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Old 05-04-24, 09:32 PM   #2881
iambecomelife
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Thanks, I will try to add new videos, including lifeboats, in the coming days after my vacation.

Here are a few new shots of merchant ship sizes ingame and in Wings3d - plus destroyers and a few alterations to the interior; there will be a couple new crewmen stationed at the valve wheels behind the control room officer.














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Old 05-05-24, 05:21 PM   #2882
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Quote:
Originally Posted by iambecomelife View Post
Thanks, I will try to add new videos, including lifeboats, in the coming days after my vacation.

Here are a few new shots of merchant ship sizes ingame and in Wings3d - plus destroyers and a few alterations to the interior; there will be a couple new crewmen stationed at the valve wheels behind the control room officer.














WOW Beautiful!
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Old 05-21-24, 08:20 PM   #2883
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Default Can you release the model files

So I can try to merge WW1 uboats into SH3. Worthy a try
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Old 05-28-24, 11:16 AM   #2884
iambecomelife
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Originally Posted by xiaodoupi View Post
So I can try to merge WW1 uboats into SH3. Worthy a try
I will let you know after completion; there is still a lot to do ATM.

Here's a minor text update:

Vacation is over, and now I am free to mod again! Continuing a major shipbuilding spree now; the focus is on civilian ships instead of the mostly military ships you have seen.

As promised, lots of new merchantmen will be coming out.

Heads and clothing for adult male AI characters have been decided on, now bodies will be higher poly and have an appropriate, 1914 era look with typical Edwardian era fashion - based on what sailors were seen wearing in real videos of WWI merchant ships.

Women & children's clothing has been researched and is in progress. This is a lower priority of course.

More importantly, I noticed that the Gato class conning tower compartment may be usable as the basis for certain interior rooms; this is good news and should help finish the inside of the subs faster.

By now, the 500+ foot hull for ships of 12,000-13,000 GRT has been 3d modeled, last night all shell hole damage modeling was done for it, pretty happy with that! Another big push is starting, thanks for everyone's support.
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