SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
11-01-22, 03:47 AM | #286 | |
Machinist's Mate
Join Date: Mar 2019
Posts: 124
Downloads: 526
Uploads: 0
|
About the JFO MOD
Quote:
|
|
02-11-23, 11:41 AM | #287 |
Commodore
Join Date: Sep 2005
Location: Portugal
Posts: 635
Downloads: 283
Uploads: 0
|
What files should i move from version 2.1 to 2.2 to make the kiel wihelmashaven canal locks work without breaking anything? Cam someone point me on the right direction please?
|
02-11-23, 03:50 PM | #288 |
Expert Shipsinker
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
Posts: 860
Downloads: 360
Uploads: 0
|
quick question
Will there be an uo-date to your current version of Toytagt96 v2.2, in the future? No rush or hurry. Thanx
__________________
ONEALEX 1.53 ARB / NYGM "ENHANCED Steel Coffin Edition" v6.2 DGUI / CCom12 DGUI / WAC 5.2 DGUI / Toyotagt86 v2.3 ARB / GWX3 DGUI |
02-13-23, 05:55 AM | #289 | |
Machinist's Mate
Join Date: Mar 2019
Posts: 124
Downloads: 526
Uploads: 0
|
Add the lock back
Quote:
Please try the link below https://www.mediafire.com/file/px53a...ersion.7z/file It is JSGME ready. Best Regards Toyotagt86 |
|
02-13-23, 06:03 AM | #290 | |
Machinist's Mate
Join Date: Mar 2019
Posts: 124
Downloads: 526
Uploads: 0
|
About next version
Quote:
Yes, will be, I am making the next version. There are too many things need to do. No rush. It's a long way to next version. It's a long way to go. It's a long way to next version to the best mod I known. It's a long long way to next version but my heart right there~ Best Regards Toyotagt86 |
|
02-13-23, 02:35 PM | #291 | |
Commodore
Join Date: Sep 2005
Location: Portugal
Posts: 635
Downloads: 283
Uploads: 0
|
Quote:
|
|
02-16-23, 10:30 AM | #292 |
Commodore
Join Date: Sep 2005
Location: Portugal
Posts: 635
Downloads: 283
Uploads: 0
|
Toyota im trying to remove the reich eagles from the conning towers. I messed up with the s3d editor and i managed to remove it from all conning towers execpt models IXB (this model doesnt even shows up in the objects folder) and IXC 40 and VIIC 41. Can you please point me in the right direction?
Thank you. . |
02-16-23, 05:43 PM | #293 |
Commodore
Join Date: Sep 2005
Location: Portugal
Posts: 635
Downloads: 283
Uploads: 0
|
I figured it out Toyota. Your Sh3 commander folder had turms overwriting the data folder ones.
|
02-19-23, 06:04 AM | #294 |
Bosun
Join Date: Aug 2021
Location: Shadowing convoys
Posts: 61
Downloads: 227
Uploads: 0
|
WAC 5.0 full interior
Where can we download your amazing full interior from?
|
02-19-23, 11:36 AM | #295 |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,395
Downloads: 860
Uploads: 0
|
Just take it data/Interior maybe you need an data/Animation file something from DD...
__________________
|
02-20-23, 07:32 AM | #296 |
Machinist's Mate
Join Date: Mar 2019
Posts: 124
Downloads: 526
Uploads: 0
|
About download the full interior
Hi Silentmauri89
I didn't upload the full interior mod separately. Just download the full enhanced mod on the first page, no matter MaGui or ARB version and unzip the pack. Then you can get the full interior mod in the MODS folder Best Regards Toyotagt86 |
08-28-23, 04:01 AM | #297 |
Swabbie
Join Date: Jul 2020
Location: Korea
Posts: 8
Downloads: 13
Uploads: 0
|
Greetings! Thank you for this great work, I just started playing this mod and I love it! Have implemented German U boats compilation 2 models with some sensor fixing patches and its running smooth. Even the UZO command responds very well without changing values in the command file. Once again, many thanks
|
|
|