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Old 07-24-13, 01:57 PM   #2566
Captain73
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Quote:
Originally Posted by TheDarkWraith View Post
It might be best just to convert that patch into returning short range, medium range, and long range.
This is the right decision!

It is possible in the next patch to disable the command gunners - to open fire on the nearest ship?
And thus allow the player (captain) to determine which country the ship and take a decision on its destruction!
At night, the ship will not be easy to identify!


Finally, I would never see this yellow triangle!

Last edited by Captain73; 07-24-13 at 04:30 PM.
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Old 07-24-13, 02:02 PM   #2567
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Quote:
Originally Posted by Captain73 View Post
This is the right decision!

It is possible in the next patch to disable the command gunners - to open fire on the nearest ship?
And thus allow the player (captain) to determine which country the ship and take a decision on its destruction!
At night, the ship will not be easy to identify!


Finally, I would never see this yellow triangle!
Are you asking if I can develop a patch to stop the automatic firing of the deckgun when you designate a target? If so, yeah that's a great idea.

Yes that yellow triangle is quite annoying
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Old 07-24-13, 02:17 PM   #2568
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Generic Patcher manual RUS (1.0.134 test - 1.0.143) - http://www.4sync.com/archive/NoI8UE6...l_RUS__10.html
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Old 07-24-13, 02:19 PM   #2569
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Quote:
Originally Posted by TheDarkWraith View Post
Are you asking if I can develop a patch to stop the automatic firing of the deckgun when you designate a target? If so, yeah that's a great idea.

Yes that yellow triangle is quite annoying
You understood me correctly!
Yellow triangle must be destroyed!
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Old 07-24-13, 07:39 PM   #2570
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@TDW: with latest patch activated (stadi only in attack scope), the XO can't identify target anymore.
We have to open the manual, find the right boat, and send the mast height...(well as in RL)
But clicking on officer, then on periscope icon, then left icon to identify target doesn't work anymore in either scope

EDIT: furthermore, with this patch activated i can't lock target anymore!
Tested with the patch deactivated --->all was fine again.
So it's really coming from the last patch.

Last edited by Fifi; 07-24-13 at 07:58 PM.
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Old 07-24-13, 11:17 PM   #2571
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Quote:
Originally Posted by Fifi View Post
@TDW: with latest patch activated (stadi only in attack scope), the XO can't identify target anymore.
We have to open the manual, find the right boat, and send the mast height...(well as in RL)
But clicking on officer, then on periscope icon, then left icon to identify target doesn't work anymore in either scope

EDIT: furthermore, with this patch activated i can't lock target anymore!
Tested with the patch deactivated --->all was fine again.
So it's really coming from the last patch.
Everything works fine for me. Looks like you corrupted your files somehow.

I can lock target at any station, and even identify the target using WEPS at any station.
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Old 07-25-13, 12:20 AM   #2572
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Quote:
Originally Posted by TheDarkWraith View Post
Everything works fine for me. Looks like you corrupted your files somehow.

I can lock target at any station, and even identify the target using WEPS at any station.
Not corrupted...it works again now
As the other problem i had with speed cursor, last patch is working fine after few time, for some unknown reason
My PC is very clean though, never on internet, no virus etc, only dedicated for SH5...but sometimes, it gives me some weird thing happening
Nevertheless, i have an AVG antivirus installed with the resident winshield deactivated for both SH5 installs...maybe it's AVG the culprit sometimes?
(want to keep it because i have optional AVG Tuneup - defrag and registry cleaner/defrag)
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Old 07-25-13, 12:23 AM   #2573
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Quote:
Originally Posted by Fifi View Post
Not corrupted...it works again now
As the other problem i had with speed cursor, last patch is working fine after few time, for some unknown reason
My PC is very clean though, never on internet, no virus etc, only dedicated for SH5...but sometimes, it gives me some weird thing happening
Nevertheless, i have an AVG antivirus installed with the resident winshield deactivated for both SH5 installs...maybe it's AVG the culprit sometimes?
i think that your computer is possessed call a priest

"joking ofc"
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Old 07-25-13, 01:39 AM   #2574
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Man why i bought the Steam Version
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Old 07-25-13, 04:16 AM   #2575
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Hi Dark

Maybe you also will not be hard to add a more realistic model of equipment breakdowns, assemblies and mechanisms?

http://www.subsim.com/radioroom/show...9&postcount=17
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Old 07-25-13, 04:32 AM   #2576
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Quote:
Originally Posted by Captain73 View Post
Hi Dark

Maybe you also will not be hard to add a more realistic model of equipment breakdowns, assemblies and mechanisms?

http://www.subsim.com/radioroom/show...9&postcount=17
Some equipments don't take damage simply because they are lacking damage boxes at all. Once we fix them, the next step will be making them to get random damage from prolonged/wrong use. I think this is in TDW's todo list already
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Old 07-25-13, 04:39 AM   #2577
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Quote:
Originally Posted by gap View Post
Some equipments don't take damage simply because they are lacking damage boxes at all. Once we fix them, the next step will be making them to get random damage from prolonged/wrong use. I think this is in TDW's todo list already
This is great news!
God help you!
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Old 07-25-13, 09:43 AM   #2578
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Are there any alternatives to this because i have the Steamversion
Or is it possible to make this compatible with the steamversion?
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Old 07-25-13, 09:50 AM   #2579
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Quote:
Originally Posted by SnipersHunter View Post
Are there any alternatives to this because i have the Steamversion
Or is it possible to make this compatible with the steamversion?
No..

Game's cost at Amazon is $5 now.. this is a real alternative..
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Old 07-25-13, 09:59 AM   #2580
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Originally Posted by Sjizzle View Post
take a look at my how to use generic patcher thread

http://www.subsim.com/radioroom/showthread.php?t=205620
thanks !!
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