quote
Old 02-25-14, 07:14 PM   #3157
THE_MASK
Ace of the deep .
 
THE_MASK's Avatar
 
Join Date: Jan 2006
Posts: 9,226
Downloads: 901
Uploads: 73


Default

Quote:
Originally Posted by RushTheBus View Post
I'm going to do a fresh install, its very possible i missed a setp or miscalculated something during installation. You are using TDW's snapshot for his patcher, right?

Computer sepcs:
i7 4770
16GB HyperX RAM @ 1866 Mhz
x 2 GeForce GTX 780 in SLI
124 GB SSD (windows install)
2 TB data drive (games, etc)

i have integrated sound on my Gigabyte G1 Sniper 5...think it has a creative sound core chip.
I didn't think you could use SH5 in SLI !
I use my own snapshot found on the first post .
I have 5870 gpu 1 gig memory
8 gigs ram
2.6 ghz cpu
So your setup is way better than my specs .
PS , I just looked up those comp specs . Make that about a million x better .
THE_MASK is offline   Reply With Quote
Old 02-25-14, 08:31 PM   #3158
RushTheBus
Engineer
 
Join Date: Feb 2014
Posts: 206
Downloads: 211
Uploads: 0
Default

Horsepower is general

That said, i loaded up your snapshot without issue and patched. The only thing is, i noticed you have the option where you can have the torps set to impact initially unchecked. I like making switches move () so i was curious if having that patched would effect the mod in any way?

Also, cant seem to find "sobers TDWUserOptions for mega mod +Menu SH5 V2" that file.

Also curious if you plan to add any sound mods in the near future.
RushTheBus is offline   Reply With Quote
Old 02-25-14, 08:38 PM   #3159
THE_MASK
Ace of the deep .
 
THE_MASK's Avatar
 
Join Date: Jan 2006
Posts: 9,226
Downloads: 901
Uploads: 73


Default

Quote:
Originally Posted by RushTheBus View Post
Horsepower is general

That said, i loaded up your snapshot without issue and patched. The only thing is, i noticed you have the option where you can have the torps set to impact initially unchecked. I like making switches move () so i was curious if having that patched would effect the mod in any way?

Also, cant seem to find "sobers TDWUserOptions for mega mod +Menu SH5 V2" that file.

Also curious if you plan to add any sound mods in the near future.
Isnt this the link ?
http://www.subsim.com/radioroom/down...o=file&id=4240
THE_MASK is offline   Reply With Quote
Old 02-25-14, 10:47 PM   #3160
RushTheBus
Engineer
 
Join Date: Feb 2014
Posts: 206
Downloads: 211
Uploads: 0
Default

Quote:
Originally Posted by sober View Post
Sorry about that Sober, totally missed it. So far...the only sound that repeats itself is when i turn mag detonators on. If that's it, i can deal. I'm running about 90% of your mod with just a few graphical additions. Thanks for being such a great help
RushTheBus is offline   Reply With Quote
Old 02-26-14, 03:18 AM   #3161
THE_MASK
Ace of the deep .
 
THE_MASK's Avatar
 
Join Date: Jan 2006
Posts: 9,226
Downloads: 901
Uploads: 73


Default

sobers 1830 26022014
added
sobers bad weather deck gun V5 SH5
I am bringing this bad boy mod back into the mix .
Deck gun is hard for the crew to aim and harder for yourself .
Its a pain and frustrating to use with this mod list .
THE_MASK is offline   Reply With Quote
Old 02-26-14, 10:20 AM   #3162
RushTheBus
Engineer
 
Join Date: Feb 2014
Posts: 206
Downloads: 211
Uploads: 0
Default

Sober, kind of a stupid question....do i have to keep uninstalling and reinstalling the game to add these additional mods and updates of current mods?
RushTheBus is offline   Reply With Quote
Old 02-26-14, 01:50 PM   #3163
THE_MASK
Ace of the deep .
 
THE_MASK's Avatar
 
Join Date: Jan 2006
Posts: 9,226
Downloads: 901
Uploads: 73


Default

Quote:
Originally Posted by RushTheBus View Post
Sober, kind of a stupid question....do i have to keep uninstalling and reinstalling the game to add these additional mods and updates of current mods?
No , just enable the mods and start a new career .
THE_MASK is offline   Reply With Quote
Old 02-26-14, 02:05 PM   #3164
RushTheBus
Engineer
 
Join Date: Feb 2014
Posts: 206
Downloads: 211
Uploads: 0
Default

I'm doing that and then things get screwy....i end up having to replay the polish training mission. So things don't start off like they should according to post 1. Nvermind, i was able to adjust some parameters in careerhistory.cfg and get it working.

Last edited by RushTheBus; 02-26-14 at 02:26 PM.
RushTheBus is offline   Reply With Quote
Old 02-26-14, 02:40 PM   #3165
THE_MASK
Ace of the deep .
 
THE_MASK's Avatar
 
Join Date: Jan 2006
Posts: 9,226
Downloads: 901
Uploads: 73


Default

Quote:
Originally Posted by RushTheBus View Post
I'm doing that and then things get screwy....i end up having to replay the polish training mission. So things don't start off like they should according to post 1. Nvermind, i was able to adjust some parameters in careerhistory.cfg and get it working.
What polish training mission ?
THE_MASK is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:26 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.