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Old 12-24-18, 04:24 AM   #16
GRENADER
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Quote:
Originally Posted by ericlea View Post
Hi,


Draggable stopwatch wich can stayed in position everywhere in any screen is already in the mod.


If you mean functional draggable stopwatch from tycho, I have to edit menu_1024_768.ini and to test it.

(but tycho's functional draggable stopwatch is without ticking sound outside of the scope screens.)

http://www.subsim.com/radioroom/showthread.php?t=238735


wait and see lol


Hello,ericlea
I waited for the update of a beautiful mod, but my stopwatch is still not functional, it is being dragged, but the on / off button does not work.
Help.
My Menu File
Bad English sorry.
Thank.

http://www.mediafire.com/file/918o3j...4_768.ini/file
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Old 12-24-18, 07:25 AM   #17
ericlea
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Hi,

Chronometer in the mod is dragable and can stay in position everywhere in any screen.
I had not the time to see if i can add the fonctionnal button on/off on it.
Now time for me is to test wac5.2.
I will see for this later. But you can try yourself :-)
http://www.subsim.com/radioroom/showthread.php?t=238735
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Old 12-24-18, 07:45 AM   #18
GRENADER
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Quote:
Originally Posted by ericlea View Post
Hi,

Chronometer in the mod is dragable and can stay in position everywhere in any screen.
I had not the time to see if i can add the fonctionnal button on/off on it.
Now time for me is to test wac5.2.
I will see for this later. But you can try yourself :-)
http://www.subsim.com/radioroom/showthread.php?t=238735
This method was tested by me, but without results, there is not enough skill,
I will wait for your attention to the problem of a running stopwatch while using the i-phone
Thank.
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Old 12-28-18, 11:59 AM   #19
ericlea
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Perhaps soon with Tycho's help

http://www.subsim.com/radioroom/show...4&postcount=16


:-)
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Old 12-28-18, 05:35 PM   #20
ericlea
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Now functional draggable chrono works !!!!



http://www.subsim.com/radioroom/show...2&postcount=20


Thank You Tycho !




Tomorrow I will release the mod with this new very important enhencement !




Last edited by ericlea; 12-29-18 at 09:14 AM.
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Old 12-29-18, 09:06 AM   #21
ericlea
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New Update 29 December 2018 with :


Draggable and fonctional stopwatch wich can stay in position and start and stop everywhere in any screen.


Thank you Tycho !














Updated link 29 december 2018 to Post 1 :
http://www.subsim.com/radioroom/showthread.php?t=239167




Last edited by ericlea; 12-29-18 at 10:15 AM.
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Old 01-05-19, 04:33 PM   #22
GRENADER
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Quote:
Originally Posted by ericlea View Post
New Update 29 December 2018 with :
Thanks! Works! Good job!
I have a little problem, the speed switch of torpedo tubes No. 1, No. 4 is not working, the speed is set low.
№№2,3,5 work great!
In the previous version - all switches worked.
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Old 01-05-19, 11:09 PM   #23
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Quote:
Originally Posted by GRENADER View Post
Thanks! Works! Good job!
I have a little problem, the speed switch of torpedo tubes No. 1, No. 4 is not working, the speed is set low.
№№2,3,5 work great!
In the previous version - all switches worked.

Check the torpedo charge. The electric G7e has one speed mode.
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Old 01-07-19, 04:21 PM   #24
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Hi, I want to use the RAOBF disk and can't figure out how?
Tell me how to turn on a logarithmic disk in this mod? Or does it need an additional mod?
thanks.
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Old 01-07-19, 04:51 PM   #25
ericlea
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to use periscope raobf disks, you must select "manual shooting" in campaign options. if "automatic shooting" selected, you can't use raobf discs.



for other disks press F2 then left clic of shooting officer and with mouse go up of the screen.
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Old 01-08-19, 03:29 AM   #26
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Quote:
Originally Posted by ericlea View Post
to use periscope raobf disks, you must select "manual shooting" in campaign options. if "automatic shooting" selected, you can't use raobf discs.



for other disks press F2 then left clic of shooting officer and with mouse go up of the screen.
Well, thank you! Век живи, век-учись ... (рус.нар.мудр.)
Please help me understand this disc.
[IMG][/IMG]
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Old 01-11-19, 09:41 AM   #27
ericlea
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i don't know for this specific disk




another usefull way to display the disks :


From any view, left clic on torpedo officer and put your mouse up of the screen (3 disks available)


...... torp officer





......torp officer




......torp officer






From any view, left clic on map officer and put your mouse up of the screen (1 black disk available)



..map officer

Last edited by ericlea; 01-11-19 at 09:53 AM.
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Old 01-11-19, 01:56 PM   #28
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New Update 11 january 2019 with :


Video added in main screen










Updated link 11 January 2019 to Post 1 :
http://www.subsim.com/radioroom/showthread.php?t=239167




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Old 01-11-19, 09:19 PM   #29
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Quote:
Originally Posted by GRENADER View Post
Well, thank you! Век живи, век-учись ... (рус.нар.мудр.)
Please help me understand this disc.
[IMG][/IMG]

You record bearings at *equal* time intervals (b1 @ t1, b2 @ t2, b3 @ t3).



You then subtract (b2 - b1) and (b3 - b1) and line up the two results on the disc. Where the two points line up, will identify the target's AOB at b1. Note that you need to be completely stopped for this to work. If you are moving, the result is angle on relative motion rather than AOB.
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Old 01-12-19, 04:18 AM   #30
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@GRENADER The tool also exists in Magui mod and it has a readme, here's what it says :



aob tool
--------

the aob tool is attached at weapon officer's orders

how to use this tool
--------------------
1.come to a dead stop.the u-boat must be totally stopped.
2.take the first bearing(B1) of the target and start the chronometer.
3. after x time (any time you want) take the second bearing(B2)
4.after EXACT x time take the third bearing(B3)(note:meaning, if your second bearing was taken after 30 minutes past then you will wait EXACTLY 30 minutes to take the third bearing )
5.calculate B2-B1 (difference between second and first bearing)
6.calculate B3-B1 (difference between third and first bearing)
7.now go to the aob tool.turn the inside disc until you line up the B2-B1 ON OUTSIDE disc WITH B3-B1 ON INSIDE disc
8.read the aob in the small window of the tool
IMPORTANT:the aob that you read is the aob at FIRST bearing.

notes
-----
i.the target must have move at least 5 degrees to take the second bearing.(B2-B1 must be larger than 5 degrees

ii.the tool is very sensitive.that means that if you see the target at 12,3 degrees this is the value that you will use (and don't say 12).the more exactly you are at the bearings...the more acurate will be the aob that you get

iii.with this tool ,you get only the aob(don't forget,..at first bearing),not the true course of target.all that you know by now is that the target is moving at a parallel line.when you calculate the distance ...you will be able to draw the true course of target

Makman94




@ericlea : good job with the draggable watch, , does it work on any version of ARB mod or only on this WAC version that you are improving ?
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