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Old 10-11-07, 06:06 PM   #16
AOTD_MadMax
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Wow,

GWX is formaly known as "state of the Art" but this planes are more then this.

Jesus, that must have taken many manhours.
Fantastic, let me have some lesson in 3D-building from the creator of this wonderfull planes ........


Greets

Maddy
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Old 10-11-07, 06:48 PM   #17
Keelbuster
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omg...i tremble...waiting for 1.04. Amazing. Bring it boys.
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Old 10-11-07, 06:51 PM   #18
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Quote:
Originally Posted by Kpt. Lehmann
As I mentioned... all things are subject to change without notice.
Would be even better if my feedback re roundel placement/size, propeller size (although one or two seem to look better) and a few other things was ever considered.

Also surprised by the replacement of the US/UK camoed Hudson for a straight silver one. Ah well, you guys know best...
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Old 10-11-07, 07:00 PM   #19
Woof1701
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You know, if you really think that these pictures might impress me ... then you're damn right they do! Nice drydocks BTW! Are they new too? To my knowledge I never encountered any in 1.03 and also can't remember them being mentioned in any of the previous sneak peaks
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Old 10-11-07, 07:16 PM   #20
Blacklight
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No way !!! A V-1 !!!!! How cool is that !?! *orders Bernard to immediately begin designing the launcher system for the deck of the Uboat*

Keep up the good work GWX team !!!
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Old 10-11-07, 07:18 PM   #21
madmike81
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Its become quite obvious that im going to loose a large portion of my spare time to the new version when it comes out.

Those pics are simply amazing stuff. I especially like the B-17's.

Beautiful Stuff.
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Old 10-11-07, 07:56 PM   #22
Safe-Keeper
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Several of those litterally made me gasp. Gotta love the floating drydocks, too.

And a V-1? Wow. Never saw that one coming.
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Old 10-11-07, 08:22 PM   #23
NiclDoe
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You guys are making me drool.
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Old 10-11-07, 08:33 PM   #24
iambecomelife
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The little details are simply amazing. Did you notice that there are even cockpit gauges for the Me-109?

Also, simply putting in transparent glass adds so much to the models.

I assume the olive-skinned heavy bombers will have a different type of AI than the Coastal Command versions - is that correct?
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Old 10-11-07, 08:37 PM   #25
leovampire
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Default Nice work guys

Got to love the variity of planes you made for the game. Awsome to say the least!
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Old 10-11-07, 09:36 PM   #26
TarJak
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Trust me they look even better in game, but not so much when they are bombing or strafing your boat. LOL
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Old 10-11-07, 09:52 PM   #27
leovampire
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Default I would welcome them comming at me if they were in SHIV

Quote:
Originally Posted by TarJak
Trust me they look even better in game, but not so much when they are bombing or strafing your boat. LOL
Board and tired with the stock plane's in it so when I saw this it just blew my mind away and had to say awsome work!
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Old 10-11-07, 10:06 PM   #28
dmlavan
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Absolutely incredible work !!!

Unfortunately, my crew is now afraid to get underway from the Keroman bunkers...
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Old 10-11-07, 10:34 PM   #29
Kpt. Lehmann
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Quote:
Originally Posted by JScones
Quote:
Originally Posted by Kpt. Lehmann
As I mentioned... all things are subject to change without notice.
Would be even better if my feedback re roundel placement/size, propeller size (although one or two seem to look better) and a few other things was ever considered.

Also surprised by the replacement of the US/UK camoed Hudson for a straight silver one. Ah well, you guys know best...
The aircraft have come many miles from the initial version that you saw. After you left the team, every propellor has already been resized for each aircraft and roundel placement was corrected.

Though it also isn't apparent by the screenshot, the Hudson scheme is grey... not silver.

Though the aircraft may not be up to the personal standards of some individuals, they are far more historically accurate in all fields in comparison to what was previously available in stock SH3 and/or GWX.

If you don't like 'em... you don't have to use them.

I happen to be really proud of what our guys have done given the environment that preceded much of the finishing work on these units... and the high pay that they received during construction. (LOL) Given any element of SH3 or any mod... I'm sure we could all count rivets until the cows come home. Nothing that we can do, or draw from ALL our bag of skills... will make a perfect game for everyone.

Our guys did a really good thing for an area of SH3 that has been rather neglected.
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Old 10-11-07, 10:36 PM   #30
Kpt. Lehmann
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Quote:
Originally Posted by iambecomelife
I assume the olive-skinned heavy bombers will have a different type of AI than the Coastal Command versions - is that correct?
In short, yes. Patrol aircraft will dive on you and level bombers will not.
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