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View Poll Results: How would you prefer?
All in a single mod (only 1 Big Mod) 42 52.50%
Just the way it is (in parts) 38 47.50%
Voters: 80. You may not vote on this poll

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Old 02-22-12, 09:05 PM   #241
pedrobas
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Quote:
Originally Posted by impalero View Post
Holy Smokes!
That is a ton of mods.
I'm sticking with Sober's setup for now, until I get a handle on everything it has to offer.
Welcome here.
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Old 02-23-12, 02:44 AM   #242
Shandiir
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Quote:
Originally Posted by pedrobas View Post
Try without part 5, that is the one that causes more problems.
I have done that, works ok till I try to load the game I saved. This game is made each time I tried a new part. It starts to load, showing a Sub sceen, then drops to desktop.

I have tried this on part four and part three, each time with a same result. Any idea's?

Only part that works with saves is part 3.

Last edited by Shandiir; 02-23-12 at 03:48 AM.
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Old 02-23-12, 05:46 AM   #243
khold
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Quote:
Originally Posted by Shandiir View Post
I have done that, works ok till I try to load the game I saved. This game is made each time I tried a new part. It starts to load, showing a Sub sceen, then drops to desktop.

I have tried this on part four and part three, each time with a same result. Any idea's?

Only part that works with saves is part 3.
You have to load the "Autosave_enter_base" save first then load your save.

Im running:
Generic Mod Enabler - v2.6.0.157
[D:\games\Silent Hunter 5\MODS]

MMM p1 - Dynamic Environment v0.2
MMM p2 - Graphics-FX-IRAI v0.2
MMM p3 - tdw UI v0.2
Manos Scopes-patch for 16x9
EQuaTool 01.01 by AvM - Medium Clean Style
MMM p4 - Enhance SOUNDS v0.2
OPEN HORIZONS II_full v1.7
OHII v1.7 patch1
Depth_Keeping_Problem_HB_2_0_0_TheDarkWraith
SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1

Without problems so as said the "issues" is within p5.

btw pedrobas: If I wanted to have the equipment costs back where would I edit?
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Old 02-23-12, 07:17 AM   #244
uekel
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Quote:
Originally Posted by khold View Post
....

Without problems so as said the "issues" is within p5.

...
Have you tried part5 alone, without the other parts?
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Old 02-23-12, 08:44 AM   #245
pedrobas
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Quote:
Originally Posted by khold View Post
btw pedrobas: If I wanted to have the equipment costs back where would I edit?
Here you have a patch for that:
http://www.gamefront.com/files/21358...the_Beast__rar
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Old 02-23-12, 08:51 AM   #246
pedrobas
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Quote:
Originally Posted by Shandiir View Post
I have done that, works ok till I try to load the game I saved. This game is made each time I tried a new part. It starts to load, showing a Sub sceen, then drops to desktop.

I have tried this on part four and part three, each time with a same result. Any idea's?

Only part that works with saves is part 3.
Try this:
Quote:
Originally Posted by pedrobas View Post
It has been a challenge to put (mnts+ Harbour Enhancements) together with the other parts, actually i was using Magnus Opus +otrher mods before, and since it was imposible to me to make (mnts+ Harbour Enhancements) to work togher with that is why i decided to do my own mega mod. But obviously there are still some problems. I think, and this is my opinion, that the problem comes when the system CTD, and TDW UI canīt close the files it creates properly. I think this is what is happening to bart ( it also happens to me from time to time because iīm all day long trying different mods and combinations for MMM to improve). The walkaround iīve found is that told by khold:

"to load the "autosave_enter_base" first and then load my save out on missions otherwise you get a CTD", this is working for me too.

Another advise i give is: if trying a new mod with MMM causes CTD. Unenable "all" mods (not only the new one) and reenable them without the new one then : "load the "autosave_enter_base" first and then load my save out on missions"

Sorry but till the moment this is the only solution iīve found.

Kind regards
Pedro
It looks like if the game would have to rebuild all databases in the port, previous to load a "savegame".

This is working OK for me
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Old 02-23-12, 09:42 AM   #247
pedrobas
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Quote:
Originally Posted by misha1967 View Post
It's also the only reason I haven't enabled this otherwise excellent mod yet. I know, I can just NOT buy equipment that wasn't historically available, but I just can't deal with having to consult a spreadsheet in order to find out what I should be allowed to buy every time I upgrade.
In MMMv0.3 there will be the possibility to choose what kind of Equipment Upgrade do you want:

1- With Date & Renown
2- With Date & No Renown
3- No Date & Renown
4- No Date & No Renown

This way you can choose what you prefer.
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Old 02-23-12, 10:15 AM   #248
Magic1111
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Quote:
Originally Posted by impalero View Post
Holy Smokes!
That is a ton of mods.
I'm sticking with Sober's setup for now, until I get a handle on everything it has to offer.
Welcome aboard!!!

@ pedrobas:

I see what I can do to test reapers UI with v0.2 in the next days, but I can give no promise, because Iīve been very busy at the moment...!
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Old 02-23-12, 10:16 AM   #249
Magic1111
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Quote:
Originally Posted by pedrobas View Post
In MMMv0.3 there will be the possibility to choose what kind of Equipment Upgrade do you want:

1- With Date & Renown
2- With Date & No Renown
3- No Date & Renown
4- No Date & No Renown

This way you can choose what you prefer.
Thatīs a really good idea!

Btw, is the new version from mtns in v0.2 included? And when do you plan to release v0.3?

Best regards,
Magic
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Old 02-23-12, 10:24 AM   #250
pedrobas
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Quote:
Originally Posted by Magic1111 View Post
Thatīs a really good idea!

Btw, is the new version from mtns in v0.2 included? And when do you plan to release v0.3?

Best regards,
Magic
Yes the last version of mnts is already included in MMM v0.2
Still havenīt got a date for v0.3, i need more testing.
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Old 02-23-12, 10:32 AM   #251
Magic1111
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Quote:
Originally Posted by pedrobas View Post
Yes the last version of mnts is already included in MMM v0.2
Still havenīt got a date for v0.3, i need more testing.
Okay,thx for reply!
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Old 02-23-12, 11:16 AM   #252
Sepp von Ch.
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Pedrobas, firstly thank you very much for all your reply.


Yes, I can confirm, that reaper7īs UI 5.02 beta works fine with MMM, but I have no time to test it more and intensively (this will change in a month), sorry.
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Old 02-23-12, 12:11 PM   #253
pedrobas
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Quote:
Originally Posted by Josef von Posorschitz View Post
Pedrobas, firstly thank you very much for all your reply.


Yes, I can confirm, that reaper7īs UI 5.02 beta works fine with MMM, but I have no time to test it more and intensively (this will change in a month), sorry.
Thank you Josef
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Old 02-24-12, 12:11 AM   #254
Shandiir
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Quote:
Originally Posted by khold View Post
Manos Scopes-patch for 16x9
EQuaTool 01.01 by AvM - Medium Clean Style
MMM p4 - Enhance SOUNDS v0.2
OPEN HORIZONS II_full v1.7
OHII v1.7 patch1
Depth_Keeping_Problem_HB_2_0_0_TheDarkWraith
SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1
Anyone got a link for these mods?
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Old 02-24-12, 12:55 AM   #255
pedrobas
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Quote:
Originally Posted by Shandiir View Post
Anyone got a link for these mods?
Are you using MMM v0.2 or not?
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