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Old 10-18-09, 07:10 AM   #3076
Keef Kavannah
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quick question: i've read the manual and i see no captured American deck gun under the german update roster. does RFB remove it?
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Old 10-18-09, 11:24 AM   #3077
ETR3(SS)
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Yes it does. The scope of RFB is realism. The Germans were never in a position(to the best of my knowledge) to capture a US 5"/25 cal deck gun.
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Old 10-19-09, 11:57 AM   #3078
Keef Kavannah
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well realism is my main aim in gaming, but i still think having more probabilities spices up the dish. we have to remember that during the war many things were done on field, on the spot, hoping to gain some advantage. i remember reading about adolph galland (german ace fighter) bf109 who had 100octane fuel (standard was 80), 2 more mgs and more ammo in the wings...

sometimes Real Life beats even LucasArts....


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Old 10-25-09, 06:23 PM   #3079
Starforce2
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I'd like permission to host RFB.

http://silenthunter.filefront.com/
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Old 11-03-09, 11:01 PM   #3080
LukeFF
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Quote:
Originally Posted by sergei View Post
I believe the team is working on a warship model for the next release.
At this time we have all the stock Japanese DDs and two of the Allied ones complete. I don't know when the other ones will be completed. I have too much other stuff going on in my life at the moment to really be able to focus on the warship damage models.
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Old 11-03-09, 11:06 PM   #3081
LukeFF
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Quote:
Originally Posted by ETR3(SS) View Post
Yes it does. The scope of RFB is realism. The Germans were never in a position(to the best of my knowledge) to capture a US 5"/25 cal deck gun.
Correct, and that's why we've removed it from the German upgrade option list.
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Old 11-03-09, 11:09 PM   #3082
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Quote:
Originally Posted by AVGWarhawk View Post
The mod is still going. Luke has RL things he is attending to.
Yes, and just to add to this a bit: work on the mod has slowed as of late, since I am now back in school. That's taking up the majority of my time right now. However, I do plan soon to send out a new beta test file for RFB 2.0, and hopefully if all goes well it will then soon be released to the community. No timetable for that, though.
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Old 11-09-09, 12:06 AM   #3083
LukeFF
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Quote:
Originally Posted by LukeFF View Post
At this time we have all the stock Japanese DDs and two of the Allied ones complete. I don't know when the other ones will be completed. I have too much other stuff going on in my life at the moment to really be able to focus on the warship damage models.
Correction to the above: three of the Allied DDs have been re-zoned to the updated standards. As of now, these are the warships that will be re-zoned with the release RFB 2.0:
  • Akizuki
  • Asashio
  • Fubuki
  • Minekaze
  • Mutusuki
  • Shiratsuyu
  • Clemson
  • Somers
  • Fletcher
  • Subchaser
In general, DDs will go down with one hit, with some taking two. Sinking time is almost always less than 30 minutes (will need to re-run some tests to see, for sure). (Edit: confirmed average sinking time of 15-20 minutes, depending on hit location).

I'd love to move on to the larger warships, but there's just no time for that now.
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Last edited by LukeFF; 11-09-09 at 12:28 AM.
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Old 11-09-09, 08:05 PM   #3084
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I hope RFB 2.0 is release before the end of the year
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Old 11-09-09, 09:47 PM   #3085
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Quote:
Originally Posted by Gato76 View Post
I hope RFB 2.0 is release before the end of the year
It will be, for sure. Likely it will be out by the end of November.
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Old 11-09-09, 11:28 PM   #3086
Gato76
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Quote:
Originally Posted by LukeFF View Post
It will be, for sure. Likely it will be out by the end of November.
Great news and a big thanks to the RFB team
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Old 11-10-09, 08:52 AM   #3087
Hitman
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Looking forward to RFB2, with all changes implemented that I'm now adding manually and much more

LukeFF, I have somewhere lying around a project I started some time ago for a realistic binocular view (Rounded, like the TBT) that also has a reticle. I know the real Bausch&Lomb items issued to the Submarine force had that reticle for rangefinding (Mils reticle) but I haven't been able to find a sample of it to copy. I have instead a reticle from a B*Lomb issued to the Army, so I was planning to add that one instead, until something better comes up. I will try to send you the finished item before the RFB2 release, so you can include if you see it worth it.
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Old 11-10-09, 03:19 PM   #3088
Travis Reed
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Just out of curiosity, did RFB modify anything dealing with aircraft rendering?

I'm having an issue in stock and with TMO 1.7 where they aren't rendered until practically ontop of you (by that point, the aircraft spotted call had benn made awhile ago).

I do remember being able to see most planes at far longer ranges with RFB...
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Old 11-17-09, 05:10 PM   #3089
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Uuuuuh, wth?



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Old 11-17-09, 05:31 PM   #3090
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Quote:
Originally Posted by Radio View Post
Uuuuuh, wth?




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