SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
05-22-10, 09:34 PM | #2401 | |
Black Magic
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05-22-10, 09:47 PM | #2402 |
Sonar Guy
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I was afraid you were going to ask for that. my skills were maxed out inslalling the mod. but I'll give it a shot.thanks for the reply. i'llsee if ican't get dial out of there first. I hate to quit the game right now. i doing pretty good
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05-22-10, 09:55 PM | #2403 |
Sonar Guy
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I was afraid you were going to ask for that. my skills, were just about maxed out installing the mod but I will give it a shot.I hate to quit the game right now I doing pretty well---ok moved officers bar, i can get to the compass dail now although its a little low. thanks for replying. i know busy you are [as does everyone]
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05-22-10, 09:55 PM | #2404 | |
Black Magic
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Quote:
Take a screenshot by pressing Ctrl + F11 |
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05-22-10, 10:12 PM | #2405 |
Silent Hunter
Join Date: Aug 2006
Posts: 3,528
Downloads: 117
Uploads: 0
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How about integrating RemoveLogoIntroTheDarkWraith with this mod?
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05-22-10, 10:13 PM | #2406 |
Black Magic
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05-22-10, 10:15 PM | #2407 |
Silent Hunter
Join Date: Aug 2006
Posts: 3,528
Downloads: 117
Uploads: 0
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Yup, I imagine by the time someone installs this mod they'd have already seen, or know how to find again, those videos. One less mod to install. heh
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05-22-10, 10:57 PM | #2408 |
Silent Hunter
Join Date: Aug 2006
Posts: 3,528
Downloads: 117
Uploads: 0
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Journal bug:
When you enter edit mode it "pauses" the game. However, in my keymap I have backspace mapped to "Pause", so when I went to correct a misspelling it unpaused the game, then all my character strokes started counting for command input. So if you type a key that's mapped to "Pause" it'll unpause while still in journal entry mode. |
05-22-10, 10:58 PM | #2409 |
Sonar Guy
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Well i got the screen shot,but being as i never posted one I have no idea how to do it. i went back on the forum to dowly's post on how to but it is all xed out. anyone can helpe? thanks i know its pain in the ss but i won't know till someone tells me thanks again
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05-22-10, 11:10 PM | #2410 | |
Black Magic
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Quote:
Not much I can do about the keymaps. I pause the game when you edit or add an entry and I disable the hotkeys used by the mod. I can't disable hotkeys/keymaps outside of the mod though. I can try something to see if it will work....but that'll have to wait till tomorrow. Note: when entering a new entry or editing an existing entry, the max characters allowed per entry is 255 |
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05-22-10, 11:13 PM | #2411 |
Silent Hunter
Join Date: Aug 2006
Posts: 3,528
Downloads: 117
Uploads: 0
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Anyone else not seeing ships that are there on the map? I noticed when I was coming back from patrol that the harbor seemed empty, but my watch crew kept calling out ships? I was also getting a lot of client lag when ships were being revealed. Related to the new contact code perhaps?
This is with Map Contacts on. Some ships are showing though... |
05-22-10, 11:15 PM | #2412 | |
Black Magic
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Quote:
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05-22-10, 11:17 PM | #2413 | |
Black Magic
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Quote:
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05-22-10, 11:28 PM | #2414 |
Sonar Guy
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OK I'll get on it I have no photo program on this machine it's stripped down[ gaming only]. buti'll put one in i am sure i will need it. it will be awhile, thanks for helping
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05-22-10, 11:43 PM | #2415 |
Seasoned Skipper
Join Date: Mar 2010
Location: Berlin, Germany
Posts: 718
Downloads: 567
Uploads: 0
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Hello Sir
Sorry for my poor english and thank you for your wonderful mods...
but with the new versions (after 2. ..) i cant get it working. The only thing i edit in the ...options.py is CurrentUIStyle=SH3Style. Ingame i get this message by pressing Strg/Ctrl: When i end the mission i get this (clicking on "FORTSETZEN"): What do i wrong? I want to combine your mod with a mod of the commands.cfg. With i.e. TDW...1.8.0 i had not that problems. It would be nice to use your mods here, but i dont know how. Can you see anything in the screenshots? Thank you very Echolot |
Tags |
dbrn, favorite, new ui |
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