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01-04-09, 11:07 PM | #16 | |
Silent Hunter
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Also, you have an email about JScones' modded ship names.cfg - I would like to see if you can help me out with something. Thanks.
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01-05-09, 01:21 AM | #17 |
Planesman
Join Date: Jun 2006
Location: Southern California
Posts: 194
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uh...are we getting close to the release? :hmm:
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01-05-09, 08:52 AM | #18 | |
Silent Hunter
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Quote:
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01-05-09, 02:55 PM | #19 |
Chief
Join Date: Jan 2008
Posts: 328
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Post pictures
Plz post same pictures beta testers. I wont too see those beautifol ships. I hope the pablic relise will be wery shortly.
Keep up the fantastic work.
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01-05-09, 04:51 PM | #20 |
Rear Admiral
Join Date: Jul 2008
Location: SPACE!!!!
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Iabc, you have a pm. I dont know if its just me or the rest of youall.:hmm:
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01-05-09, 05:00 PM | #21 |
Eternal Patrol
Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
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I'm sure when it's ready it will be great.
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01-05-09, 05:05 PM | #22 | |
Rear Admiral
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Quote:
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01-05-09, 05:39 PM | #23 |
Rear Admiral
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Iabc, your pm box is full.
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01-05-09, 06:56 PM | #24 |
Rear Admiral
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
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Your inbox is full
Have a pic for that last message I sent you |
01-05-09, 08:10 PM | #25 |
Gunner
Join Date: Mar 2007
Location: Los Angeles
Posts: 99
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Problems?
I can't get it to work....I get a CTD in the Museum...and yes I have the fix installed over the mod.
I'm running a lot of mods with no issues until I try the MF Mod. When I enable via JSGME , I don't even get any 'overwrite' messages so I cannot figure what's wrong...I even tried re-downloading the mod in case it was corrupted . Originally, I thought it might be an compatibility issue with the M35B & M36B, because I think those are included with GWX. I removed them in the 'Englishnames' CFG but it didn't help. Anybody else (mod-testers) having this or similar issues? Anything you can think of to try & fix? Any help is appreciated. |
01-05-09, 08:54 PM | #26 |
Grey Wolf
Join Date: May 2007
Location: Little Saigon, San Jose, California
Posts: 944
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Would I like to know what's the testing is about? Just asking cause I am a big fan of your merchant fleet mod iambecomelife.
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01-05-09, 09:24 PM | #27 | |
Silent Hunter
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Quote:
I am sending you a PM.
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01-05-09, 09:27 PM | #28 | |
Rear Admiral
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Quote:
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01-05-09, 09:38 PM | #29 |
Silent Hunter
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One thing in addition to what I posted in my PM, Hellraiser - IIRC you had asked to test the improved model of the Liberty Ship and the "Victor Ross" before release. Did you disable these mods before trying to install the MFM? If the Liberty Ship and "Victor Ross" files were not overwritten then I suspect that they may be the problem. The original version of its .eqp file did not contain armament info for all dates; this causes CTD's on some installs of SH3. Can you copy and paste the contents of the files T01A.eqp, T08B.eqp, and NLL_.eqp in a message on this thread?
Thanks.
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01-05-09, 09:43 PM | #30 | ||
Silent Hunter
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Thanks; letting me know if/when museum crashes can tell me what type of error is involved - bad eqp files, an uncloned vessel clashing with parent unit, and so on...
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