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Old 06-05-09, 05:35 PM   #286
onelifecrisis
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In OLCG2 nothing will be visible to the player at a distance of 16800m or more.
In practice, most of the time it can be difficult to make out anything over 16000m.
But I already said that...
[edit]
...wait, no I didn't. I said things "fade into the horizon" at 16800m. Is that what caused the confusion?
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Old 06-05-09, 05:55 PM   #287
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You have already answered to me, yes.
I just want to ask sthg completely different but i can't find the most suitable words.
If and when it becomes clear, i'll come back to it. I'm sorry to bother you but i'm confused right now. Excuse me.
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Old 06-05-09, 06:00 PM   #288
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Originally Posted by tomfon View Post
I'm sorry to bother you with my stupidity. Sh!t!
Whoaa...
Steady on mate! Don't go overboard (pun intended). I certainly didn't mean to imply you're stupid, only that I don't understand your question. But still, ask away, it's no bother to me.

Edit:
Are you asking whether OLCG2 can be extended to 20km, as Hitman has done with the GWX atmosphere? If so then yes it can be done (and it wouldn't take long) otherwise I'm still flummoxed.
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Last edited by onelifecrisis; 06-05-09 at 06:59 PM.
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Old 06-05-09, 06:12 PM   #289
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To anyone who has had the TDC switch bug in any version of OLC GUI:

I didn't want to start a whole thread for this so hopefully that will catch one or two watchful eyes! If you have ever had the problem I'm referring to, where the TDC switch/dials go out-of-sync, please tell me whether you play with VSync enabled or disabled?
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Old 06-05-09, 06:15 PM   #290
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Quote:
Originally Posted by onelifecrisis View Post
To anyone who has had the TDC switch bug in any version of OLC GUI:

I didn't want to start a whole thread for this so hopefully that will catch one or two watchful eyes! If you have ever had the problem I'm referring to, where the TDC switch/dials go out-of-sync, please tell me whether you play with VSync enabled or disabled?
what do you mean OLC ? you mean that thing that dials not moving?
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Old 06-05-09, 06:20 PM   #291
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what do you mean OLC ? you mean that thing that dials not moving?
Some players occasionally experience a bug in OLC GUI where the TDC panel and the TDC switch go "out-of-sync" (so, for example, the TDC might be in Auto but the dials are showing, or vice versa). It's an old bug (since v1.0 of my GUI) and it only affects some people. I've never once had it happen to me, so I could never fix it, and the players that do occasionally have it don't seem to be able to consistently replicate it. There is a workaround (right-click on weapon officer and use the 3D switch to "re-sync" the dials) but it'd be nice if I could find out why the problem happens. I've been messing around with some stuff related to DirectInput and I realised that the problem could possibly happen as a result of VSync being disabled.
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Old 06-05-09, 06:29 PM   #292
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Quote:
Originally Posted by onelifecrisis View Post
To anyone who has had the TDC switch bug in any version of OLC GUI:

I didn't want to start a whole thread for this so hopefully that will catch one or two watchful eyes! If you have ever had the problem I'm referring to, where the TDC switch/dials go out-of-sync, please tell me whether you play with VSync enabled or disabled?
I can't tell what my setting are at the moment as I just had my pc crash some week ago. I expect to be able to acces those drives tomorrow with my new notebook. But I probably did have it V-synced when I experienced the stuck TDC bug. A stubborn leftover habbit I kept from those DOS years. (to avoid flickering)

For those that do not know where the setting is: Options screen.
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Old 06-05-09, 06:32 PM   #293
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Originally Posted by onelifecrisis View Post
Some players occasionally experience a bug in OLC GUI where the TDC panel and the TDC switch go "out-of-sync" (so, for example, the TDC might be in Auto but the dials are showing, or vice versa). It's an old bug (since v1.0 of my GUI) and it only affects some people. I've never once had it happen to me, so I could never fix it, and the players that do occasionally have it don't seem to be able to consistently replicate it. There is a workaround (right-click on weapon officer and use the 3D switch to "re-sync" the dials) but it'd be nice if I could find out why the problem happens. I've been messing around with some stuff related to DirectInput and I realised that the problem could possibly happen as a result of VSync being disabled.
i had once the issue that the tdc was at manual but the dials were not fuctional but yes this can be 'fixed' with the 3d switch. (note that i had never change the vsync) but this happened only one or probably two times so its not big problem at all imo.
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Old 06-05-09, 06:35 PM   #294
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But I probably did have it V-synced when I experienced the stuck TDC bug.
Thanks Pisces. Damn. Are you sure?

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Originally Posted by Pisces View Post
A stubborn leftover habbit I kept from those DOS years. (to avoid flickering)
You mean tearing, right? V-Sync stops tearing. I always have V-Sync enabled (I hate tearing) and I was hoping I'd get lucky and discover that everyone who has the bug plays with V-Sync disabled.
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Old 06-06-09, 02:29 AM   #295
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If this is the one it's been set to:

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Old 06-06-09, 04:03 AM   #296
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Originally Posted by Contact View Post
If this is the one it's been set to:

And in your SH3 options screen? What is it set to in there?
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Old 06-06-09, 04:13 AM   #297
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Originally Posted by onelifecrisis View Post
Whoaa...
Steady on mate! Don't go overboard (pun intended). I certainly didn't mean to imply you're stupid...
I know you didn't mean to imply that... I didn't feel offended at all. Thats why i deleted this comment but not fast enough...:rotfl:
Well, i had a bad evening yesterday but everything is fine now.

Quote:
Originally Posted by onelifecrisis View Post
Edit:
Are you asking whether OLCG2 can be extended to 20km, as Hitman has done with the GWX atmosphere? If so then yes it can be done (and it wouldn't take long) otherwise I'm still flummoxed.
No.

Quote:
Originally Posted by onelifecrisis View Post

[edit]
...wait, no I didn't. I said things "fade into the horizon" at 16800m. Is that what caused the confusion?
Yeah. Thats it. Most definitely.
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Old 06-06-09, 05:17 AM   #298
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Quote:
Originally Posted by onelifecrisis View Post
And in your SH3 options screen? What is it set to in there?
it's like that:

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Old 06-06-09, 05:20 AM   #299
onelifecrisis
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Quote:
Originally Posted by Contact View Post
it's like that:

Then your VSync is disabled. Do you often get the TDC bug? Try enabling VSync (tick the "Sychronized" option) and see if that fixes it. It's a long shot but worth a try.
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Old 06-06-09, 05:32 AM   #300
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Quote:
Originally Posted by onelifecrisis View Post
Then your VSync is disabled. Do you often get the TDC bug? Try enabling VSync (tick the "Sychronized" option) and see if that fixes it. It's a long shot but worth a try.
I had a chance to see this bug once. Since I barely made 1.5 career with OLC GOLD.
I'm whole into map making on stock SH3 these days
Managed to make as huge map as SH3 engine allows of Operation Overlord.

I'll do that test with Vsync enabled on my next career and if something goes wrong I'll make it visible in this thread
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