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Old 04-11-13, 07:55 PM   #16
Madox58
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I have exchanged many PM's with alot of the Guys doing different Mods over the years.

I know that each of them set things as to that persons determination of Real life Stats to what works in SH3.

SH3 lacks a massive amount of reflection of 'real life'.
So each of Us adjust as to the guidelines we have adopted.

NYGM, LSH, GWX, WAC, whatever!

Each is a Golden amount of work by some really knowledgeable people!
Different views on somethings makes each a great way to play SH3 in SO many different ways!

I mostly love that many innovations are released as cross-mod compatible.
The stuff from LSH to GWX is a Hall Mark to me anyway.
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Old 04-12-13, 05:28 AM   #17
Vince82
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Quote:
Golden amount of work by some really knowledgeable people!
It's amazing, turning SH3 in an almost 100% realistic sim.

Back to the topic at hand, I was surprised nobody commented on what you said about SH3 commander being able to change DC drop speed. Commander isn't able to do that, right now. There have been some mods that adressed it. Jungman made one with an average of 4,5 m/s for example.
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